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De Lighting Tool

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Published on Jul 7, 2017

In the CG industry, photogrammetry is becoming more and more popular. Being able to use a regular camera as a powerful 3D scanner opens an appealing way of creating realistic 3D assets. However, raw textures generated using this technique contain a lot of lighting information that should be removed. The Unity De-Lighting Tool has been developed to solve this complex problem.

GitHub download link:
https://github.com/Unity-Technologies...

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