Skyrim Builds - Knight of the Nine (The Paladin of Elderscrolls lore)





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Published on Feb 13, 2015

My Livestreams: http://twitch.tv/zhakaron
My News Updates: http://twitter.com/zaric
Table of Contents:
00:33 - Build Mechanics
02:38 - Build Roleplay
06:36 - Build History
10:13 - Build Backstroy
13:08 - Build Mod List
20:38 - Build Character Setup
23:46 - Build Perks
31:22 - Build Game Tweaks
32:37 - Build Final Remarks

This character build for Skyrim uses mods from the Common Foundation: https://www.youtube.com/watch?v=xH0Pj...

Inspired by Fudgemuppet's Skyrim Character Builds, specifically the Paladin and Templar builds, I saw potential to:

1 - Take it BEYOND mere Roleplay and create game mechanics that uplifted the experience. By taking advantage of Forgotten Magic: Redone and Perkus Maximus.
2 - Craft a whole new twist on the common "Sword+Shield Dragonborn" we've seen a THOUSAND times.
3 - Take story elements from the previous Elder Scrolls game and craft it together into a semi-cohesive story-line.

For clarification following the timeline strictly, the Knight of the Nine would be in his late thirties by the time he reached Skyrim, it's a stretch, sure, but some heroes are Late Bloomers, and besides with the power of the holy light, some of those crusaders in the order were a hell of a lot order than that and still in their prime.

This build was tested from level 1 to 40 on http://twitch.tv/zhakaron and although it started out pretty difficult, it was a hell of a lot of fun. If you are getting your butt kicked on Legendary Difficulty with all the mods and tweaks I've suggested in this video, my suggestion is this: MORE POTIONS!!!!

Music Used:
[Rallying The Defense] [Battle of Kings] [Escape from the Temple] [End Game]
CC BY 4.0 - http://creativecommons.org/licenses/b...

[Grey Call to Arms Minimix]
By Joseph Standford

[Main Theme]
Elder Scrolls 1: The Arena
Bethesda Softworks


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