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Published on May 20, 2012
This is a small forest island level I made for my bachelor thesis. It has around 2 million polygons and every shadow is dynamically rendered. The level is imported and processed in CryENGINE 3 and Unreal Engine 3 and thus it is a head to head comparison of these two modern engines.
Please note that I am not an artist, meaning that the level is not artistically designed, it's just a visual comparison of the exact scene in two different engines.