Sony's Game Censorship: The Hilarious DOUBLE STANDARDS





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Published on Jul 8, 2019

Sony and Nintendo have taken very different stances when it comes to the censorship or “content regulation” of video games containing mature imagery from Japanese studios. Whereas Nintendo is largely leaving things to third party ratings boards, Sony is cracking down on mature content and demanding alterations be made to games to comply with an opaque, inconsistent policy… and it’s not just impacting anime-esque visual novels from small developers; AAA titles are being hit by Sony’s policy, too.

However, canning features in M-rated games like Senran Kagura: Burst Renewal, Dead or Alive Xtreme 3: Scarlet, and even Devil May Cry 5 is interesting considering that ultra-violent games like Resident Evil 7 and Mortal Kombat 11 get off scot free. Does it make any sense to make this distinction? Why does it matter when these games already have ESRB, PEGI, or CERO ratings? Does this mark the beginning of a slippery slide towards more stringent censorship in video games? Do you agree or disagree with Sony’s approach? Let’s chat!

Share if you are against content regulation that restricts freedom of expression in games. ~8)

Also, check out the touching reaction of Japanese fans to the announcement of The Hero in Super Smash Bros. Ultimate → https://youtu.be/PI3yW92NHig

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