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Published on Jun 21, 2011
I just added detection for any objects placed on the Microsoft Surface and made the Projectiles collide with them :) But I didn't use the Farseer Physics Engine in these collisions as I'm still figuring out an efficient way to make polygons around the objects in contact with the surface :S All I do on collision is that I mutiply the velocity of the projectile by -1 (as well as make it slow down as usual) :D