Since not everyone who frequents my page has seen the Level 100-110 Kingdom Quest, Fortress of Shadows, I went ahead and recorded it.
Nothing too special, just my 105 Warlock going through it.
If you're never done the KQ and browse the forums and wonder why the complaints about it being bugged, you can see why. Previously the Skeleton Archers at the beginning of the KQ would spawn up on the walls, but run down. Now, however, they all spawn up there, but stay up there away from the attacks of the players (aside from Mage AOEs). There is also another older bug that has to do with the gate between the first and second stages. Currently, if someone prematurely opens that gate, it locks everyone else that's not in the immediate vicinity and ready to run in, out. Before, once it was open, it stayed open. Now, if you have players locked out, they have to wait until the second gate is destroyed before they can rejoin everyone.