 Hello friends welcome back to another episode here on the channel I hope you're all doing great and as always for anyone new to the channel my name is Lee also known as Osiris. In today's episode we're continuing on with our VGC series 10 content. Obviously we're in the run-up like I've said previously to that series 10 rule set coming into official effect on the 1st of August but we're taking this time now just to kind of look at some of the big teams we've been doing that this week we covered Kyoga and Xoneas and Zashin already and today we're going to be covering if you hadn't guessed already Shadow Rider Calyrex. So we've got three teams to kind of go over today obviously we've got two quite standard ones and then another one which is just a different option. The thing with the Shadow Rider Calyrex is it has so many different options that you can run in this format you commonly seen it run with life orb one of the other options is focusash and then you've kind of generally seen something like choice scarf that is popping up around the ladder for sure and it can catch you out and common partners with it you're going to see the double fake out with the Rilla Boom Incineroar it's very good core supports the Calyrex very well obviously the Incineroar gives you a really nice synergy switching for weaknesses and the Intimidate as well as a real bonus but the big kind of partner that we're seeing especially early format is the Mind Show because of the options that it's got it can't be faked out neither can Shadow Rider Calyrex you can fake out opposing targets you've also got Wired God to kind of help protect Calyrex you've got Faint you've got so many different options close combat obviously the attack and move but you can go in here if you don't want Faint you can go help in hand but Faint I feel is a pretty nice one because I think a lot of the time what players are going to do against you is they're probably going to try and throw a Wired God up against Calyrex knowing that the majority of its attack and moves are going to be those spread attacks now there is some ways to get around the issues obviously expanding force we don't have psychic terrain on the field here so really it's going to be most of the time a single target attack unless your opponent brings that psychic terrain into effect so you're not really worrying you've got the spread move here two single target attacks here and even if the psychic terrain is up you do have ways to kind of manipulate the field and make that into a single target attack if Wired God is an issue with something like Rillaboom with the grassy terrain just turning that back into that single target attack the life orb just gives you that additional kind of damage output because it's just ridiculous and the big thing that you want to be trying to do with Shadow Rider Calyrex is obviously trying to get that snowball effect get those knockouts and get the the grim near ability kind of active get that plus one in special attack and then kind of just sweep through your team from there it's very momentum based Shadow Rider Calyrex and if you can't stop it kind of getting that momentum it's very difficult to kind of come back in some matches and obviously the mind share does help against the Calyrex as well with that why God makes it difficult and a lot of mind games kind of start coming up if you're in sort of a mirror match and you've got Reggie Alecki it's a great pokemon for speed control in this format we've seen it's top of the pretty much top five of the usage stats i don't see that changing anytime soon and you could go with focus sash on it magnet i've chosen here because i think the focus sash is a little bit more beneficial on the mind show and obviously the power output that you're going to get from the Reggie Alecki is a little bit more useful Incineroar Rillaboom kind of speak for themselves there's options where you could think about maybe going assault vest here but i feel like in this particular build where we'll probably not be switching Rillaboom in as much and that might be a little bit of a contradiction i think the miracle seed with that extra kind of power on that priority attack of grassy gliders just a little bit it kind of edges it for me at least and then the star of the show is the Suicune um a side of the Calyrex of course but Suicune are very good pokemon another inner focus pokemon can't be faked out very good very useful has defensive capabilities taken vol switch from magnet boosted Reggie Alecki it has grassy glide able to take that especially you can kind of support that further with your intimidate support from Incineroar as well you've got nice switches in between the Suicune Incineroar Rillaboom obviously making up that fire water grass core which is very nice offers the team tailwind and speed control which is great icy wind as well on top of that so it kind of plays a little bit like a bulkier slower tornado in that respect where you'd see the tailwind and the icy wind just to kind of really disrupt what your opponent's starting to do if they are matching your tailwind at least and then snarl is a really nice option especially for opposing calyrex and just other big special attackers in the format skulls just generally quite good and leftovers is the option here i mean you can go something like wackenberry something like rindleberry but i feel like the recovery that you can get through leftovers and then with the grassy train kind of stacked on top of that is very useful so as always all the teams will feature today as well my friends are down in the description below we'll have a few games of the teams once we've went through the kind of the common builds we'll go over to this one now this is another common build that we're seeing at the moment especially calyrex paired up with the stack attacker gives you such good flexibility like really good offensive options at both ends of the spectrum you know got the calyrex at the top end then you've got the stack attacker at the bottom end and the trick room in this format i think will start seeing a little bit of a rise in usage i think trick room is very strong it's just being able to kind of get that trick room set up which sometimes is quite difficult in this format because of the overwhelm and damage output from a lot of these big restricted pokemon the fake out disruption that we've got like in abundance and also the the taunt all those sort of things that can kind of come into play to kind of stop it and obviously amungus is a big issue as well for a lot of teams now that we don't have dynamax kicking around so it's a pretty similar build you're going to see a lot of the calyrex teams with similar builds same kind of like grounding fundamentals in there rillaboom incinero again in here we went for an assault vest one in this this particular build just to give rillaboom a little bit more staying power i've got the focus sash on calyrex there it gives you a little bit better of an advantage against opposing calyrex especially those scarf ones are kicking around at least you're able to take an attack and then knock out and return you know so you've got a little bit of security there a little bit of security additionally on the rillaboom and with the assault vest as well you've got the option then to knock out the opposing calyrex that could be an issue as well as how useful knockoff is in general just removing items which is probably more important in this format with a non-dynamax format than it was previously um regio lecky again sticking with the same one the max speed i feel like personally in this sort of format you can't really it's just my opinion of course a lot of other players might disagree and there are good arguments for every kind of build of regio lecky but i do feel like you don't really want to compensate with the speeds the speed kind of the speed ties the worst case scenario but you don't want to like give that up almost you know you want to try and give yourself the best advantage to win that in those really awkward horrible situations where whoever gets the electric rebel first is most likely going to win the match you know so you give yourself the best opportunities in that respect and incinero again kind of staying with the standard one because mind shout is annoying we're seeing a bit more of a surge in ground on so the defensive capabilities of the incinero and personally from my point of view it's playing pretty well so and you know until it stops becoming so relevant we don't need to to to change it up especially in this build where you know we don't worry so much about zernius because you've got that stack attacker that can just really single-handedly deal with it you know and then we've got the indeedy female gives nice support to the calorex obviously with that psychic terrain allows expanding force to turn into that spread attack and then you've got options like follow me great protection for calorex help in hand and then expanding force as well going with the psychic seed on there just to give a little bit of a defensive boost because the one thing about your redirection pokemon is you want them to stick around on the field for as long as possible i know i say this a lot but it is just prolonging the lifespan of that pokemon to allow it to do its job and make it a little bit more difficult for your opponent in these situations so this is the reason why we weren't full defensive it is there as a support option but it does have some offensive capabilities as well and then we move on to the stack attacker which again is kind of like the other side of the offensive team under that trick room you've got incinero really boom doesn't mind trick room so can perform pretty well in there and it does so much work stack attacker in this format it's great if you can get the trick room up and you've got a really good line of support here with that redirection which is amazing because you have to watch out for precipice blades and things like that but you do have wide gardens so you've got the options to kind of protect yourself while repositioning and then you can try and get the trick room up as well with things like that double fake out which will really help you to be able to do that and once the trick rooms up especially for your opponent's team doesn't really have the kind of tools to deal with that it's going to be very hard for them to deal with and like i say with the safety goggles you're not worrying so much about a moongus and especially that combination of zernius and a moongus where you can just get rid of zernius pretty pretty easily you know and the wide guard helps out a bunch against various teams in this format so that is the caloric stack attacker team and then we'll move on to the little bit more fun one miss bit risky i don't know if i'd play this personally but i think it's a lot of fun we'll have a game or two with it if we can squeeze it in today again seeing a lot of the kind of same sort of pokemon paired up with it but we do have a few variations in the end here um calorex with the scarf i'll explain the spread here because the other two were pretty self-explanatory just max speed max special attack and at this point in the format you know with how calorex and when you're testing calorex there's no need to to spend a massive amount of time doing damage calculations it's better just to jump in and kind of assess how things are going in games and then readdress those damage calculations if there are attacks that you think oh we could probably have survived that um so let's see if can we can we afford to take a bit of attack out can we afford to take a bit of speed out and in that instance it makes sense but like at the start of the format start of team building it's always a good idea just to try and jump in get your feet wet and just kind of experience how the team is playing um so the scarf with this speed it allows you with the scarf to get the jump on kaiyoga modest max speed kaiyoga in tailwind which is pretty nice so you're going to be able to get an attack off on them before they can do anything to you which is really nice and kind of same kind of moveset with astral barrage expanding force shadow ball single target attack and then we've got draining kiss as well which gives you a nice option against something like urshifu which could be a little bit problematic uh otherwise um and also mineshow and things like but i mean you've got plenty of options against mineshow so like that that's you know it doesn't really matter too much but the scarves calorex is really nice you can go modest with this one as well it does afford you that little bit of extra um attack power which is really good and um if you can get yourself into a good position as an end game it's a phenomenal kind of cleanup crew pokemon to come in and just just get rid of whatever's kind of left regi likey again you know uh it's just doing regi likey things it's good for pivoting it's good for board positioning with that it's good for speed control and it's good for just putting big damage on the field on common things like incinero like zapdos for instance and a bunch of other stuff so we've got the regi likey in there and obviously helps out against those bulky waters that are slowly starting to kind of pick up in usage uh incinero again very similar to how we've been playing it but it supports the calorex very well comes in and with that defensive capability i didn't mention it before but it does give you a little bit more of an advantage against something like zashing um just with that defensive bulk that you've got there so it's entirely up to you how you feel and like i say though the big point about jumping and intestine teams before you worry too much about um EV spreads and things like that is the fact that you'll be able to say well kind of don't need this defensive bulk it would be better suited and maybe special defense and that's the whole experience of it and how you kind of get to the end point with these teams um obviously these are in the very early stages because we are in the early stages of format and then we move over uh not in DD female we've got in DD male here so we've got the dude uh in DD here and uh with the focus sash makes a lot of sense just gives you that little bit of security plays really nicely with the calorex the psychic surge again for that psychic terrain really helps out um and it gives you a nice option to stop the trick room if uh that is going to be an issue for uh this team because obviously tricking going up gonna be a bit problematic for you so being able to kind of imprison that uh shut that down and also uh stop opposing expanding force which and dazzling gleam which kind of helps out the zapdos and a lot of respect as well which is the next pokemon which kind of comes into play and i feel like a very nice partner for for calorex because a lot of the time what you're going to see is uh players approaching the calorex matchup with their incinero zapdos with that defined ability really makes that a little bit more difficult for your opponent to kind of freely just do that and cycle the intimidates and try and cycle uh the fake outs as well so uh zapdos a very good pokemon for that in general and uh if speed is an issue you can always fall back on trick room and use it yourself you know if you're up against sash in late game you've got the opportunity to turn the trick room around you can always make use of that help support the incinero as well um so zapdos not really too much to say pretty straightforward spread here uh and mousset really standard but does the job and then we'll move on to selgo which i felt you know i was toying around with the last slot here uh we went from swamp hurt was one option i really do like it gives you another option of being able to kind of uh pivot out with flip turn and it gives you wide guard as well which can be really beneficial um but i kind of ended up on a selgo because i thought well it pairs super nicely with something like the the calorex um you're going to be able to uh outspeed the calorex um with the selgo with that psychic seed boost and you can kind of pair that nicely with acid spray to really start doing a lot of work to your opponents and you've got the option then to to punish things like tornadoes which you'll outspeed even in a tailwind uh with on course so you can lock them into that you can struggle bug and you've got final gambit as well so you can just chunk things in in a non-dynamics format final gambit has a new lease of life as well so they are the teams uh what we're going to do is start off with the calorex suiku and we'll have a couple of games like we do evelto one of the pokemon that i have been thinking about a lot you know if calorex does pick up in usage evelto is an extremely good pokemon to to utilize against something like calorex so it means that it makes it a little bit more difficult to bring uh as a lead of course regi alecki here is good the goth hotel makes things a little bit more tricky as well of course uh okay so i think what we'll do is mind me and chow and regi alecki seem good calorex and yeah really boom i think i think really boom we'll go with that okay we got regi alecki and goth hotel so we've got to contend with obviously fake up from the goth hotel uh we can fake out the regi alecki if we like um we could elect your web just straight off the back but you've got to worry about trick room but then on appearance my pony team doesn't really look like they've got too much trick room right we could reposition ourselves now we could just vault switch and then fake out into the alecki um and that will allow us okay so we just trade fake outs here which is which is kind of fine um we probably want to vault switch out though now although i do really want to electoral electoral web as well i think one of the things we could we've got to preserve our regi alecki that's the big thing we could just close combat into their poison regi alecki yeah they do protect which is kind of fine um and we can readjust by bringing in um calorex is not a bad option because then the next turn the only uh really boom now we're bringing calorex yep so we don't get that and then hypnosis but it misses which is good oh and they got the blunder policy which is not ideal but i don't think goth hotel is going to be able to outspeed calorex still so i'll ask for a barrage and for white god because i think they have to go for electoral web yeah um yeah because i don't think goth hotel's got the speed to be able to kind of get the jump on us a plus two i could be wrong could be wrong but i'm i'm kind of sure that that is the case so we get uh you can see the use there of of why god how well it kind of comes into play and stuffy being very very kind but the game is not over yet because obviously the big the big bads just entered the field which makes things very difficult for us now regi alecki going to be the pokemon here to kind of help us um close this one out where we could protect and bring really booming and then preserve something like yeah i think and then we got the fake out onto the velta the next turn and we can go astro barrage it's a sucker punch yeah and then sacred fire do we take just about yeah oh the burn don't let us go down to the bone no so we don't uh yeah and then we've got the fake and we are plus two so at this point the anti um we don't worry about your velta too much with regi alecki in the back especially with me and shall we've got the fake out uh active as well so plus two should take down the anti it might be a salt vest we'd have to be a little bit careful for that uh obviously we get the fake out of um and then yeah we're going to get the astro barrage so you can see like you've got ways around this um sort of team you've just got to play it very carefully but the team's kind of like supported pretty well with with everything that it kind of does uh but they're going to suck a punch they're going to suck a punch for sure there's no point of risk in anything at this point we'll just you turn um they're going to suck a bunch there and uh yeah we'll get the astro barrage uh and good game to steffy so here we go um we'll have one more game of this team then we'll move on to the others i'm conscious of time so hopefully is it better just have one game with each team maybe maybe let me know down the comment section we're obviously not going to be doing them on showdown for that much longer obviously we're going to have switch content next week we do have the tour uh going on tonight that we put up earlier in the week we've got a bunch of entries i think last time i looked it was over 141 so if you're still available would like to play in our weekly for series 10 on the switch get involved i'll remind you the code at the end of the episode so here we go a bit of a mirror we've got the shadow rider with the miang xiao uh relaboom regi lecky entai and urshifu so the big thing here i think is like swikoo can play a big part in this game for us because i think like if we can utilize our tailwind like late on then calyrex can do a bunch of work against everything that my opponent's got but we've got to kind of pave the way um for us to be able to do that in the first place which makes it pretty it does make it difficult i'm not gonna not gonna lie not gonna lie um okay so i think what we'll do is we'll lead regi lecky do we need incinero here it definitely helps against the relaboom but i don't know if it's like super necessary i think we'll bring rela and then we'll have calyrex swikoo in the back and we've got a pretty free electoral web here if i'm honest which sets us up for the calyrex to kind of come in late game you know um and even if we lose regi lecky here it's not it's definitely not a bad thing and we can just fake out the urshifu the other thing to think here is do we fake out the urshifu or do we just grassy glide the horse you know the horsey and we fake out okay well we get some chip damage onto the miyansha which is which is always really nice um and now what we can do is we have to protect regi lecky of course and probably we just double protect the problem doing this is if your opponent feints and then you get really punished for it you know which is which is not ideal um but i feel like they're more in the option where they have to fake out regi lecky rather than feint you know because if they feint and we just attack then it gets pretty pretty rough for them so we could get a cheeky grassy glide off but i kind of want to preserve relabooms health as much as possible here yeah the feiko comes out but like a really solid play there you know like the mind game player would be feinting in that situation that just punishes us and that's what makes this team so dangerous you know um okay well we'll vote switch out onto the horsey we can then i mean we could potentially double up into it but i think what we'll do is yeah they're wide guard so that was wasteful but we'll be able to vote switch out we get suikun onto the field and suikun not super important or as important at this point because even though it's going to get a bunch of its health back we still have grassy glide and you would imagine the horsey's probably in range from that grassy glide now um we can try and tell when don't know if we're going to be able to get it off though that's a big thing i think we have to protect as well with with relab to try and make use of that grassy glide the next turn let's see now we might get a i think we will get a tail wind up which is amazing okay so this that kind of locks the game for us there um getting that fake out and then we've got grassy glide um we could you turn and predict that the horse protects but i don't think it does i don't think it does yeah we're probably better off just grassy glide and at this point i see wind in uh no no snarling grassy glide just in case that yeah the horse protects the horse protects it makes sense i thought we'd maybe see you turn come out from from monkey monkey but that's not going to happen calyx can come in now we got the tail wind set up we can just go astro barrage the grassy glides gone and we can just you turn into the monkey and uh take down that really boom oh i forgot the ursha fu still in the back i forgot i totally forgot okay well i totally forgot about this wow okay well well well well it's not over just yet it's not over just yet um but i mean we do have electro web we can switch we can electro web switch into rilla boom um and then calyx gonna be it's the it's the ursha fu that's the big the big problem here you know um and it's probably better off going for a vol switch into it uh and switching into rilla but then again we could get ourselves into a terrible spot by doing this hmm they're gonna protect i think they double protect here so i think we're pretty safe switching into rilla boom and i think we just electro web yeah protect and sucker oh no they're going wicked blow but uh that's the magnet booster helping us out a bunch so yeah okay now we've just got the grassy glide and uh we do pick up the wind so very good game to my opponent lucky tiger made it difficult in that end game um but you just like that's the thing just be careful the whole time so we'll move on now to the calyx stack attack a team so we've got zash in nigh lego nigh lego another thing to mention as well really good pokemon in this format you think of pokemon that can deal quite effectively with incinero and rilla boom and nigh lego like fits the fits that bill pretty well so we've got uh landorus suikun going to provide snarl tailwind support all those nasty things uh amungus and then incinero so i mean we're pretty free if we want to lead with something like calyx here um we could even lead there's no terrain on my opponent's side of the field so we could even lead like indeedy here you know i put this in a great spot um the only issue is the suikun which which can be a little bit problematic of course um and we probably want incinero as well just to help us a little bit with that end game against zash in so i think these three it's just which one do i lead with maybe incinero is not a bad player and then we can bring in indeedy and then rilla boom and i feel like the whole center of the teams around this calyx so calyx goes down early we're in a bit of trouble we're in a bit of trouble uh okay well they've led absolutely phenomenally against this and it's going to be difficult now to deal with that incinero which i've kind of really overlooked here um but we can get ourselves out of this for sure so we can protect and i think we can parting shot out onto the asshole which is suikun which is a great nickname so they get the tail wind up which is yep fine they parting shot out on us we parting shot out on them it's the it's the snarl that makes uh suikun so dangerous you know against calyx um and it's bulk in general that's what you know we saw it perform very well in those last examples um yeah and they're gonna get this ashen in now which is which is good but i mean it's good for us that we're able to get uh our intimate it off the field now you've got to imagine that incinero probably comes in here but we can switch our own incinero in um and i think we just fake out the zashen makes it tough but incinero likely to come in i would imagine i would imagine i don't think they leave this suikun out on the field kind of in a position where it's it's it's pretty threatened by the rilla boom but at the same time the zashen's kind of help and keep check okay so we could have went for that cheeky grassy glide could have should have they go for the snarl just to kind of cover bases which makes a lot of sense they've got that active faker but i think the one thing that we probably want to try and do is uh uh we could be we could get some um we need to get incinero off the field because i think we need to be quite proactive about how we're utilizing um our incinero for when that zashen does come back onto the field skull coming out doing a decent chunk of damage get another potting shot there and then we can bring the rilla boom back onto the field which is which is good uh because then we've got the option now we can follow me with the indidian go for that grassy glide into this slot which is quite nice um or we could go for a knockoff into the suikun as well um just because i feel like suikun probably does it switch out here i don't know i don't know if it does you know well we're not intimidated that's the big thing for us where we could potentially just fake out the incinero or we could help and hand grassy glide here which is also an option um incinero not going to be able to take us down and whatever comes in you know i think we help in hand yeah okay the moon gets the best the best of the bad bunch um we'll probably take yeah okay and suikun will come back in there i think i know it's the zashen okay well this is a problem here because the moongas have got a free spore into this slot which is not ideal we can protect indidian just switch into incinero but it's a pretty free substitute or um sacred sword okay well i think we're our hands kind of forced at this point um do we protect or do we expand and force i just don't want indidian going to sleep that's a thing the expanding force damage might be quite nice into the moongas as we see incinero switch in there but i think it's going to be a spore okay well they get the sub up which is fine we've got the option where we can attack into this slot now but you've got to imagine that the you've got to imagine that the incinero comes in there um we can try and just protect here so we'll get another potting shut off sacred sword makes a lot of sense should proc our berry okay and then we can get could we get calyrex on the field now i don't feel like it's a great idea to be honest not in front of the incinero the really boom gives us that fake out option of course um the thing is we need to get rid of we need to get rid of the zash in sub that's a big thing yeah i'm gonna take another one here behemoth blade take that pretty well potting shot into the boom okay and the moongas coming back onto the field now um all right all right all right all right this is this is difficult like if we can get zash like it's calyrex on the field now this is like this would be ideal for us in all honesty um i think a knockoff will probably get rid of the sub now and then we can go for the follow me which we don't we don't get but we lose indeedy okay so it kind of opens the door for us a little bit subfades and spores so that's that's good in a way because it now gives us the option to get a big attack off onto at least the moongas uh where we can go for a u-turn there um what do we switch straight out because they're likely to protect i think and then incinero coming on this slot that would be my guess um and we can ask for a barrage and do that and expect the incinero to come in there i think that's what will happen but who knows the moonga sticks around on the field uh it's not ideal because there's a chance that it will be able to get the spore off if we miss the knockout but the zashion's not yeah incinero okay let's see that protect that's what we want oh no protect protect so we get some damage off that's a bulky old zonius it goes for the uh okay well we'll be able to kind of get the incinero back in which definitely helps us out a bit we don't get the intimidate off which is a nice play from my opponent we can fake out hope we've got the faster fake out we can go for an astro barrage into the zashion break that sub and then we've got to kind of pin this next turn along with that incinero yeah okay so they didn't i don't know if we're faster we should be faster than them we should be we can go flare blitz i think flare blitz oh the problem is we'll probably end up activating a berry on it unless it is no it's not a salt fest it's definitely berry which is the big problem um i think we have to read readjust our board position here i think we have to potting shot out onto the zashion but i think the zashion probably it's got enough health to get a sub up as well i think we potting shot out and protect yeah they protect okay this is good now we get the really boom in now we've got that fake out now we've got a way to deal with the zashion and the grassy terrain backup it makes it difficult for the suikun to come back onto the field and that amungus as well so um now we can just i think we knock off into the incinero slot although no i think we have to fake it out because we're not going to be able to yeah and just astro barrage yeah fake out astro barrage and this should we'll probably proc a berry yeah oh no berry what is that incinero safety goggles then potentially um but the astro barrage gonna get the incinero now we've kind of got my opponent pinned where we can just go knock off into the amungus astro barrage again and my opponent doesn't have too many options now especially with like if they comes down to the zashion and the there's a suikun you know um so from a really tough situation you can see how you can kind of eke out these positions but you've got to be like on point the whole time and the game's not over yet you know the game is not over um my opponent's still got 04 pokemon um and we are down in numbers so suikun coming in that's fine we just need to remove the amungus which we are able to do they're gonna get the incinero back in and get the tail wind up which is a little bit yeah awkward for us for sure because now they got that active fake out it makes it very tricky for us to kind of um yeah they fake out really boom fake out really boom we'll grassy glide and astro barrage yeah they'll get the tail wind up but we'll be able to remove the incinero do a good damage and then suikun we're gonna be able to pick up the suikun the next turn uh and switch into incinero grassy glide into the suikun and then stall out this tail wind because that's the big thing for us here so incinero back onto the field hopefully we can take oh we don't get it we don't get it can we always survive okay that's good that's good that's good that's that's some good calc in there that's a brilliant play by my opponent though in all honesty the grassy terrain ending though that is terrible for us it's terrible timing for us um what do we do we need to stall out this tail wind that's all we that's literally all we need to do stall out the tail wind that's all we need to do i think we grassy glide and we'll fake out sif is it enough it's not enough they get the burn though which is not what we need no we need at all oh and we go down okay well we got one turn the tail wind we can protect and then we've got this game wrapped up so they can go for i think we have to go for the flablets into sif the zasin um my opponents play this amazingly well amazingly well gotta hope we survive this which we do uh we get this up and then lock it up and what a game for us to uh to have with this one team uh so yeah that's a very good very good game to my opponent very fine margins and uh a bit of a longer one today i will end with the scarf calyrex and we'll see wow this is nearly 40 minutes i'm gonna try and chop it down so it's not that long because i i do bear in mind that i know now everyone's got a bunch of time to sit and watch this but hopefully you found it enjoyable i do try to cut the videos up into segments so if you just want to see a particular team then you can come to that segment and kind of watch it in your own time great team we've got a whole up next playing with the ferith on the mind show um the gastrodon landers and the regi alecki okay well we can go scarf mode can't we with the calyrex i think we're gonna need to intimidate and incineroar here for sure um why god's gonna be a bit of an issue for us of course so it's something we need to to kind of consider in this one actually now we'll go a calyrex we'll go indeedy we'll go incineroar and i think zaptos to be honest because the intimidate there is well the regi alecki is going to be really awkward to deal with of course but i think the two ground types put me off bringing alecki to this one a little bit so here we go let's see what scoff calyrex can do um the terrain being up doesn't help the why god situation of course but we do have uh shadow ball and we can kind of cover bases with an expanded force if they don't go for that fake out shadow ball hopefully is enough to get uh there's a why god of course but it does get the yeah and now the momentum swings right now the momentum swings so we'll plus one ferith on coming in makes things a little bit more tricky of course um um but we're not we're not like pinned to the spot where we need to keep everything on the field you know uh do we want to keep calyrex out i kind of would like to get rid of the meat and chow and then we can take advantage of because gyro ball is likely to come into this slot now i think um so i think what we'll do is we'll expand in force and hope that the mineshare doesn't go for it again oh no they don't okay they switch into ho we miss out on the intimidate there which is a little bit of a shame get the knockoff nice option there on on ferrith thorn uh and we see the forfeit very good game to my opponent i think they're still in a good chance to kind of win this game for sure uh they had the tools to do it but we'll wrap up there friends hopefully you've enjoyed today's episode thank you so much for tuning in as always hope it's been at least a little bit educational in a way and entertaining in other ways as well so tonight we are streaming uh we will be streaming over on twitch tonight i'm going to go over to twitch i do plan on streaming a lot more to youtube but i think for tonight uh the setup's there so i'm going to be playing the tour uh that we'll be playing uh for today it's start happening today later on today uh kicking off at 8 p.m uk time um so just look on your switch if you're a bit unsure with what time it will it's kicking off it will show you exactly what in your kind of your time when it's starting when it'll run to if you are playing it'd be great if i bump into you and i'll be cutting up the uh the stream highlights and we'll be putting them on to the channel next week um i do have something spicy that i want to bring i'm not decided on whether i will that bring it yet or not it's a little bit more fun i think i'll make the stream a little bit entertaining as well but i might just end up bringing something serious in the main instead anyway so like i say thanks so much for tuning in all the poker players are down below have a great rest of your day have a great weekend and i'll catch you all again very soon