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Published on Jul 9, 2012
Here's some of the changes in the latest update release: -launcher and auto-updater added -client-side map caching (skips redownloading stored maps) -rifle accuracy boosted back to old values -rifle clip size and ammo count reduced -SMG does greater body/limb damage (slightly less headshot damage) -SMG block damage reduced -buffs to shotgun fire and reload rate -shotgun can now loads 8 shells -minor bullet falloff damage at range -drop shadow for killfeed/chat text -smooth client-side interpolation on orientation and positional updates -optimizations to world update packet -player models not so neon anymore -current grid coordinate displayed above minimap -added 1st-person camera to spectator mode -fixed font rendering lag -fixed click & drag crash