 Alright, it is Thursday and that means acting analysis and today we're gonna talk about ER because it's been a month and it's time for more John Carter and ER goodness. I'm still covering season one and it's going to be episode 16 and 20 and for some strange reason they are kind of covering the same topic as in you have an acting piece and pretending this is your animation, you have an audio piece, you do lip sync, you do all that good stuff and then the scene ends and technically you would stop animating and the shot would be done but with those two examples and kind of an added example later, it kind of shows that once the audio is done you can still continue with something with your character to kind of add one extra joke or a specific character trait or something quirky or serious, whatever it is, in this case it's more on the funny side and as always if you wanna watch the whole thing there is a link in the description for the whole sequence so I'm gonna scrub through this here but just quickly she is a fortune teller, he is somewhat intrusive but really that is John Carter for those that don't know and the thing that I like, the couple things here so Ashley tells him well there's something that I need to tell you, I think our destiny together is not over yet he goes okay and this is important how, I love his little head shake there, like okay and why? just a little shoulder shrug there, so good and then Ashley tells him a bit more, he gets a bit more interested you can see there's a bit more of a tilt, kind of a puppy tilt of being interested so he has that here and then Ashley tells him well come closer which I think is kind of a cute thing how she gets lower with her head and come on, come on, I love this here, I love how he comes closer so basically he is sitting on something like this this is a horrible drawing but one of those rolling chairs, he sits on this with the rolling thingies and I like that usage of that prop because it's not on screen and of course if you watch a sequence you understand what he sits on and it's not something random, it just makes sense as you watch it but as you animate this could be something that your character sits on, it doesn't have to be even shown I guess if you have maybe sound effects but it could be something like this here, I'm sitting on here and I'm turning, I think if someone is doing something like this smoothly I think it's pretty clear that it's a chair that swivels so it's not far-fetched to understand you know like this is a chair with wheels, anyway it's a little prop thing that I like but anyway what I really like here is that so as he continues and she tells him well there's something that continues and she says something about his friends and they're going to destroy you, that's what weirds him out so as she says that like something is about to destroy you you realize okay and I love this look here he just realizes yep that it's not really for me I love that little weird, he has that little, okay okay it's like his mouth thing something like he's going through his mind, okay this is not good but what I love is how he gets away from her say okay I'm gonna get your charts, then he gets up and I love those little head darts just quick looks and then if you get something comes back and I love this exit here, he wants to get out, stops and goes away that's kind of weird, okay I should kind of go what I love about this is that the scene is done and technically you can just end your shot, if you do lip sync usually that's where you would end but why not, I would like you to think about this if my shot is done technically because the audio is done maybe you can add some ambient sound, something that doesn't sound like there's a hard cut in the audio and it makes it kind of weird so maybe you can continue with some ambient sound or whatever your scene is but it is a chance for you to take ownership of your character and I always like this where you're not so bound to the audio you're not bound to the rhythm and the lip sync and just the content now that the scene is technically done you can do whatever you want with it you can add something to the character that kind of changes the whole scene or just adds to it, in his case just kind of that pantomime, comedic acting I think that's kind of neat and funny enough it's kind of the same thing in this sequence he is an older doctor, he had a heart attack and he realized that well now that his life was almost over he kind of rediscovered the joy of living and he wants to change his life because he was kind of a jerk so he's trying to be better but at the same time he's not really because at this point he's trying to invite her and she keeps saying no and he doesn't take no for an answer but the thing I want to point out is this so as he says well maybe we should just talk about this later she's finally happy like yes you finally get it but he does and goes alright well maybe about dinner at 8 o'clock and does this gets faster, faster, faster, that little smile there she goes ah crap and then so on now the scene is technically done so as he's done talking it's basically around here so as he finishes this line now you could technically cut and the scene would be over but what he does he does that extra thing of well I'm done now I'm done talking and I think I made my point and we're going to go out together and I'm happy to kind of illustrate that I'm going to put up the intensity and run faster I think visually it's a fun gag again content went ah but as you look at this he does that little so if you ignore the content just take that idea again where you can do something where technically the scene is done but then you can add something you can in this case emphasize that he's a jerk so you can just dial that up or like in this older commercial but it's the same thing where instead of just cutting out after he said what he said he does that thing with the toothbrush and it's just kind of a accent on that exit kind of a funny acting choice and just a way to end the scene so if you have something like this examine your character who is the character the usual like what happened before what's going to happen next but what is the state of mind of the character is it a funny person is it kind of a coward is it kind of a whatever character you want to put in and we're going to talk about character actually in tomorrow's FNA so just examine what that character is what you created and then you can go against character you can go further with the character so all those things that you could do that in your case again could showcase your acting choices your sense of humor your sense of timing so that you're not bound to the audio anymore so if you do animals that just do something with a human dialogue so just you anthropomorphize that scene you can just add something where it's a creature behavior maybe the lip sync is done and the creature that has done the kind of human acting goes back into something more creature-y could be a snake could be a cat licking could be whatever it is where it just you showed your lip sync you showed your acting and now you can show well I know creatures I can show something that's kind of cute and funny that fits, that's in character but it's kind of one more thing my little stamp on the whole scene to show what this is my type of humor my type of entertainment that I like and so on and so on so that's it for ER I will bring another example next month to this screen that's a weird thing I got a ton of ER examples so this is going to continue for quite some time I am on season 5 I think still so lots of examples great stuff, more dramatic more pantomime more lip sync if this was helpful as always like this and if you have any comments questions, concerns leave me a comment I would love to know your thoughts about maybe you've seen this and you got other things in this episode that you like if you want to see more as always of course subscribe so you get all the notifications for all my uploads and if you watched the whole thing till the very end I appreciate your time and I will see you tomorrow for Tomorrow's FNA and that will be all about character so I will say see you tomorrow and again, thank you for watching