[DLG] [ Unity 3D ] No Heroes - Update #41





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Published on Sep 2, 2013

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Changes in this update:
- Completely new player skeleton and all new animations for players and weapons,
- Added first person character shadows,
- Improved transitions between animations,
- Redesigned the menu and improved its functionality,
- Improved overall sound and volume,
- Improved and added more detail to the island,
- Added wall jump,
- Team deathmatch and deathmatch are now functional,
- Matched now end and all players are brought back to the game's lobby,
- Improved hit detection and player movement,
- New subdle bullet tracer effect,
- Improved gameplay,
- Fixed many bugs and made many code optimizations.

About Drunken Lizard Games:
A one man team creating an innovative free-to-play First Person Shooter featuring parkour, fun gameplay, realistic physics and more!

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