 So, you wish there was an easy way for your character to grab and release weapons. Not a problem. First, make sure that there are two versions of the weapon. One of them should be firmly in your character's hand. The other should be holstered away completely. Then create the animation where the character draws the weapon. And make sure that during one of the key frames, the weapons line up in the same position. It doesn't have to be perfect, just try to get them as close as possible. Then in object mode, click on one of the weapons and under properties, go down to visibility and click on the two dots over here. This allows you to control height and an object on the timeline. Do this for both the weapon in the hand and on the holster and from here, go to the first frame and make sure that the weapon in the hand is invisible. Then go to the frame when the hand is completely grasping the weapon and at this frame, make the holstered weapon invisible and make the one in the hand visible. You're done. Hope that helps. If you enjoyed this video, please don't forget to like, subscribe and ring that bell. Have a fantastic day and I'll see you around.