 So you're pretty comfortable with UV mapping but you want to add a few more tricks to your belt. Not a problem. In the next 60 seconds you will know 3 of the most important tricks that every UV mapper needs to know. Alright, let's do this. If you have multiple simple objects that you would like to map at the same time, go to UV edit mode, in object mode, press A to select all, go to edit mode, press U and check live unwrap. And on the left side click UV sync selection. Go to UV, pack islands and look at that. All the UVs for our objects have been nicely separated automatically. Now this works great for basic shapes but it starts to work less and less the more unique your objects are so be careful. Now if you have multiple objects there's something you can do called island stacking. For example, you can see here that I have 2 objects in my group that are exactly the same. If you would prefer not to delete them and mirror later you can instead grab one of their maps and move it directly onto the other map. If you press G and use the arrow keys you'll be able to move things 1 pixel at a time for more accurate control. Now when you draw on this map both of these objects will be affected. If you ever find yourself wanting to select the opposite of what is currently selected go to the left under select and click invert and it will select the opposite of what you currently have. And that's it. Those are the last 3 tricks that I thought everyone should know. Hope that helps. Thank you so much for watching. If you enjoyed this video please don't forget to like and subscribe. Hope you have a fantastic day and I'll see you around.