 Hi everyone, I hope you're all well and had a great week and we are here this Monday So we will be kicking off with a brand new team in our Pokemon VGC 2019 battle series We are in the ultra series of course and like I said on Friday I will be playing the team that I featured at the Bristol region on this past weekend and Unfortunately, it didn't go as well as I wanted. I didn't have the best roles in some of my games I had some really tough opponents as well And maybe the team I picked wasn't as polished as I wanted so I'm just gonna pull it up on the screen right now This is a team as you can see on your screen that I did play in Bristol Which was sent around Yveltal Groudon with them at across the top of Finney in Cinerone Cortana And you know, I did really well. It did really well. I played a bunch of x-ray teams, which is great I played Rhaea Ogre and I think a Yveltal team. Yeah, that was the one and so yeah I had precipice blades Happening and reminded myself over and over again This is why I don't like precipice blades because it did miss when it I really needed to hit But that's another story, you know and the tournament itself I had a really good time met up with a bunch of you guys And it was really nice just seeing everyone and just catching up and just had a really nice time in general So thank you to each and every one of the people that I met hung out with and Caught up with at the event and a big shout out to David as well who actually won the whole event And is our Bristol Regional Champion for this year, which is incredible and just massive props to David I know he does watch so hopefully is watching this one and just a match of congratulations Really nice to see you winning that event my friend and I've been cheering on for you from the sidelines Even though I couldn't make it down on Sunday Getting back to today though guys, so I said we would play at this team on the channel now. I came back from the event How to think through the team and you know, there was some issues there with I think covering certain Options in the team. I went with the dark in EMS on E-Veltal and before the event I was really toying with playing as The misty seed variant and I kind of went against that played the Z move and I wish it played the misty seed I think a lot of my matches would have went the other way if I'd been playing it outside of the RNG that They did go on but I think if I played the misty seed set it would have given me a lot more room in Matches and just give you a little much better time to operate like I wanted it to so The Cortana was all right. I've made a few adjustments to the team and I think this Adjustment here taking the Cortana out putting the thunderous Incarnate form in will make it a lot more solid So we've got a way to shut down zoning is a bit easier with taunt prankster taunt there We can change the terrain with the tapu finny We've got a way to still hit tapu finny opposing tapu finny That was the main reason I introduced Cortana there It had the grassy MZ because minus one you could still get the knockout get the knockout on the bulky Kyoga and This thunderous with the Electrum Z kind of does the same thing But it gives us another ground immunity because we've got quite a bit of ground weakness in our team the metagross Incineroar and groudon tapu finny Of course doesn't really like taking precipice blades Constantly and earth power as well as another thing so the thunderous gives us a nice option against opposing Rayquaza's as well So this is the team that we're gonna take into this week I'm actually looking forward to it as always the team is down in the description below There is a paste a raw paste poker paste as well If you do want to try it out go ahead and let me know how you get on with it But without further ado, I guess let's just jump into it and get into today's episode I guess it probably better put some music on for us And yes, um, I'm trying to think I feel like I've got a million and one things that I want to be telling you guys But my mind feels a bit foggy at the minute, so I Don't know how much because I'm not really Broadcasted that that much recently. I've kind of kept it on low key, but tash is pregnant She was due last Saturday, so we're kind of expecting a little baby girl and Things have been a bit mental hectic recently So that is one of the reasons why I probably am a bit brain foggy at the minute But it's a very exciting time and things like that But we've got a first opponent so we can get into that later because we've got Pokemon to think about my friends Right our first opponent today is running a team of duskman necrosma Which is probably ultra necrosma groudon incinero salamence tapu finny and tapu lele So we've got double tapu's here and the tapu lele going to be supporting the duskman necrosma We've not really got I mean we could have trick room on the the duskman It might not be ultra necrosma But the main speed controls probably gonna come from that salamence mega salamence there with the tailwind and Then the icy wind from the tapu finny We've got tailwind so we can take advantage of that. Yveltal is actually really good in this game We have to be a bit careful around the tapu lele the The groudon if it's fire punch that will be something we need to be aware of a little bit. So I think I am gonna bring Yveltal for sure Do we want metagross as well metagross could actually be quite good. It does well against tapu lele There's well against the salamence Not too bad against groudon. There's decent against ultra necrosma You gotta be wary about that earth power though. I think I need incinero tapu finny and Do we go metagross? Metagross, let's go metagross and leave groudon at home. Ooh, what are we doing this? We put a lot of pressure on ourselves to deal with the opposing groudon might not bring an hour on groudon, but Groudon was a bad bad Pokemon in Bristol. So he's got a lot of making up to do So weird having a green screen and then having a green bottle because it just it just disappears It's like an illusion I'm sorry. I'm sorry. I won't behave Okay We see tapu lele and necrosma come out for my opponent. We're gonna lead off with incinero and Yveltal So things looking all right for us right now I Think we could switch straight into tapu finny with that incinero Activate a misty seed and just get a tail wind up And then that puts us in a little bit of a driving seat going into this next turn And the thing I like about the misty seed on Yveltal is it kind of gives you the assault vest with access to Set of moves like tailwind like disabled if you want like taunt and other options. So That's what I like and you also get protect as well, which can be very very nice if you need it So we're gonna see salamence come in my opponent Nick prosma just Save itself for later as we're gonna see probably lele'll go for a moon blast into the Yveltal We could have protected here, but it'd be nice just to get our speed control going Especially going into this next turn with the salamence out in the field It wants to try and go for a tail wind itself and there's a misty seed activating boosted that special defense on Yveltal. Oh Fight to DMZ. Oh, I didn't expect that. Okay, little old lele getting his fighting gloves on It's gonna be into the finny though, which Finney's gonna be like Hit me hit me with your best shot Let's see how much this does. I don't expect it doing very much damage I mean it does more than I kind of thought it would but yeah Little bit wasted at least we know it's not scarfed lele, which makes things a little bit easier for us going forward Um, do I want to snarl or do I want to foul play the salamence? I'm a little bit worried like that the lele could potentially. I mean does the lele stay in even In what comes in The salamence definitely definitely tries to tail wind. I think it might protect here I mean, there's no harm in us going snarl and icy wind And that should put the ments in range for a foul play the next turn So we'll try that table lele switching out See big bad groudon coming. I Wonder if it is a special groudon as well So the snarl will help there if it's not and it's more physically based then Obviously the foul play will do. Do the job It's whether or not we see salamence protect. I doubt it does that I think you want to try and get the tail wind up right now. Oh Actually switches out and across my hitting the field again. Ah I feel like my opponent's probably trying to maneuver a bold position where they can get the lele switch back in for the groudon and Try and get there there's a move going with the the psychic terrain up But as long as we kind of keep with as long as we keep pressuring from our side with the valto Which at the minute really? You know, it's no kind of danger at all What am I gonna do? It's ultra on a cross map a hundred percent. I think I'm gonna foul play the groudon slot And I'm gonna switch out Taboo finny into incineroar. It's just I want to be able to kind of Get rid of the psychic train and when it does decide to come back onto the field I mean having two dark types on my side of the field anyway does does help with that psychic spam But it's always just nice just making sure that you don't have that on the field when You can so I'll get the foul play into the groudon do some nice damage there thunder punch coming out So they intimidate that will be very helpful for us and we're gonna see a trick room set up from the dust man, which is perfect because we've got incineroar now on the field And we can fake out the groudon I tell when they'll be ending soon anyway Yeah, we'll just go for a snore cheeky old schnall And we'll just fake out into the groudon and I tell when they'll end and that'll mean that incineroar will be Slawed and groudon the next turn anyway We'll get the necrosma switching out to play they're gonna come back in we've fallen for the trap the trap The trap of the psychic terrain in trick room as well of all things No What we have precipice blades, I mean eval tol say for a turn I guess oh an incident just out of That's a shame just out of very range. I mean with the sun up to be honest I'm kind of tempted to fly blitz the tapu lele because of the trick room ending, but Hmm, I don't know if it's the best thing to do. I really don't I think maybe we go protect Could we just go for it? What's my opponent got? They got salamence and they've got duskman And we've got eval tol. I'm just gonna try and get rid of the lele now We might fall into a trap where they protect Doesn't look like they're gonna Although they are faster Yeah And we're gonna lose our poor incineroar. I mean we kind of walked into this precipice blades could miss though Never misses for anyone else only when you use it. I Always feel like this is the case. It's like come on Every time someone uses it against me I just miss go on just just this one time and it never does Okay, so we'll get tapu finny back in we'll get rid of the psychic train which makes things a little bit easier for us Lots of worried about the lele right now anyway, um, I'm gonna heal pulse. Oh Do why do I snarl? Or do I how many turns the trick room are left? I think that's one thing we need to look out for so too, okay? Because I'd like to heal policy belt or because we'll probably get thunder punched again And if we snarl because we'll snarl before this happen lele Putting a bit of pressure on that side of the field as well Okay, well, we will heal pulse because we'll take a thunder punch from the ground on. I was just gonna press this blades. Okay And the lele minus two it's not really gonna be doing too much to anything We'll get your belt or back to full health. I'm gonna snarl off Now, okay, so lele kind of rendered useless gradons nearly taken down anyway And there's a moon blast. Yeah, I'm not doing anything at all. Okay Let's just snarl again I guess and then just heal pulse because we probably do see I mean the thunder punch could come out into tapu finny I kind of want to say that will probably survive it from this range that the ground on our minus one And Pressless blades. I don't mind all the lele gonna switch out. We're gonna see salamence come back in So you've got access to that till and the next turn I'd prefer a press this blades here for anything. That'll be ideal Because then Finney's Berry would would proc And the punch and we'll get the heal pulse. So battle back to tip top shape and Look at that snarl We do need to be a little bit careful around the Salamence now, but I think with the ground on gone It opens the door now for a metagross to come in and just do its thing And I mentioned so back to normal. So we've got we're gonna have to contend with obviously Tailwind from the salamence. So it's not Super straightforward, but it's not we're definitely not not in the worst position ever The lele could do some big damage to you Veltal. We've got to worry about double edge from the salamence as well And definitely tailwind as well But do I tailwind here because I think like there's my opponent tailwind I really don't think they do we could potentially sack the Because I think you double the Veltal for sure and I this could open the door for me to get an icy wind off Salamence gonna finally mega evolve And let's see what my opponent does. So we'll protect not protect from the lele There's a moon blast double edge into that slot as well Nine to the finny so we will lose finny But that's fine I mean, I like I don't mind that at all because we get metagross in now metagross covers the lele completely Veltal can set up a tailwind and then metagross just Well, then we just deal with everything between the two of them So we'll just cover our Veltal. We'll go tailwind Mega evolve and iron head into the lele And the salamence now probably goes double edge into the Veltal and the recoil damage The lele probably protects I'd imagine. Oh, no protect Hmm that is interesting I thought you would maybe protect there trying at a tailwind up. So then you've got a better chance to Snipe the Veltal the next turn, but never mind. Okay, so there's a double edge There's a tailwind for myself. What a really nice position going into this next turn Because we can ice punch into the salamence or we could double up potentially Double up into the necrosma do we double up into it though? That's the thing It's just I think the one thing my opponent could do and it probably would pull the game back round for them would be Trick room in here But if we leave the salamence alone, I'm gonna just I'm just gonna file play into the necrosma and I'm gonna ice punch Into the salamence I'm gonna cross my protects. Okay. I mean covering the salamence here is fine because that's I think that's the main thing That we need to do just to protect the Veltal Yeah, and next time we can just file play stomping into the duskman necrosma, and it should be game Even if it's ultra necrosma, I think it's super fine and the thing is with ultra necrosma. I feel like And I I totally expected I'd face a lot of Ultra necrosma. Oh Come on guy. It's not even been a haxy game. Why would you forfeit like that flip the table? Yeah, when going into Bristol, I really expected lots of x-ray lots of Lots of psychic spam stuff and that's really why I made the call with the Veltal ground on and metagross primarily because they generally do so well against those archetypes, but Unfortunately, I only bumped into x-ray and there's some there's some mad x-ray variants. I played Which were really interesting to play against But for the majority of the extra teams that I did play I did a right against So Yeah, I just expected to see ultra necrosma and things like that which Veltal just does well against in general And maybe I thought more Kyogre than anything. I didn't face any ground on either Which is kind of weird for the whole tournament Which was very surprising, but you know it happens sometimes You kind of expect going into a tournament you expect these archetypes to appear and then they they don't so or you just get Different matchups pairings and it happens like that. So it was yeah, just one of those things I had a lot of fun. That's I can't complain, right? We'll go into our next one after that disgraceful disconnect How dare they we'll go into team proofing Right so our next opponent today is mark. He is playing team of Zernia Scraad on Persian a lot of Persian Farathorn if I can think of the names elements and tapu finish. So we've got the zoned on call It's quite an interesting build with the there's not in cinema or they got the Persian in place that's a faster fake out user It's got access to taunt as well and and that parting shot, which can be a bit problematic for ourselves offensively Anyway, so it does threaten metagross. So that's something straight away. They're maybe look at and think do I want to Leave that on the sidelines here and the Farathorn. We've got double fire. So we should be alright there I definitely want my own ground on in this match. I think and Salamence and Finney I think this one, you know, I really do feel like thunderous could be really good here But I think one of the things that could disrupt the ability to utilize it is the Persian with its fake out So if I lead incineroar, I can at least trade fake outs here And you know incineroar is actually going to be pretty decent here anyway So I think I'll go that that ground on and do I want you belt or probably not I probably want metagross. I think so we'll click in with that and we'll get straight into this next one At least getting double metagross today. That's good And it's nice to be able to feature the thunderous. I've not even played with the thunderous at all So it's gonna be interesting to see how it performs. I love thunderous though, you know Those of you out there that played the older formats 2015 and anything prior to that you'll all know all about thunderous and It was on every team. It was like the incineroar Back in the day with thunder waves, swagger, taunt, all the shenanigans. So we are gonna see the Persian come out With the tapirfinian, it has got the The The misty seat there, which is interesting. We could have brought our only belt whole but I Don't know I don't know Like I say one thing we could do here is just just trade fake outs So I could protect just to keep health I guess or I could I could risk it and try for the gigavolt havoc Into the tapirfinian. Although I don't really want to risk it right now Because I think one of the things is it's got that special defensive boost We're never gonna be picking up the chaos So it's a little bit of a waste if I can just get the thunderbolt off into that would be amazing I doubt I will I think we'll just trade fake outs here and I can't believe I've just faked out the Persian. I'm such a fool Why do we do this to ourselves? I see wind of course Why have we done this? Okay Well, I don't like that. There's no words. There's no words for it. It's fine. Well, we'll be we'll be fine Okay, so we'll protect under us because I'd expect that's the slot where we'll see the potting shot come in We'll just you turn out with incinero Try and maybe maneuver ourselves No, it'll depend if the Persian does potting shot on incinero then We can see what they bring in and we can make a decision based on that And that's the beauty about the slow you turn I think in these situations But we might block the potting shot Now they're calling it. So this is this is fine. I kind of prefer it like this anyway So let's see what they bring in if it is Xernius if it is Xernius. I doubt it is though. I Think it'd be ground on We're out on okay, so we will get a bit of chip damage onto the ground on You've got to think is it special as it makes physical Ooh swagger It's definitely physical, okay At least we'll get good old incinero out of the way man Yeah, we need to bring in we need to bring in ground on here Hmm, we really need metacross on the field as well, but I think what I'll do is switch into Incinero Probably sack it get the ground on down to plus one and then get metacross onto the field Yeah It's a bit of a shame that we'll be sacking good old incinero But I mean we've kind of got to try and check this opposing ground on and if it's not max speed then You know it makes a little bit easier to deal with It's just a finny play I think where we'll get this board position that we're after with the metacross ground on and then my opponent can go for the protect with the ground on and then I see wind with the tap of finny And gravity as well course Well, at least our precipice blades all hit. So that's a plus Now here's the 5050 does my opponent protect the ground on or do they not to protect it I think you protect it like I think I'd protect trying I see wind here because I don't feel like the finny's in any sort of Danger that would be my initial thought. That's why I would go iron head into finny and precipice blades But at the same time I could just like Could stomping into ground on impressiveness blades, but my opponent probably knows that that's why I'd say they protect And I see wind just to make sure So hopefully we get this right if we don't then I think the game's pretty much over first because we'll probably lose gravel Probably lose metacross and then we got thunderous. It does nothing Okay, got a lifeline got a lifeline all we need is to take down the finny here. I Mean, it's not over by any means and I don't think we're gonna be able to do it unless we flinch that finny You can flinch the finny Everything's good flinch No Nothing's good No, I think something we could have done is maybe not mega evolved and went for the iron head and then mega roll protect switch Thunderous You have a ground on right now The only thing it can really do is protect Bring in thunderous sack it To get ground on back in okay tap your finny gonna switch out salamence gonna come in Yeah, we're gonna see precipice blades for sure And when we get a ground on back in I mean, that's the only thing we can potentially do is hope that It's just we can't even stop the tailwind now. That's the problem Yeah, cuz the next turn the ground on probably protects salamence definitely tailwinds and Then we are we are knackered. There's like nothing we can do So we're kind of hoping that my opponent makes a Bit of a wrong decision not to Protect the ground on now and we earth power They're a ground on and we get the kill obviously we'd need to Though I think that's like one thing now. They do protect up here That makes a lot of say like there's no point of risking it if you're my opponent like they're making the The better the better call here. We're gonna be able to get rid of the salamence for sure with the ice punch It's not even mega evolved Which is interesting Yeah, we've got three turns of tailwind to get through now And that is not happening because Persian probably comes in now and that just puts all the pressure on I Mean we can try and stall out the gravity and then hope that they miss a precipice blades I think that's the one thing that we kind of got going for us, but at the same time It's not like super straightforward. Is it so how many turns of graph? Oh, we've got one more turn, okay? But at the same time I Think like the Finney will have to be like both targets anyway, so it's gonna be able to gravity up Before before we can attack Which is a big problem That icy wind as well aren't them across Then that's like the big thing like for us definitely was like not mega evolving going for the iron head on the premise of what We thought my opponent was gonna do. I think it made a lot more sense and then we would have been We wouldn't have been subjected to the the icy wind like we were Okay, okay, okay Yeah, we need to hope that the Finney doesn't go for an icy wind and then we get a precipice blades miss I Love her and stomping into the ground on Nah, then they're playing it safe. They're doing all the right things. So yeah, very good game to my point I mean they played it really well. I think it was more of a Pogman selection on our behalf They cost us the game but go green mark if we brought a Veltel there, I think it would have been a little bit better, but Mmm The gravity was something I didn't really think about on team preview And I think it's something that you need to kind of keep in mind when you go on into matches Especially now more than probably early format where it was it was seen a little bit It's kind of went away and then it's kind of making its way back again Because it is very effective especially with the Finney at the heel pulse of gravity that icy wind It's such a good combination with ground on a little bit of a shame for us to end with a lost today And our first episode with the team, but I hope you guys have enjoyed the team Do let me know on the comment section below what your thoughts are and We'll be back for another another round of games tomorrow with this team and whether or not we play this for two weeks Or not we'll see so I'll definitely play out this week But we might change to a new archetype going into next week But I think it's a lot of fun this team So it should be really good going through this week with it But I look forward to hearing your comments guys Thank you so much for tuning in and I'll see you all for the next one So until then ticket and bye-bye