 So we have a brand new patch for Cyberpunk, the 1.31 patch, and today we get into all the details of what this does, changes and adds into the game. Has it gone guys? My name is DPJ and if you enjoyed the video, leaving a like really helps out and if you like what you see and want to see more be sure to subscribe. Okay so getting straight into their post which they dropped literally 15 minutes ago. Patch 1.31 for Cyberpunk is now available on PC, consoles and stadia. Here's the list of changes for this update. Please note that the issues listed below do not affect all players. Gameplay. Fixed in issue where after upgrading an item with a quest tag, the base version of said item wasn't removed from the inventory. Fixed in issue where weapon reload speed perks slowed down reload time. Corrected the height of the charged jump. Adjusted enemy's stealth detection speed dependent on game difficulty. V will no longer get stuck in falling animation when crashing a motorbike while also having the rock perk. Okay so onto quest and open world. Disasterpiece. Fixed in issue where duty didn't spawn in her van on jigjig street. The boots are made for walking. Fixed in issue where the fort angelina rattler didn't spawn in the quest area. For angelina rattler will no longer become invulnerable after the quest is completed. Beat under brat. Fixed in issue where the quest could reactivate with the objective go to the final fight and saves made on game versions 1.22. With a little help from my friends. Fixed in issue where the objectives wait for the nomads could persist on the screen long after players arrival at the junction. Fixed in issue where it wasn't possible to interact with the nomads to discuss the plan. The nomad. Fixed in issue where players cars. Fixed in issue where the players car could get stuck between a blockade and a guardrail preventing them from returning to the car and blocking progress. Okay so onto visuals. Fixed in issue where roles after rain did not look wet which was the result of ongoing work on the wet surfaces system. In 1.31 wet surfaces should look more detailed than they did even before the issue occurred. Removed hair and slash or eyebrows in cases where they were set to off in early game versions. Fixed in issue where shooting with a tech weapon caused a momentary blinding light. With a little help from my friends. Fixed in issue where Carol was missing her tablet or sitting in the air during the scene. You are. Returned missing descriptions in all the heat and short circuit quick hat tooltips. Returned missing descriptions for BatBucker, Resist, Osmosis and Footloose clothing mods. Miscellaneous. Fixed in issue where players couldn't claim in-game registration rewards due to an error. A network error has occurred. Please try it again. And console specific PlayStation. GPU memory optimization. But yeah guys that is what we have for patch 1.31. Now we'll jump on in a quick second and check a few of the remaining glitches and bring you a video later to see if they still work. But we will see guys. We will see. But guys if you enjoyed the video leaving a like really helps out. The end of the video has arrived and I will catch you on that next one.