 Nope. Well, well, it's too late now. Well, before we get going with the full show, do you have it? Ah. It's never too late. No. For love. Yeah, so we're going to talk about E3. Paul, Patrick's just kind of kind of lead that discussion after we get out of headlines. Yeah, that sounds good. Okay. Cool. Actually, Tom, how much have you followed from the conferences? The top lines of everything? Why? Oh, just so I know, if I keep asking you, so what did you think of that? Yeah, I mean, I've seen at least a little bit of everything. Okay. So, yeah, you can say, did you get a chance to see, like, I'm looking at all this stuff. Some of it I won't have opinions on, even though I saw it, to be honest. Like Resident Evil 7 coming to VR, that's pretty awesome. Legend of Zelda Breath of the Wild, I saw. Recore is one that I didn't get a chance to spend a lot of time with and see people seem really excited about. So, I mean, there's a lot of stuff in there. And if we want to keep the conversation portion to 10 minutes, that's what there's one, two, three, four, five, six, seven conferences. That's less than two minutes per like a minute and a half for conference. So, we're not going to have time to talk about a lot of stuff. We'll keep it moving. It's just the stuff that matters. The stuff that matters most. I like the way you phrased that. That was good. All right. Let's get going. You guys ready? Yeah. Yeah. I was born ready. This is the Daily Tech News for Tuesday, June 14th, 2016. I'm Tom Merritt joining me today as he does most Tuesdays and back in a different hemisphere in Finland. Patrick Beja, how's it going? It's going fantastically, although, you know, there was a time when after pulling an old nighter for E3 conferences and WWDC and sleeping like three hours, I would have told you, I'm super full of energy and pumped. But I think that time was like 20 years ago. And now I'm really tired and I'm falling asleep. But I'll soldier on for Daily Tech News Show. Oh, well, thank you. We appreciate it. And because we just got so used to having somebody from tomorrow on Tuesdays, we invited Phil Spain from New Zealand to join the show as well. How's it going, Phil? Paul. Paul. Paul Spain. Roger wrote Phil and I know it's Paul. I apologize. It's going good. It's going good. It's early in the morning in the future here, Tom, and maybe that's what just happened. Something to do with the future. We messed with your head. Yeah, it must be it. So Paul, you've been following E3? Yeah, I've been following some of the bits and pieces. Yesterday's announcements around new consoles and some looking good. Yeah, looking forward to chatting through some of the highlights. Excellent. I cannot wait. Cannot believe that I just Ron Burgundy. And it's time now for some headlines. Uber is borrowing $2 billion in loans and apparently Twitter sunk $70 million into SoundCloud. But here are the rest of the top stories. Judges of the U.S. Court of Appeals for the District of Columbia Circuit ruled against overturning the FCC's open internet guidelines and reclassification of ISPs as common carriers. So if you didn't follow that, the plaintiffs were trying to get those open internet guidelines and classification overturned. The court said nope, the FCC can leave them where they are. The plaintiffs had argued that the FCC lacked the statutory authority to reclassify broadband providers. They also argued that it was against the First Amendment to regulate them in that way. They argued a few other things as well. The judges ruled against all the claims and also upheld the FCC's right to review interconnection agreements, like when Netflix and Comcast had their little interconnections dispute. The FCC is saying we just want to review it. The judge has said that's fine. Two of the judges ruled against all the claims. One judge, Stephen Williams, dissented in part calling the FCC's justification for common carrier classification, quote, watery and thin. AT&T, speaking on behalf of the plaintiffs, said they intended to appeal the ruling to the Supreme Court. I think that was expected either way. The other plaintiffs in the suit are U.S. Telecom, the CTIA, the trade organization for wireless phones, the wireless association, the cable industry, the NCTA, the American Cable Association, CenturyLink, and Alamo Broadband. So it's big news in that the FCC won on appeals, but it's certainly not the end of this story yet. Yeah, it's going to go to the, I mean, everyone knew that it was going to go to the Supreme Court no matter what happened. But what I take away from this is, do you remember when we really thought that Tom Wheeler was a plant and he was not going to stand up for the little guy? I feel bad for having thought that of him. What was it two years ago? But yeah, so you know what I think about these things. I think it's the FCC should go all the way. And Paul, I don't know what the situation with that neutrality is in New Zealand, or if these sorts of things over in the U.S. even affect the opinions over there. Yeah, I mean, we keep a watch on those things from down here, but that's about it. I mean, we haven't seen anything sort of going through the courts here. And I think probably maybe most of the world is just watching to see what ends up happening in the U.S. But yeah, we're not really touching it. A few discussions around the subject, but we're letting internet providers sort of do what they want to a degree at the moment. But if things start stepping too far in the wrong direction, then maybe that's when a heavy fist will come down. Yeah, you have the ISPs that do cool things like put VPNs in for people and stuff like that. It's interesting. Well, we did for a while, but most of that stuff has sort of fallen back under varying threats from, for instance, our big pay TV provider here who has now just actually announced a merger with Vodafone New Zealand. So there are a few interesting things happening. And that one has to get through our Commerce Commission, that particular merger before it goes ahead. But I would imagine that that will just fly through. But if that happens, certainly they're going to have to behave otherwise. There will be some challenge to how they're operating. All right, Google announced Google Springboard in their work blog on Monday. Similar to Google Now, Springboard serves as a digital assistant across Google Apps, proactively providing useful and actionable information and recommendations. That sounded like marketing buzzwords. But, you know, why not? Google Springboard is currently invite only through the Google Springboard early adopter program. Google Sites also got a major redesign with a new interface and new features like collaboration and drag and drop for moving elements around. This is interesting. Google Springboard, in that it's sort of saying we're going to keep you in our nest of things here. Office has its way of delve, I think, helping you to do similar sorts of things. So taking some of that Google Assistant technology and putting it in the workplace, I think, is really smart. Yeah, I think Google's probably got a lot of opportunity for the ways that they can, you know, improve their business products. And, you know, I guess it's good to see them putting some effort in around that. It doesn't seem as though they may be moving as quickly as what they could have been. Yeah, Google Sites hasn't been updated in a big way like this since, I think, 2008, something like that. Snaps is Canonical's package format for installing apps on Ubuntu, and it's now available for multiple Linux distros across the desktop server cloud and other devices, thanks to cross-platform compatibility of SnapD. So you just install SnapD. In fact, Red Hat can run SnapD, even if Red Hat isn't officially supporting it yet. Snaps is supported by Dell, Samsung's Arctic for Internet of Things, the Linux Foundation, Arch, Debian, Gentoo, OpenWRT, list goes on. Mozilla said that Snaps will allow them to provide more up-to-date features to all Linux users, and they'll be putting out Snap versions of Firefox, JavaScript programs like Telegram and AtomEditor, which were difficult, if not impossible, to make Linux distributions for work very well on Snap, so they'll be making versions of that as well. It's the kind of thing that if you don't use Linux, you may not realize how important it is, but just being able to make one version of an app across platforms without having to have a Google in charge, right? That's how Google gets around Android fragmentation, is they say, look, Google Play will be the standard by which everything will work. Yeah, I think this is certainly helpful making life a little bit easier in the Linux world. I can't see this not picking up a favorite attraction. Anybody who uses Docker will probably see this as a familiar way of handling apps as well. And yeah, it's separate from whatever package manager you have already, so you don't have to replace it. It's just another way, and a separate way, and Shuddleworth from Ubuntu, from Canonical, argues a more secure way of handling apps. Shuddleworth also very quick to point out that this was a developer-oriented project. This was not something that Canonical pushed. It was something that was part of the open-source communities effort. They wanted to make this happen, but Canonical says, we're not going to profit from it directly. We're not licensing this out. It's just something the community wanted. Listening to the community, what a novel idea. Although not in Linux, but coming from other worlds, it seems like a foreign concept. Yeah, it's kind of built into the open-source. The USFAA proposed a $350,000 fine Monday against Amazon for violating hazardous material regulations. The FAA alleged that on October 15, 2014, Amazon sent a UPS package with a one-gallon container of, quote, amazing exclamation point, liquid fire, end quote, a corrosive drain cleaner from Louisville, Kentucky to Boulder, Colorado by air. Nine UPS employees who came into contact with the box reported burns and were treated with chemical wash. The FAA says the shipment was not properly packaged or labeled. The FAA says it found Amazon in violation of hazardous materials regulations 24 other times between February 2013 and September 2015. So yeah, I mean, you can take this all kinds of ways. Amazon not having a perfect safety record by any stretch, although with the number of items that they ship, the percentage of times this has happened is low, but that's still not okay. And when you look at the fact that Amazon wants to become a logistics operator, like they're buying planes, they're buying ships, they're buying licenses to be an importer, they need to crack down on, they need to get better at this kind of stuff, I think. I'm curious, though, if this is a common amount for the amount that they ship, or if this is something to be concerned about? It seems like for these kinds of materials, it should be something to be concerned about. It's the kind of thing where obviously, you know, even one instance is bad news, especially if you see something like, you know, liquid fire being transported by air. You could think how, you could see how this could go wrong. Isn't that what Tyrion used at the Battle of the Blackwater? You've just got to wonder what the staff were thinking, or maybe they've just got so much going on, they have no idea what it is that they're shipping. But you would think around a product like this, there should be a process, there should be a way to alert what it is and to highlight exactly what's going on. Yes, they ship lots of stuff, but if they could get this wrong and impact nine people on the journey of the product, then, you know, you can imagine this is the sort of thing which terrorists are going to start clicking onto and going, oh, let's send a package of this from Amazon and cause lots of terror. In fact, we'll send a thousand of them. I don't know. It would start, you know, raising a few flags. But no, I think it's definitely something that should be paid attention to, but I do think that now it has been paid attention to. Hopefully, I mean, I would think maybe I'm naive, but I would think that now Amazon is going to be a little bit more careful with these because, yeah, it's something that needs to happen. Facebook has reached partnerships with point-of-sale systems like Square and Marketo to link purchases to viewers of Facebook ads, but it gets either better or worse, depending on what you think of it. Facebook also can now match GPS, Bluetooth beacons, Wi-Fi, radio signals and cell towers with real-world locations. So you have the Facebook app on, you got locations enabled, it can tell where you are, and then it can tell if you go to that point-of-sale system and buy something and whether you saw an ad for that and track all of that sort of thing and hand it over to the advertiser and say, hey, this ad caused this many people to go into the store and buy it. Now, Facebook says they aggregate and anonymize the data. They're not building profiles on individuals, but there is no way to opt out of it without turning off location services entirely for the Facebook app, which would affect other things that you might want location services on for. Data from the new system will show up in the store visits metric in Facebook's performance dashboard. One more example of the creepy tracking. But again, like, if it does nice things, Patrick, if it says, hey, here's a 20% coupon, we hear you're standing right outside of the Abercrombie and Fitch, go on in and get a discount on a sweater. I would, yeah, I was talking about how I'm getting a little bit older now, and I think Abercrombie and Fitch is, you know, the scent, the fragrance alone is now makes it impossible for me to go into them. I never go into them, to be honest. I don't even know why I picked them as an example. Because you think of me as a pinion. Yeah, exactly. That must be it. But, you know, I think it's, you know, that debate has been had many times, but I don't think there is an amount of creepy that is going to get people to think, well, this is too much, and I'm going to stop using it. Well, people might think this is too much, but they're not going to stop using it. However, I'm wondering if those companies like Facebook, Twitter, and Google could start using the differential privacy, you know, system that Apple has talked about a few days, or the day before. What day is it today? No, it's yesterday. Yeah, it was just yesterday, I know. It feels longer. I get you. Yeah, forever ago. At WWDC, because maybe they can also use, you know, these kinds of techniques that obfuscate the individual person's data while keeping the pattern recognition of large stacks of data statistically relevant. And maybe it could become a lot less creepy. You know, there's sort of a stamp, scientific stamp of approval that this is not going to be used to track you individually. Although in that sense, well, yeah, I don't know. Maybe there's something there. I'm wondering if they, other more creepy companies could also start using this to decreepify themselves. Yeah, I'm curious where this will go. I mean, this could well be a starting point and it may be downhill from here, depending on, you know, what level of backlash there is against the more sharing of our information. But, you know, I wouldn't be surprised if this is just sort of the tip of the iceberg and ultimately they end up providing more data to advertisers and external parties. That differential privacy was a masterstroke of using an academic term to create your own buzzword because I would not be shocked at all if that is the standard practice for stuff like what Facebook's doing. When they say we aggregate and anonymize, they don't say, and we introduce noise and we do these other things because it's a little out of context and it might confuse the message. But what Apple did yesterday, which they're so good at, is said, well, what we're doing is not just aggregating and anonymizing, we're differential privacy. We introduce noise and they explained it. And now that that's a term that's out there and people have become a little familiar with, I wonder if we will see more companies in their press releases about this sort of thing use that to say, hey, we're doing that too. We always have that. Yeah, there's one article on Wired that was really interesting, sort of, you know, exploring that idea and seeing if it's all marketing buzzwords and BS or if there's actually something behind it. And it seems like from what I'm understanding from the article, it is an actual thing. It's not just everyone anonymizes and everyone does it. It is a very specific way of trying to make the data sets so that it is mathematically impossible to extract individual participants' data from it. So it is very targeted, very specific. And the one leading person that they talk to at Wired, not at Apple did say that it's, he wasn't completely definitive, but he did say that Apple seems to be doing it the right way. So it seems like there is something that Apple is doing that might be different from what the others are doing currently. It doesn't mean, however, that the others can't start doing it as well in a couple of days and start having that advantage too. It reminds me of salting passwords, the way they describe it. All right, Nokia announced the Intelligent Management Platform for all connected things, all the things. The acronym is IMPACT for short, which brings together several Internet of Things management platforms. Nokia hopes governments and enterprises will use it for secure IoT management and data handling. It can be used as a management service in the cloud or deployed on company infrastructure. Nokia has also announced a smart home gateway which combines a fiber modem with a router, dual-band gigabit Wi-Fi, and ZigBee and Z-Wave radios for home automation. It's meant for distribution by network operators. I think the significant thing about this story here is Nokia definitely betting their future on being an Internet of Things platform. They obviously have had to move on from handsets and we all know that story very well, but one of the things and there are several that they're betting on is being that infrastructure provider for Internet of Things. These are addressing very significant problems with Internet of Things operations, security and network management, how to operate all that data if you're in an enterprise and you have lots of these sensors out there and they bought withings to make the sensors and sell you the sensors. So definitely seeing Nokia becoming that IoT platform of the future. Yeah, I hear what you're saying, but for me, the most important thing is Nokia going old Marvel on us and doing acronyms like SHIELD, you know? Impact is so strategically- Well, they took that from a company that they acquired when they acquired Alcatel Lucent. It's a Canadian company, so... But why did they take it? Was it because they wanted to be more like SHIELD? I choose to believe so. Or Hydra, I don't know. The other thing I find interesting about this is that inclusion of ZigBee and Z-Wave into effectively the router in your home, and I wonder if this sets the standard that we'll see going forward. I mean, we're getting more and more things that have thrown into our home routers. It started with, I guess, Wi-Fi a long time ago and they've got USB ports. You can plug in printers and do all sorts of things. But I think that could be part of a missing link in terms of home automation. If that's just standard as part of your router to have that connectivity, then you don't have to throw this extra box in, which you tend to have to do today for security systems and other sort of home automation pieces. So I think just, yeah, quietly there, they're maybe setting a little bit of a new standard that we'll see from other manufacturers going forwards. And finally, at their E3 press conference, Sony announced the PlayStation VR headset will be available October 13th, 2016, as previously announced. It will cost $399 for the base headset, or $499 for the bundle that includes the camera and move controllers. Sony also committed to having 50 titles of PlayStation VR available by the end of the year. And we're going to talk about the most significant items and things from E3 here in just a second. But I just want to say, before we wrap up the top stories, I was surprised to learn that I had pre-ordered this. I got the e-mail saying it's going to be shipping on October 13th, so I guess I'm getting one. You're getting older VR things, Dom. Yeah, well, I do. I want to take a look at them. I want to compare them. I want to understand how they works. How they works. Hey, thanks to all those who submitted things we used on our subreddit. Submit stories and vote on them at dailytechnewshow.reddit.com, SP Sheridan, California Carl, Tech Engineer, Flo Bama, Loki Robert, Abitwela Kandilse, all the folks in there submitting stories and helping us understand a little more about what's going on out there in the world of technology. If nothing else, just stop by and read what they're submitting. There's good stuff in there. And then vote on the stuff you like. Maybe submit a few of your own. DailyTechnewshow.reddit.com. That's a look at the top stories. So, Patrick, E3. It's vast. You've spent a lot of time covering the press conferences with Scott Johnson over there at frogpants.com slash live. So, let's smash through for people who don't have the time to watch everything that's out there. What are the things that matter as matter modes? Let's start with EA, which it seems like you were a little under-impressed by. Yeah. They presented a lot of things. There were games like Titanfall 2 which was actually probably one of the most impressive demos they had. They also talked about Mass Effect and Dramada. There were a lot of EA sports games. But the problem is for most of the games we didn't get to see a lot of gameplay or sometimes even significant video footage. There were a number of Star Wars games, for example, where they came out. Jade Raymond came out on stage and basically said, yeah, we're working on stuff and didn't show anything. There were like three games, Star Wars themed that we didn't really see or maybe two seconds. So it was definitely underwhelming for me. Paul, did you have any impressions of EA? Nothing really jumping out there for me on this one. I guess I'm not as big of a gaming fan as I used to be in the 80s. So I don't follow this stuff probably as closely as you guys. All right, let's move on to Bethesda then, which had other announcements. But mostly, Patrick, people were noticing the Woo Lady, right? That's her. That's a super cut of the Woo Lady, which you can stop now, but it was really, really jarring. It's terrible that this is what I'm remembering from that presentation because there were really interesting things. There was the Skyrim Special Edition, which Skyrim is a very popular game that is coming back with improved graphics, and it's a game that a lot of people are going to be happy to go back to. Prey is a game that came back from basically nowhere. It was announced a long time ago, and Dishonored 2 looked fantastic. It's also a game developed in France by Arcane Studios, so a little bit of French pride here for me. But a lot of what we're remembering from that conference, which was not as good as it was last year from Bethesda, that person who kept yelling so loudly, that you have to think, you know, she was probably a developer that was so happy to finally be there and was cheering for the works that her and her team had been doing for a long time, but you could hear only her. It was probably an unfortunate mic placement, and I could imagine the director of the show thinking, we have to do something about this, but what do we do? Do we send someone out in the crowd and tell that person to shut up? Or like, it was a very strange situation to be in, and it distracted from the actual conference. All right, that's the last word we'll hear from her. Microsoft, we talked quite a bit yesterday because the announcement happened right before DTNS at the same time as WWDC. A couple of the things that we really didn't get into yesterday were the recognizable controller of the lab aspect to the controller, but Xbox One S and the Scorpio kind of took the center stage. How excited are you, Patrick? So it's really weird, right? Because they, as you mentioned yesterday, they started with the S and said, this is a new exciting version of the Xbox One, and by the end they were like, but in a year and a half, we're going to have a better one. So you could buy one now, but really, the thing is, I think it would have been acceptable to do this if they had said announced the price for the Scorpio immediately. Then you would have been able to make your choice, right? The cheap one or the more expensive one and you decide. But here they didn't say anything, and it's so far off it was a very strange move. They had some exciting games though. They had Gears of War that was showcased a little bit longer. Recore, which is from Keiji Inafune who's behind Mega Man of Times Past. Tekken 7 was showcased as well and by the way, every Gold subscriber is getting Tekken Tag Tournament 2 on Xbox One N, Xbox 360 for a week, so go download it for free now. And Scale Bound, which is another Microsoft Xbox One exclusive, was showcased again, although it was a little bit less exciting than it had been in previous presentations. So it wasn't a good showing, but it was sort of the presentation was more exciting than the individual games when you look at them individually. Some of them are really, I'm really looking forward to, but yeah it didn't light a fire under my I don't know, geek heart. Well it's a fun little chess game to watch with Sony admitting that they had new hardware coming, but they weren't going to talk about it at E3 then the Xbox One S leaking on Sunday, so Microsoft opens their press conference with the immediate video announcement of the Xbox One S and then Sony comes back and doesn't do any hardware announcement as expected. Paul, what do you make of this sort of back and forth on the hardware? Well, you know, I think Microsoft don't want to be seen as being far behind, so their hand was sort of forced there on the Scorpio to have to bring that out. The S, you know, it's not either of them are really big announcements, but I guess they want people to be talking about them and about their devices and by making at least some announcement around the Scorpio and sharing all about the S hey, they're all over the media and probably more so a lot more so than they would have been if they didn't have any consoles to announce and it was just a really big game. So it's probably worked in their favor, but it doesn't look that great either. Now, the PC Gaming Press Conference has gotten a little reputation for being somewhat slow because all the big titles go to the consoles and get announced there. Was this year any different, Patrick? Well, it was less slow than last year which was a three and a half hour snooze fest. This year was an hour and a half fest, I guess. You know, drowsy, not snooze? Yeah, exactly. Basically less snoozy. But PC Gaming is in a weird place and as you mentioned really big things are going to go to the other conferences and the strength of the PC is that it can cater to lots of different kinds of gamers, right? Because if you want to do a AAA game on the console, you're going to have to send tens of millions of it or at least millions of it. I'm exaggerating. Millions of it if you want to get a profit on that project. On the PC you can do smaller scale games and you can actually create a game that not everyone is going to like and that's fine. So you can have very different things. You don't have to homogenize as much as you do on the consoles probably. But on the other hand when you're trying to make a showcase of this, you're showing a game that maybe 10% of your audience is excited for so the other 90% are waiting for something else. So it's a very difficult I still have a great love for the PC platform so I want to be excited but I have to say it wasn't as excited as was hoping I would be. Well let's move to Ubisoft then just try not to use any of the words that Ubisoft used in there. It was a really interesting change of pace and I think that for Ubisoft we're getting into the more exciting portion of E3. There were a lot of games and Ubisoft really likes to be edgy and they go a little bit too far in that direction. But they did open with the second South Park game called The Fractured But Whole which is a game about the Starcraft sorry the South Park not the same thing the South Park gang getting into a superhero divisive situation so they had a whole stick about how they initially wanted to call it Civil War but couldn't for different reasons but yeah so that's super exciting it's actually riffing on the superhero genre and it looks super fun it's an RPG they had a bunch of other things For Honor is a melee weapon simulator thing that looks brutal and different Watch Dogs 2 was interesting it's again an open world game and we've heard about it before but Steep was a surprise at the end it's a game about doing extreme sports on the highest peaks of the French mountains and it seems like it wouldn't be that exciting but when you see it, it's so beautiful and serene, peaceful and fast and I don't know there seems to be something to it all right let's move into the big one that we haven't talked about yet in full Sony besides the Playstation VR they had no hardware announcement so this is where the rubber meets the road when they pick a winner of E3 in the past it's been Sony because Sony catered to the gamers and this year they doubled down on that by going almost entirely announcing games while Microsoft was out announcing hardware that isn't going to come out for two years it was even beyond just announcing games there was certainly an element of that but there was a different air to the Sony press conference and I think not everyone is going to agree but I think the consensus on Twitter at least among the people I follow and appreciate was that Sony managed to instill a different mood in their press conference first of all there was an actual orchestra there playing the music of all of the games they they were showcasing so it was very different and then it was nonstop video footage or either presentation movies or actual gameplay movies no talking there was maybe five minutes of talking in the entire hour and twenty minutes of presentation and when you've been bombarded with marketing speak and corporate buzzwords and people you know developers coming on stage trying to explain what their game is sometimes not very successfully and sometimes with marketing imperatives that make it a little bit less natural than it should be having just the games showed to you nonstop was a delightful experience and especially since the games were pretty impressive I mean it's always easy to get bedazzled by these kinds of conferences where it's a very safe environment for the developers but still a game like God of War which has been a huge success for Sony and an exclusive to the Sony consoles for years has been a very specific type of very arcadey, violent, gritty almost teenagery kind of game and this new version of the game this almost reboot of the franchise was conveying emotion the relationship between that God of War Kratos looking character and his son and the really skillful thing was that the gritty God of War character was still there as a father trying to be a father to his son but still being incredibly awkward and way too harsh and so they were conveying emotions in that franchise which traditionally was about ripping eyeballs off of Cyclops in the most bloody way possible so that was really interesting and there were a number of other games Days Gone was impressive Detroit Being Human was showcasing basically one scene where you were playing an android trying to prevent another android from committing a murder and in that one scene it stopped that scene at that point and went back in time and showed you all of the different choices you could have made in that specific scene to try and maybe prevent that murder so it was very impressive a number of other things maybe Tom you were impressed by something else well obviously Resident Evil 7 coming to VR at launch January 23rd I think is intriguing to me as somebody who wants to try out VR and Resident Evil is a storied franchise what they showed looked good to me Death Stranding, that's Hideo Kojima right? Yeah Hideo Kojima was a parted ways with Konami in a very uncivilized way I think and he's coming back not only with a very strange game which is common with Hideo Kojima it was featuring Norman Reedus you know from The Walking Dead who was on a project he was working on with Kojima at Konami so it's sort of a revenge thing for both of them and they tweeted a couple of things that were really funny taking jabs at Konami but the trailer they showed was I think that's something that really worked in the Sony conference was that yes we don't necessarily know that all the games are going to be awesome for sure but all the games conveyed an emotion made you interested in them and that thing with Reedus was so weird and strange but not in a way that you think WTF is happening you do think that but also you think I want to know more about this world I want to find out more about what's happening in this weird fantasy thing that Kojima is dreaming of and it's Norman Reedus scan like that is Norman Reedus in the game it's not Norman Reedus voicing someone that doesn't look anything like it so yeah I think I think Sony won the show for me second year in the role they got it Paul what did you think of Sony especially being very hardware light yeah no I think you know what they did was good they showed off some good stuff I'm certainly looking forward to getting hands on PlayStation VR and actually having a go with all the fun stuff coming down that track so it's good to know about that but no I think it was absolutely the right move and tell us about the hardware when it's a bit closer yeah when it's ready we'll finish up with the icing on the cake Nintendo and for me there was some Pokemon news but that's lost on me the breath of the wild looks amazing it looks so pretty it is you know there's been a little bit of talk about every game being an open world game at the show and certainly it's the part that allows for the most immersiveness probably in video games right now and the legend of Zelda Breath of the Wild seems to be an open world game but it is not necessarily about having a million missions here and there that you have to go do when you know you look for the icon you go to the icon and you click on the dude and you take the mission it seems to be more about being in a world and exploring it and taking in the art style the gorgeous art style so it was very light for a Nintendo presentation they basically had Pokemon for half an hour and then Zelda and that's it so it is definitely light but what they did show that Zelda thing is going to sell a lot of NX systems when it comes out because it's possible to play it on the Wii U but they have sold so few and those who have bought a Wii U are probably Nintendo die hard fans that are going to buy the NX anyway and that is a system seller for sure all right if you want to catch up more on what's going on in E3 check out frenchspin.com let's get to our pick of the day Dave in lovely Asheville North Carolina wants his pick to be sleep dealer a film in the rare genre of Oaxacan dystopian sci-fi apparently it was released in 2008 but he says I just ran across it and it seems like a perfect fit for 2016 with its take on both VR and the US Mexico border politics in the movie the border is closed so Mexican laborers have to jack into a network in Tijuana to perform virtual labor by controlling robots in the United States meanwhile the US performs VR drone strikes on any potential threat and people can make a living by selling their memories if they're compelling enough so that movie once again is called sleep dealer and that is our pick from Dave send your picks to us folks too feedback at dailytechnewshow.com you can find more picks at dailytechnewshow.com quick message of the day from Jeremy in unusually mild Norfolk, Virginia said he was watching Disney's Pixar cars this morning and had a thought could driverless car racing be the next logical step in driverless cars the AI could make them competitive and it wouldn't matter how fast they went or how hard they crashed in fact the better they crash might come to be part of the appeal since there's nobody driving them and he didn't write this but they could learn from the crashes take that data and use it to make better driverless cars Paul what do you think? I think it's a fantastic idea and you know at the moment I've still got a lot of people I do a bit of radio time each week and we get talk back callers that will call in and driverless cars often come up in the discussions and people calling up oh I don't trust them and so on this will be great get this stuff on TV get people seeing how good the technology is or how bad it is if it's not quite there yet let us see and let us just see how fast they can go because I've also heard the comments about these vehicles are going to drive slowly and you know I don't think they'll be able to keep up with all the decisions that need to be made on the road but I think this will be a great way to get it in front of people some sort of reality TV show around cars racing around a track I think if you could if you could make it entertaining that would be well worth doing What do you think Patrick? Formula D for driverless? I think it would be a great way of increasing that idea and showing that they could be great and also we have robot battles already right there are robot competitions and things so it's absolutely I think it might very well happen yeah excellent thought Jeremy good stuff send us your ideas folks feedback and dailytechnewshow.com that is it for Daily Tech New Show today thank you Paul Spain where can people find more of you they can track me down www.casts.co.nz that's where my podcasters New Zealand Tech Podcast and a few other ones that I'm involved in and of course Patrick Beja as I mentioned frenchspin.com look for pixels for great gaming talk what else you got going on? well just really pixels today I mean it's E3 and we're gonna record the wrap up show tomorrow roughly around the time of DTNS so it will be available on the feed and we're gonna be discussing everything we saw and loved and enjoyed in much greater detail with Scott Johnson so just check it out at pixels on frenchspin.com Daily Tech New Show supported entirely by you we don't take advertising we don't need to because enough of you are willing to support us if you are one of those people thank you if you're not yet go to dailytechnewshow.com slash support pick your favorite way our ongoing budget that helps us continue to do the show is provided by our patrons at patreon.com slash DTNS go take a look and see if you are willing to help us get even better and bigger our email address is feedback at dailytechnewshow.com you can give us a call at 51259 daily that's 5932459 catch the show live Monday through Friday 4 30 p.m. Eastern at alphagiqueradio.com and diamondclub.tv and visit our website at dailytechnewshow.com back tomorrow with the aforementioned Scott Johnson and Raj Deyoud from E3 talk to you then at dailytechnewshow.com great show you guys thanks so much thank you nice to meet you there Patrick you too how was the stream from me to you guys you were great I know other times we've had you on sometimes it's been good sometimes it's been choppy but you were totally smooth yeah we've been we've finally sort of got a dedicated studio set up and this machine seems to generally be pretty good and we've finally got got good fiber internet here at my office which makes life a little bit easier yeah cool alright well we're going to hang around and I edit the show and keep streaming but jump off whenever you need to cool cool well thanks for having me back again it's good fun and yeah I'll be happy to come on again at some stage when the time fits but this time of year it's not too early in the morning for me so no good thanks for getting up early for us appreciate it alright take care bye um titles yeah what do we got there's a paul agias which was paul in the middle we're not going to name the show alright amazing liquid fire Amazon really does ship everything from A to Z even hazardous material the blogs have eyes I always feel like Facebook is watching me you know that rock well song yeah I always feel like E3 woos not patrick sony wins at the E3 game here comes speed racer he's a robot on wheels how a boot to learn to snap no key is impact to make an impact I like the E3 woos something but not pat not patrick like E3 woos gamers or you could but open worlds E3 woos patrick you got anything I'm thinking but it's hard who's gamers crowds e3 woos audiences was it but it was a specific Bethesda that but I don't know that we can say Bethesda specifically it becomes yeah then it yeah E3 woos fest E3 woos E3 woos woos because woos just sounds like a person E3 woos like there's a guy named how about just E3, woos exclamation exclamation how about exclamation followed by a question mark E3 woos woos that's the entero bang is it not I don't know entero bang yeah the exclamation and question mark oh that sounds dirty it's not I'm going to write Paul Spain in the IDT tags E3 comma woos exclamation question mark yeah I like that that works what is underwhelming oh no I'm just looking over the the story notes or the discussion notes the notes are underwhelming for you I will say I am mildly interested in God of War I played the first two I didn't play the third one did you see the trailer for this one yes I saw it you know that's the thing though there's so many games that when I actually sit down and play I don't really care to play them like they're just like actually playing them isn't as compelling as the whole kind of presentation yeah I understand the only games I can find the hard to find ones that I really really click into I don't know like the chronic dreams like heavy rain I got that when it first came out because it's like whoa this game looks cool and then I sat down and was like dude I'm bored like five minutes in like I'm literally that spoiled but I think part of my logic is I'm supposed to like decompress I'm not going to spend an amazing amount I don't like games you have to work into to enjoy I feel that games should be enjoyable because that's their point they're supposed to be a source of entertainment well that's Blizzard's whole philosophy but then they get flack from hardcore gamers for being too quote unquote easy I think it's just a matter of style some people like the challenge of having to put in all that work and that feeling of like I did something that's the thing about God of War it's brilliant because it starts off relatively easy but as you progress it gets hard I mean you know this Patrick like it progressively gets harder and that's what makes it so addictive easy to play hard to master yeah how many gods can I kill this time yeah plus you're killing gods that just makes one feel a little powerful the thing with God of War it was one of the first times you could like battle those giant enemies that were you know three ten stories high and it felt epic and incredible I noticed that there were a lot of steam games or games that were on steam that were being ported over to for the PlayStation a lot of the games not that they showed in the presentation but that they announced past there are a lot of steam games that were being ported over the PS4 um any WordPress experts here I mean not expert but I can't remember where I got the frenchspin.com slash pixel shortcut to redirect and it's redirecting to the first episode that's on this I wanted to redirect to the category but I can't remember where redirection plugin is the main one I tend to use on WordPress I don't have a plugin for this I'm pretty sure did you do it in the DNS like in your domain name register because like hover you can do that you can redirect a directory yeah I have I'm sure I could do that but I don't think the other way to do it is in pages and I have done that with donate if I edit the donate page what do I see this content is pointing to a custom URL that's not it you can do it at a code level as well um yeah if you go to a page and then edit it down at the bottom it can say page links to a custom URL and then you put in the custom URL yeah but that's not it for what can you do that and override whatever the other thing is I wonder or do you not you don't have a page for that at all no I don't have a page for that yeah I'm not well no it isn't it's just well I mean pixels is a category not a page yeah you don't have a page called pixels what I know and I don't know how I got it I'm very confused right now hmm you definitely don't have a plugin no I don't so maybe it was on my on the provider level that I redirected at the let's see DNS I mean that's a really fun and easy thing to play around with is domain names they're so easy and error free no it doesn't seem that doesn't seem to be we're sure where's your domain provided through oh it's a French a French provider called OVH did you end up trying the thing we talked about no you know I apologize for that I never did and I should I just got squirreled it's it's fine it's just it's just that you know the day you're going to need it then I know exactly that's why I I need to be the ant not the cricket where if you think of it remind me next Tuesday and we'll do that show that way because this week is crazy with E3 and I'm going out of town at the end of the week and stuff so sure but next week I'll be back to normal and you'll be a week into your new schedule too so I do not understand what the hell I'm sure there's yeah there's other little scripty things you could have done but I don't like you you could have done it in the style sheets somewhere I guess well I'm I'm looking at the at the arc the the folder structure I don't think it's there what's the what's the source domain Patrick that's redirecting Oh it's French spin dot com slash pixels and it's redirecting to a specific episode yeah what's an easy way to see what it's doing when it does it can you look at the developer console because if it's doing it from just not at a top domain level then yeah probably isn't with your domain host it'll be wherever your website is hosted so it must be within the WordPress or it can be done at the and PHP code outside of WordPress so it's possible for it to be sitting in there yeah did you have a page on your server called pixels anyway well that's what I'm trying to look for but I can't find it so I don't think so BioCal is saying it's returning a 301 moved permanently so could be server level and it could be a PHP header yeah that's what it sounds like but I can't find it and I'm at the I'm at the the on the folder structure and it's not anywhere did you do anything in your HTTPS file don't think so no that was a while ago this is ridiculous it could be done at an Apache level just having a look I don't know I don't think that's what I would have done Patrick's like that doesn't sound like me yeah I wouldn't do it there either I wouldn't know how to that's why I use plugins because I'm lazy yeah I just use the page functionality yeah that would have been so easy I haven't done it at the page level you can't redirect yeah you can't redirect at the page level in WordPress again can you? yeah that's what I was just telling you yeah I don't know how you do that that's why it's sort of you know you go to well did I do it with no maybe I'm forgetting that I did it with the plugin but hold on when I go to page at the bottom of any page pages it says the option at the bottom of that page point this content to its normal WordPress URL or a custom URL and if you choose a custom plugin yeah that sounds like a plugin to me I've never seen that before is that WordPress.com or WordPress.org yeah okay oh yeah it's a plugin I forgot I added called page links to yeah that's quite useful but that's not what I'm using no obviously so PHP header but where could it be yeah but where could it be because that's what I used to do is I used to just go in and yeah I'm looking for it but I'm not seeing any pixels.php anywhere jeez have you looking on FTP are you to see if there's anything in the file store well expect a torrent of tweets and emails suggesting solutions and welcome ones although we may not respond to all of them Paul is this making you feel like you're back on the radio yeah I mean fortunately we don't get too many calls but you do get some random ones last night last night I think we only got one call and what they were asking about was I think just sort of SEO related and so on so I mean it was of sort of broad relevance but when you get somebody that calls up with you know got some little problem with my PC or my phone that's totally obscure and totally relevant just to them yeah that's when you try and get them off the line pretty quickly because everyone else is going to fall asleep yeah yeah alright well that's it we're published we're good thank you folks for watching and we will see you tomorrow with Raj and Scott you very much