 Welcome to the fifth chapter of the Future of Storytelling, this time straight out of the Computerspiele Museum Berlin, the Museum of Computer Games in Berlin. This week we'll be all about games, digital games, to be exact, and their way of telling stories. To discuss the topic of storytelling in digital games, we have invited two new guest lecturers to join us. Firstly, Mark Butler, originally from New York, is a lecturer and digital games researcher at the University of Potsdam. Mark Butler offers us an insight into how digital games tell stories today, and what has changed since the first ever digital game was developed in the 1960s. During this lecture, Mark Butler and Winfried Gehrling, professor of concepts and aesthetics of new media, here at the University of Applied Sciences in Potsdam, and Storymoog member, will discuss current issues concerning storytelling in digital games. Also, there's a first for us, a podcast on interface and interaction design in digital games, by Professor Lange, who all of you have already met as the hand that scribbles, and Great Schuster, a game developer and interaction designer from Berlin, our second guest lecturer today. They offer their take on games in our unit, the designer's perspective.