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Architecture of Deus Ex Human Revolution #5: Highland Park Internment Camp

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Published on Oct 16, 2011

In this video, we look at the Highland Park Internment Camp, built under and hidden by old industrial buildings. This is another major gameplay area. The "corridors and rooms" concept is introduced, where video game levels are observed to be a linear series of alternating corridors and rooms, with each room presenting a problem for the player to overcome and each corridor unimaginatively joining one room to the next. While the use of such a layout is generally unimaginative and lacks realism, its application here early on eases the new player into the game as various game features and mechanics are introduced, before presenting the player with more complex challenges later on.

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