 This is black hole consciousness. Your pupil is the absolute. Victimization is the highest illusion. You are the programmer of your portal's experience. The whole thing is encoded in the body. The aperture contracts with trauma and expands with catharsis. Everyone is a computer scientist. Tinkering, innovating, testing the limits of open space. Infinite, interpenetrative portals like an ant colony or beehive. Harvesting the nectar of perceptual morphisms. Choosing our performance, acting our part. All children are of the same family. Space Mycelia. Whatever you're looking at is you. You're always looking at yourself. Characters are made of air sparring against each other. Why we love video games is because it's air sparring. There's no difference between the holographic immersion of a video game and this. You are exploring your portal's programmable limits. You may think your experience points are collecting external things, but you've been down that path many times before. The only experience points that matter in the dojo of black hole consciousness are perceptual morphisms. How viscerally did you expand your aperture and serve others to do the same? Once you become the whole infinite ant colony, you are free. Nothing is left but basic needs and prosperous decentralized earth. Cracking jokes, laughing, and helping open space undergo all kinds of expansion to head back home. This open space belongs to nothing. Nobody. You. Forever. Void is a nebula sparring itself. The pupils are its portals. Perception is a programmable vacuity. There are infinite ways to contract and expand apertures in dance. If you reclaim the author, your victimization incinerates. Now we know why the number one game that's played is... I'm not it.