 Welcome back. All right, so let's start having some fun and start to build out a procedural skate ramp All right, so what we're gonna do is we're gonna build this quarter pipe. Basically, it's a nice project to work on and honestly It's a great way to start to learn how to proceed really model because it's not too difficult But it'll cover a lot of techniques inside of Houdini. All right, so let's talk about what we're gonna do throughout this section All right, so first we're gonna go and build out the ramp model I'm gonna walk you through every single node and show you guys exactly what I'm doing to build a procedural model and Then we're gonna learn more about just procedural techniques each step of the way each part and component of this ramp I'm gonna show you guys Really cool. Just procedural techniques now There's a ton of ways you can achieve these types of results inside of Houdini I'm just gonna show you you know a few of these techniques. All right really cool stuff to generate procedural models And then we're also going to focus on creating clean procedural UVs You might have seen a lot of videos out on YouTube Or from side effects themselves and a lot of people just you know do the general UV unwrap. Well, I want to start to focus on Creating procedural UVs that are actually, you know a little bit cleaner and a little bit more accurate All right, there's more like how we would actually do it if we were to do it by hand But I want to show you guys how we do it Procedurally all right, so with that let's jump into Houdini and get started with our ramp