 What's up everybody welcome back to the channel I'm EvilRabbit here on Project Cars 2, but unfortunately there is some issues with Project Cars 2 and the Logitech G920, if you take a look at my wheel you notice if I hold it right here it starts twitching, as well as right here it starts twitching. So I'm just going to show you guys something real quick because I have been in contact with the game developers and slightly mad studios and everything, trying to figure this out so if I do this and I have 31 opponents, same class and I were to start the race, once we load in if you come to a stop the Logitech G920 starts clipping really badly I'll show you guys what I'm talking about, but like if you hold it very gently you see how it's twitching, that's not me. So I've been going on the forums back and forth messaging you know the people from slightly mad studios and everything on those lines and I think they're trying to come up with a fix with it, but I'm here I'm going to try a couple different things to see about how to get it not to clip so it's somewhat playable right now because there's a lot of people posting videos with the same issues on their G920s and their Thrustmasters and stuff on those lines so it's not just the Logitech, it's also Thrustmasters that are having the issue as well. So I'm going to show you what happens when you hop into a race here, in a race, now if you notice my wheel becomes pretty dead and it will automatically just turn itself. Now whether that is normal what not, if I go drive, I change gear, so I need to switch my controls around for my change of view button, but once it gets us into where we have control of the car and I come to a stop I want you to take a look at what happens. So I'm completely stopped and my wheels tweaking out, now I'm going to show you what happens when you start trying to drive actually, so you take a look at this. No car, you can hear just clicking in my hand when I'm slowed, but it's only in straight line or coming to a stop, if you're turning it's okay. So it's okay now, it's okay now in a straight line, it starts moving, as you can see it starts moving back and forth and you can hear it clicking, but when I'm turning it's okay. As soon as I start driving, look at this, no car would ever do that in real life, now also when I come to a stop, the car shouldn't be doing that, now I understand the feedback is real, realistic feedback and stuff on those lines, but trying to go in a straight line, the car should not do that, now I'm going to hold it straight and you can hear just clicking and switching in my hand, like that's going to cause some serious wear and tear on the wheels, but now when I start turning it's okay, so you constantly have to be like in a turn, like that is very bad, you can just hear my wheel clicking, now watch, coming to a straight, you hear it, that's not, like I shouldn't have to grip the wheel that hard on any car, but it will work going through turns, as long as I'm turning slightly, but now you can see it starting to click again, there you go, like that is probably like really bad, I mean you can probably hear it and you can see it switching in my hand, it's almost impossible to keep the car straight because it's constantly like the car is bobbing the wheel back and forth because it's constantly inputting the wheel back and forth, so making it very twitchy, but see right here since I'm in full turn it's okay, full turn it's a little bit of turn it's okay, since I get into a straight section where I'm not turning it starts switching again, and I was still looking forward to racing this car, but when I was doing some research, see how much it's switching, no, so that's kind of a let down so far here on Project Cars 2, but so now I'm gonna test something out for you guys because I have a couple people that have been posting wheel setting setups and stuff in those lines, so I'm gonna try a couple of those, but I'm also gonna try something else because some people did say that it was only when you were in like a quick race with other like drivers, so we're gonna go back into cars here and this car list is so substantial, I just can't wait till we can actually you know play, I don't know what happened there, we're gonna go to BMW, we're gonna get the same car, we're gonna pretty much do the same things we were just doing, but in a private tuning session, so we're gonna go back to Daytona, where'd you go? There you go, Daytona, vent, clear weather slots, custom date, blah blah blah, safe, so we're gonna see if it actually does it on a private session where there is no other AI, because some people were saying that it was only with AI cars that the wheel would start clipping like that, but I don't know if that's entirely true because if I hold the wheel like this it just starts clipping, I mean I don't know if you can see it that well, but you can check it right here with that it's, there you go, you can really see the clip, you can see my spoke twisting, that's not me doing that, and then we got stupid light when it's loading, so I'm gonna try and keep it centered, but see now the wheels really light because I don't know if I glitched the feedback, so now we're in a private tuning session, the wheel feels a little bit better, it doesn't really have that clipping issue when you're holding the wheel on those things, so now we're in a private session, let's see if it does the same thing, here Daytona, same car, so this is pretty much just an identical test just with no AI, it still has some clipping, but I don't know if it's as bad, yeah no I think it's still there, yep it's still there you can hear it, so that, so it's not, something has to do with the AI cars, but it's not as bad, it's really nowhere near as bad, like actually it's pretty much gone, so that clipping issue is very faint now without AI cars, as you can see I'm actually kind of able to make a, you know, straight line run, so we'll see how this works going through like the back stretch, I can somewhat keep a straight line too, so I am noticing that, that clipping issue or that jerking of the wheel is a lot worse in like a quick race environment, yeah see it's not as bad on this bank, I mean there's still a little bit of tweaking out, but it's not as bad, I'm able to keep it kind of a straight line here, yeah see I can keep a straight line somewhere on the back stretch, so you can still see twitching me a little bit, but not as bad, so it was definitely a lot worse in with other AI cars, because now I'm actually able to run and actually drive a little bit, so I'm wondering if it just has to do with AI and there's something not right, although I'm going to run this and try one of the tires because I did say it was more so, it was less when the tires were warmed up, people were thinking that it has something to do with cold tire twitching, like it's sending my new feedback from the tires, but I gotta find out what my change of view is, I'm gonna have to edit that, because I want to change my view here, camera, movements, GFX off, show helmet, off, helmet depth off, look at apex, okay, because I like to do the helmet view without the helmet, so now we gotta go to controls and see what my actual change control or change view is, we're gonna leave that all there, I don't want to change anything, so maybe this is down, assistance off, camera cycle, okay so we never look back, so we're gonna just set that as Y, okay so now we're back continuing, so that's my head view with looking at apex, so that's what I wanted, so I'm able to make some sort of a lap here, it's not as hard, but it's still there, so it's definitely not a fix, so some people were saying about changing feedback, so we're gonna try that here, we're gonna use the same car in the same track, so it's a pretty much a good test on if it works or not, now this car is cool, because you don't have to use clutch when shifting, because this is a race car, so I was super excited to find out that this M6 is in the game, now I'm getting a chance to actually drive it, but not how I really want to, because I wanted to drive it in a race, but you know, we're just trying to see this first, here we go, alright so we're gonna go change our settings around a little bit, or we can actually just do that here, I forgot, so we're gonna go into the pits though, ooh don't lose that, we're gonna pit the car and then we're gonna change it with those things and come out of the pits, because it should change our tires and give us the cold tires and everything, what the heck happened there, so I probably should have broke a lot more, alright so let's see what I got for wheel setting wise, so people were saying about adjusting gains, volume lowering, I'm really far down, alright so let's just adjust our feedback right now, people, because I don't want to lower it too much, because then it kind of destroys the feel of the game, so people were saying, hey we're saying go, jeez all the way down to 45, 45, we're just dampening, damper saturation, damper saturation, it affects control of the weight of the wheel, so we gotta change that up, but we're gonna have to quit the session to do that, so basically they're modifying the dampening situation in here to help with the limit of that, and then we're gonna turn the tone down, 35, the effects at 50, I don't think, oh so wait no here's how they did, 50 on that, 35 on the volume, 50 on the tone, and 40 on there, and then we're gonna keep that as that, so now we're gonna have to exit the session and restart the session because it did say for that dampening saturation we had to exit to change it, so now we're gonna go back, we're gonna adjust these again, because they also have us adjusting steering sensitivity down to 45, dampening saturation to 25, alright, and then our force feedback at informative, okay, so that's what we're gonna run this time, we're gonna go back into the quick race, but we're gonna go into our actual quick race and see if this helps with the clipping in a normal racing situation, if not, we're hoping that there will be a patch here soon from, you know, the developers, because from what I was reading they're really looking into what's going on, because it's kind of unplayable when it clips that hard and it could potentially break a wheel, how hard it's working back and forth in the game is substantially a lot, and I don't want to break my rig, so there's some issues that I think need to be addressed, and I think they are addressing them, I will keep you guys up to date when I hear more about it, just like from the devs of a set of course, so when I find out more information about right handbrake, or right button for handbrake, but right button on this does work for handbrake, so that's a plus sign, you know, I did try that out, alright, so we are here, my wheel kind of stayed, so I'm just gonna drive, it does feel a little bit light, but we'll see if the saturation helps, alright so I'm gonna stop, okay, so there's no clipping there's no clipping in sitting still, oh boy but I can still feel it, and this wheel is so light, it kind of defeats the purpose of having a sim game because this wheel is so light, it honestly feels like there's no wheel there, and it's still clipping, you can hear it, and you can see the wheel jerking in my hand, so that's what I wanted to bring this video to you guys about, so it's not as bad when you're in a solo, like a solo run now I wonder if it's kind of the same, if it's only with these GT cars so I'm gonna switch all my settings back to default, and then I'm going to test a normal car, and see, so I'll be back once I switch everything up, okay so we're here in some BMW M1s basically reverted all the settings back to stock, I originally started it so I want to see if it's only in just like GT3 cars or if it's in regular cars, so let's find out oh yeah, now you can see how much this is just clipping so it has nothing to do with GT3 cars regular cars or anything, so yeah this is not as bad I don't think because it's not a full car, I don't know but yeah it's still there, you can still see the wheel twitching myself back and forth oops, walking on brakes doesn't help yep, like, so ugh so I wanted to bring you guys this video out to show you that I think they are working on this issue, I have been back and forth with Sony Mad Studios they are trying to fix it, they're not sure what's going on, they did say that the console testing was off site and there was a lot more testing on the PC so if you have a PC, I don't believe you have these problems, I think it's only an Xbox One issue, so I think they're trying there was talk about a patch coming out here shortly to possibly fix this issue or you know if it is even an issue or what but I mean to me this seems like it's an issue I don't know what you guys think, if you guys are having the same issue with your G920s comment down below if you find a way to fix it, comment that down below, let me know because I would be interested to see what people are doing to try and fix this a lot of people are dumbing down the force feedback but then it makes the wheel feel super light and that doesn't give you the feel of a simulator so I mean like if I twitch this, it'll just twitch back and forth touch it, it just click click click click, and then the force feedback dies no feedback at all, see and also the wheel is just going to turn right so private session real quick, M1, just the comparison test just so you know it's not just like what's going on so you saw how bad the clipping was when we were in the race with other AI so now this is a private session with the M1, Daytona, same tracks, same weather, same everything nothing's been changed, just not no, you know, tricky play just to say hey this is an issue, it's actually an issue alright so M1, not really clipping and once again, private session, I'm just going to tag out I don't really care, private session, no AI cars and I can pretty much drive it without twitching so it has something to do with when there's AI cars on there so what the issue is or why I wonder if we could do game change, game options drive is just authentic, I don't think we can change you know what, let me try one more test for you guys because people were saying it has to do with tires, so I'm going to turn off tire wear and see if maybe that's the issue because people were saying it's false readings from the cold tire dynamics and stuff like that there's been a lot of things going on, fuel usage real, start wheels penalties, manual pit stop, manual cooldown it starts, where's tires? oh there it is, tire wear, it was right above, tire wear off, so tire wear is off, damage type let's turn damage off and tire wear off and let's go back into quick play and see maybe, because now we'll have perfectly warm tires, we won't have damage issues, we won't have cool up, or a warm up period for tires last ditch effort, if not, like I said I will keep you guys up to date when I find more information from slightly mad studios and everything like that I am vigorously keeping my eyes on the forums to try to find see if they post up about a patch or anything on those lines so G920 is having issues, but it's not just the G920's it's also Thrustmasters are also having issues, but it's only in the Xbox One from what I know if you guys are on PC and you're having an issue, comment down in the comment section down below as well, because I think some PC guys are having issues with buttons not working, I believe PS4 is having issues where actual like their circle buttons are not working in the menu wheels not connecting and such so I'm not sure, I feel like there's just a lot of bugs there going, see now my wheel just tripped out all the way to one side and yeah alright so, here we go so we're gonna see because we don't, I don't think we have cold tires, unless we do still have cold tires, even with turning damage and everything off and tire wear off so we're about to find out the truth, nope, because you still have one tire, so as you can see the wheel just twitching, extremely bad and not moving don't care, we're gonna go out, try to control try to get rid of the ebrake for you guys just two seconds but since I'm turning it's okay, since I come to a straight, I bet you it'll start clipping and it almost makes it floaty and impossible to keep a straight line so like I said guys, I will keep you guys up to date, you can follow me on facebook, twitch, twitter instagram, all of which are found in the description box below, it's kind of a sad time that they're having these issues but you know, hopefully they will get it resolved and it'll be resolved quickly and we'll be able to fully enjoy this game that they've produced for us, because otherwise other than this issue this game looks amazing so until next time guys, thank you guys for watching, I'm EvilRabbit and I'm out I'm loving, I'm tippy, cause I've been sipping on Henny I got the study of my vision and she ain't f-