 So, you want to bump but you don't know how. Not a problem, in the next 60 seconds you are going to bump the hell out of your texture. Alright, let's do this. Press this button to duplicate the Diffuse layer. Click on the eye so that only the new layer is visible. Go to Colors, desaturate, desaturate, and set the mode to Lightness, HSL. And press OK. Now because bumps are grayscale, technically you could use this image as it is right now. But remember, the more black, the deeper back. And the more white, the taller the height. So, if you just want a few bumps, just push that brightness up and make sure the contrast is higher than the brightness. If you want that hard bump though, hit that contrast up to 100. If you don't want to bump that hard though, then just bring the brightness up to make sure that it's more white. But if you want that deep bump, you're going to have to move that brightness down a bit. Personally, I'm more of a clean bump kind of guy, so I'm going to make sure there's more white with clear crevices marking the black highlights. But you are free to bump who, I mean, whatever you want. Press OK, name the layer Bump, export as, PNG, save, you're done. Congratulations, you are now trained in the art of bumping. Hope that helped, thank you so much for watching. If you enjoyed this video, please don't forget to like and subscribe. I hope you have a fantastic day, and I'll see you around.