 Hi, welcome to this tutorial. D5 Render is enhanced with an optimized video editor supporting camera path editing. We'll show how to use this feature to create stunning animations. Clips, shots, and views are the three crucial elements for a stunning animation. Within each clip, you can incorporate multiple shots featuring diverse views. These shots are seamlessly combined into an integrated file, simplifying the post-production editing process and allowing for efficient rendering. First, access the video editing panel by clicking the video icon in the top right corner. To create a dynamic visual experience, use shots to include multiple views. Use the Add Current View button to set the initial frame, and then freely adjust the camera and add more views as desired. By default, there is a three-second pause between each view. You have the freedom to customize the timing as needed. Alternatively, you can enable the Auto View Interval option, which ensures a consistent pace by automatically adjusting the timing based on the total duration of the shot. Besides landscape views, you can also select other aspect ratios available in the right sidebar such as 1 to 1 or 9 to 16. Moreover, we provide you with the freedom to adjust any aspect ratio to bring your unique vision to life. Now, the camera editing panel supports enhanced control over the camera's movement and rotation modes. In addition to the built-in presets, you can delve deeper into customization by utilizing curves. Other camera properties available include projection modes and clipping planes. You can choose between perspective and two-point perspective as you need. The camera clipping plane empowers you to precisely control what is visible to the audience. Once you select a view, a range of more advanced parameters becomes accessible. Tweaks to exposure, projection modes, and focal length are updated in real-time without the need for manual refresh. Select the shot, then click on Edit Path on the right sidebar. You'll now be able to see the path clearly in the scene and preview the shot in the PIP window. The Gizmo tool can rotate or move the path as a whole. Select the view carrier and drag or rotate its Gizmo to change the camera position. You can also edit the path curve by adjusting each node separately with the spline tool. D5 also prepares multiple templates for quick shot creation. Hover on each template and you can preview their effects. Click on the template you need and it will automatically create a shot based on the current view. Each template features unique parameters like the orbit template's caliber movement degree and circle center height for tailored results. That completes our tutorial. Thanks for watching.