 What is going on guys welcome back to the channel and I appreciate you being here today I am back with some more and from news for all those interested But before we start people up before we get into the video I have created an out from Facebook page Which I will showcase all the latest info I find within it as well as me being active on it to those who have any Questions for me that Facebook page named and from news hub can be found linked within the video description If you do you want to check it out and drop it a little like okay So we're going to start with a bit of news which relates to gameplay and it's to do with the DDA Now if you don't know what this is, I will explain EDA stands for dynamic difficulty adjustment Now I'll read what it states on wiki before I give you guys my opinion on such things Dynamic game difficulty balancing also known as dynamic difficulty adjustment or dynamic game balancing is the process of Automatically changing parameters scenarios and behaviors in a video game in real time Based on the player's ability in order to avoid making a player bored if the game is say too easy or frustrated If the game is too hard, however, then I players break the rules in which players are bound can cause the AI to cheat For example AI players might be given unlimited speed in racing games to stay near the human player The goal of dynamic difficulty balancing is to keep the user interested from the beginning to the end Providing a good level of challenge So that's what this means according to wiki, but is such thing a good thing in my opinion I don't think it is when it comes to anthem. Here's why anthem like destiny will obviously have set challenges Said set challenges will require you to be a certain level level being a key point here It's something to chase. It's something to show off It's something that makes more powerful than people not on our level if such a system is in place What is the point of a level if a newbie can come into the game take part in the same activity you can But your 30 levels higher yet He does the same amount of damage to said enemies and bosses in the activity you're in that to me Although can be great in certain instances of certain games. I don't think we'd work in anthem I actually believe anthem will be a game which you progress through things will open up according to your level now when it comes to DDA and actual talk around anthem over the past week is the point of EA also being a part of anthem along with bio where now as We know EA in the past and their DDA systems they have implemented into past games are a bit of a dodgy one What deters people off when EA and DDA are mentioned in the same sentence is as follows EA have used such a mechanic which they have implemented into past games Which supposedly heavily increase the odds in players purchasing pay-to-win items to basically keep up with players They're playing with or against kind of sketchy. Yes. I agree now a post on red It was put out on this and already through it seems to me like I hope that anthem won't Psychologically bend us all the girls more dim by the minute Patent to allow them to adjust difficulty on the flight in PvE and PvP and or pay-offs of players We have no business being paired with as it is discussed in Jim's latest video I urge you all do not pre-order for a shiny new suit Tell your friends not to either and goes on to say basically don't buy anything But by a way will quick to counter such claims Brandon Holmes by a way as creative director stated in reply. I'm not sure where this is really coming from We're not doing any of that though So this is kind of great news if by a way are stating such a pattern will not be included in a game Which increases the odds of making basically you want to purchase items to keep up with other players This is a good thing. It's good to see also by where taking the lead here So such a mechanic such a system will not be a part of anthem according to Brendan Holmes So we're going to move on but Brendan Holmes will stick with us as he's actually really active on Reddit Responding to fans on questions about the game. So what else can we learn from this dude? Well, a post was made talking about anthem if it would be open world So the post was titled will this game be open world? We had one initial reply stating we won't know until we get more information However, I am hoping it's more like the revision then destiny Holmes replied with this It's a bit of a mix destiny has some very cool server technology that allows them to host my great seamlessly This means that they can partition up spaces to be fairly small which helps avoid taxing servers This is obviously speculation on his behalf. We're taking a different approach We have different tech so our areas are fair bit larger But there will likely be some loads between some of the areas We're still figuring out the exact details on a lot of this stuff someone else commented with this I recall the quote from the investor call anthem our new IP service from by the way We'll introduce a contagious open world that is ever-changing. So as to not going to spoilers I think I'm right at devs in the past have used several tricks to stitch adjoining zones together Having a load without it looking like a load tight corridors gaps in rocks tunnels Dragon Age inquisition even with an open world zone would sometimes have load screens I guess this is all about judging all those priorities. I hear about homes and reply stating Yeah, basically the trick is mainly that you have to hide visually all the stuff that you want to load at an inn So in an open world game Maybe you go into a giant canyon as you move through it You unload a big area behind you a bit later on you load in the big area in front of you So this is actually seriously interesting. It kind of shapes up the open world We will experience with anthem another thing to talk about which is a curious subject too many and that's gameplay fuel Sure, it looked great within a demo. We saw a three, but how will it play? So we saw this question asked on Reddit How will movement combat controls feel within the game possibly give a comparison to what's out already mass effect Division gears as someone that loves the third person view I think how the controls feel will really determine playability from my experience with a mass effect games It's always felt clunky where as compared to the division movement and combat just feels smooth Homes replied with a lead gameplay designer Chris King has a lot of experience with combat design and feel I think we're in good hands. So Chris King. Let's check out. What else this guy's been involved in Starting from the bottom making our way to the top Central and the Punisher tools and web programmer red faction gorilla gameplay programmer Central to systems and gameplay designer red faction Armageddon systems designer central to third lead combat designer Halo 4 lead sandbox gameplay system designer halo 5 lead sandbox gameplay system designer Mass Effect the gameplay designer and anthem lead gameplay designer So he does have some decent games under his belt But I do agree with the initial question here to me mass effect did feel a little clunky But I'm pretty sure this will work out and this game will feel super smooth I actually love central games and I feel they play quite well They are from far perfect in terms of mechanics of gameplay But they were decent enough and I enjoyed them for sure until we actually get our hands on we ain't actually gonna Know how it feels are we mean we can see all the videos in the world But until we play it ourselves, we ain't gonna know okay So we're gonna move on and on to API homes was asked I don't have the actual quote saved anywhere, so I can't link you it But I believe that by the way have said that they are very interested Working on having an open API of that system style by use by third-party applications As for my personal opinion on the matter destiny's open API was one of the features I loved about the game being able to access all that stuff from my phone or tablet was basically epic homes replied with Yes, we're really interested in that idea personally I've played around with a lot of rights API and I've also been really impressed by what the community has done with destiny's API I'd love to see what you folks could do if we had one as well So this could be something we do see in the future for sure All this new info is kind of giving us a general idea of how this game will perform and so far I'm more loving every moment of it. It's far from being in its final stages and Info still on the game is your other scarce I will however have you guys covered on any update that comes and from wise covered right here on my channel So if you are new around here and anthem is the game you want to see be sure to subscribe It's but yes guys that is it for another anthem news of video Don't forget join my Facebook page if you want to be up to date with the latest news too Thanks for stopping by as always and I will catch you on that next one