 Hey everyone, welcome back to another episode of prime comments. Let's just hop right into what you had to say I got a lot of stuff here Not a lot of videos per se, but you guys had a lot to say on the videos I did put up this week So the first video of the week was Ken Super Mario Odyssey breath of the wild the Mario series I know it was a little bit of a confusing title for some people Daniel Evans had this to say So you called Super Mario 3d land and Super Mario 3d world not true 3d and isometric That's incorrect Isometric is a drawing technique to draw a 3d idea into two dimensions The important thing to isometric drawings is that they do not translate the 3d Well because parallel lines do not merge into a point an infinite distance away on the horizon the same way They do in real life if you could turn an isometric drawing It would look extremely distorted from other angles Mario 3d land and marty 3d world are true 3d They both have cameras that change angles as you move through the level and there are places that allow you to change The angles and look around the only difference between the 3d series and the other 3d games Is that you can't change the angle or move to first-person perspective everywhere? so Obviously this is a bit of a nitpicky comment because obviously I realize that art direction wise isometric is not Necessarily the correct terminology. I was just trying to differentiate them from the other typical 3d platforming games That Nintendo has offered with Mario in the past and in the future and hopefully the soon the present with Super Mario Almost said Super Mario Galaxy Super Mario Odyssey. Thank you for your comment though It's always good to clarify the correct definitions of isometric I obviously was not trying to refer to an art form here I was trying to find a way to describe a camera angle That's really hard to describe in my honest opinion moving on The second video from this past week is we want to create a Nintendo live a live Nintendo news show and you can make it a reality Dark warrior had this to say I think you should attempt a few episodes first and after three or four shows And then ask for support and then keep it going for three to four shows more While asking for support if you don't get the money you can cancel it just my thoughts people would pay for something They know they like instead of something that they don't know how it would turn out so that I say I understand your feelings There's a couple other comments like this that you know How can we support something when we don't really know fully what it is and I try my best to describe it You know as a combination between like the former x-play kind of funny games daily And some other shows out there, but obviously Comparing a unique show at Nintendo Prime to One a bunch of other shows out there do that are vastly different from each other is really hard to do and I admit It's hard for me to explain the concept of the show without having something to point to and be like This is what the show is going to be supported And the same breath it's a lot of work the type of show I'm envisioning envisioning in my head is going to be a ton of work Especially to do live It's really hard to start up a show I don't like starting up a show and being like hey now that the show is started. Please go support it Or it's gonna go away. I don't like that. I don't like starting up shows I'm like hey if you don't support it there is gonna be no more show That's why I like our first stretch goal that we are almost that I think we're at this at the time of me recording this We are $3 short of our first stretch goal on patreon. That's why the first stretch goal is just to make our podcast weekly Whether or not we make you know if we don't make that stretch goal It's not like the podcast goes away That's what I like about the stretch goals on patreon and the way that I'm handling things at Nintendo Prime I don't want to bring a product out that is not going to Are going to be canceled because it doesn't have your guys's monetary support That's what the podcast is going to exist with or without patreon But patreon backing is going to allow us to make more episodes of it This live show because of how intense it is and how I you know, even if I just did it once per week for free It's still something that's that takes up so much of my time That could be better spent in ways that would make me more revenue at Nintendo Prime because we really don't make money off Live anything there is nothing we do live between our live streams anything else that we actually make money from unless people do super chats or Subscribe or donate and since that doesn't happen very frequently It doesn't make sense for me to invest a ton of time into live content. That's extremely complex to pull off That's why I don't know how to best achieve this goal so I guess my hope is that Since it's a project I want to do in the future once we hit if we hit I should say the goal the hundred dollar goal for making our podcast weekly I'm going to be adding new tiers to patreon back in that's not specifically gonna have to do with the live show What it's gonna have to do with some other things That I feel like people are gonna want to support and then we'll just naturally get to the five hundred dollar goal Eventually which will enable me to do the show. I want to do so I understand It's hard to ask for support for a show That people can't see and I thought about making even a pilot episode of it But again, it's so time-consuming that I would be losing out on revenue I need to feed my family and pay bills By dedicating time to that show when I can't afford to do that right now. So yeah, it's hard I'm in a conundrum where I have this big ambitious thing I want to do but I can't do it yet I probably announced it too soon in hindsight I should just be focusing on maybe I might even put a stretch goal in between the Podcast and that one since that one is really really ambitious, and I don't even know a five hundred dollars is gonna be big enough budget for it I just assumed it was going to be I haven't actually budgeted everything out But yeah, it's a complicated mess if you want to support it great If you don't whatever you should be supporting patreon for all the first things we currently are doing As well. So if we have that hundred dollar goal I will have more tiers that will hopefully entice people to want to continue to support us and maybe get a tinge of Exclusive exclusive content Moving on After a video from the past week says Nintendo claims innovating and risk-taking is at the center of their success I was a news report but my opinions on that news report drew a lot of flak And I responded to a lot of people about this so I'm gonna avoid a lot of the things I responded to But I'm me too kind of summarized up I guess best in my opinion for responses. I didn't respond to me too here So they responded by saying it at no sooner prime You should really do some research before you make your videos You seem to not know the difference between innovation and invention Innovation is not doing something brand new that no one ever did before that would be invention Nintendo innovated the d-pad analog stick rumble and motion control Meaning that they took those old concepts and made them more intuitive and interesting nothing about innovation is a gimmick I don't think you know the meaning of gimmick either SMH a gimmick is an unnecessary feature. You're calling the d-pad an unnecessary feature. So This gets complex and I have a lot of strong opinions on this What I'm going to tackle obviously the way I framed innovation wasn't 100% correct Innovation can be an invention, but it's not necessarily an invention Innovation can be taken an already existing concept of doing something new with it And when I talked about Nintendo not innovating I don't think they when I look at the d-pad when I look at the analog stick or rumble or anything else I don't even motion controls. It's not. I don't even think Nintendo did anything different All they did was just introduce it to video games as for gimmick gimmicks a very interesting term Because a lot of people associate gimmick as an unnecessary feature as this person puts it But if you actually look up the literal definition of gimmick, it doesn't necessarily have to be unnecessary Gimmick is essentially something added to a product to entice people to buy it It can be unnecessary, but you could argue motion controls were unnecessary There were buttons and joysticks so you can argue the motion controls were unnecessary You could argue the touch screens unnecessary because there was buttons and other ways to control it So in a lot of cases the stuff they added was unnecessary to play games It was an additional feature like HD rumble Or even the gyro controls and the controllers or the motion controls in the Wiimote and the motion controls in the Think about the switch now in the joy cons the IR camera a lot of this stuff is Unnecessary and not needed to play games But it's there it exists and it can make games better And I think what determines of something's a gimmick is Essentially is it a one-off right is it an idea someone added onto a product to try to sell it that never got Adapted widely and people didn't like or is it something that was in that same breath or was added to something to make itself So I had to make it unique But then it ended up catching on I think I think all these ideas Nintendo implements are gimmicks initially that catch on and then You know shed the gimmick title as they start to set new industry standards It's very difficult when you're talking about these specific terms. I hate getting in definition wars It doesn't change my opinion I feel like Nintendo adds a lot of things to to their systems and even to some other games that are gimmicks and there How widely those gimmicks are accepted determines whether they remain a gimmick or turn into an industry standard moving on For the video from the past week. Oh, you know I run the 1080p docks on switch includes touch and gyro controls Trevor Grover had this to say honestly I don't think that an on-camera presence will help you as much as you think it will It seems like it would take too much time and not give enough of a reward I would focus on content you're covering first and foremost. I responded with Trevor Grover. It's not that it helps It's the direction. I want to take the content. I make Trevor Grover replied. I totally respect that man I'm just concerned about the amount of content you'd be able to produce too long of gas between content usually correlates the less Traffic to your channel I think game three did a few videos on YouTube analytics. You might find interesting then I responded I know today. I actually had a YouTube related meeting that caused me to miss production of a video I was making a Mario news It sucks because by the time I got out of it I felt I was far too late to put out that video so I went to work on the top 10 video We have out now the nice thing is though that YouTube related meetings should help us grow. I think So this was the start of a new trend if you notice I've been on camera for almost all of our videos from that video forward There's still gonna be some videos where it's just gameplay some quick and dirty ones that I just don't have time to do The setup it is more time-consuming the benefits of having me on camera come down to You guys getting to know me better getting to see me and The fact that since that video we have gained more subscribers Since I appeared on camera until today then we have gained in the past two weeks alone So while our viewership isn't necessarily changing. We're still getting the same the roughly the same amount of views per video It's it's that people are connecting with me more and I feel like I'm connecting with you guys more because you're seeing my facial expressions my reactions You're seeing you're getting more from me than just my voice that doesn't mean there won't be gameplay I mentioned we're gonna have gameplay in the future and some of these videos I've even entered in screenshots and various gameplay clips I'm gonna be adding more in the future and doing more and more editing obviously the Complexity of that editing is gonna come down to time and how much time I have and what the topic is and how short it is But what I've also noticed is that outside of prime comments when I've been doing these videos on camera I noticed that I'm actually Better I maybe it's because I'm on camera and I'm more consciously aware of it, but I'm aware of Time and me not spending 15 to 20 minutes Talking about a topic and repeating myself a bunch with some people I've complained about It's been prime comments is a little different because it's the length of it's gonna based on what you guys have to say But yeah Yeah, it's the direction. I want to take the channel. It's the direction. I'm gonna continue to take channel Our fifth video from this past week was the top 10 new Nintendo switch games for 2018 Phillip Stafford had this to say no dragon quest builders one and two sigh I don't think that expansions should count in lists like this So even as great as it will surely be I would take shovel night off I would take out Yoshi for Dragon Quest builders to also WTF. How is SMT not there? I would probably take out no more heroes. I'm sorry, but a masterpiece Like an RPG made by Atlas beats a guilty pleasure action beat them up game It's not so debatable. It's Atlas for crying out loud Travis didn't reply with a Phillips Stafford. You could buy a treasure night as a standalone game So technically it's not an expansion which is true. I responded with a SMT right now does not have a confirmed 2018 release So it's disqualified based on the rules present at the beginning of the video It's also awesome. You love Dragon Quest builders, but it's not our cup of tea any more than Minecraft is and this is a point That really touched a nerve. I think with Philip. I said really SMT isn't confirmed as a 2018 title Okay, that's my bad. I thought it was as for Dragon Quest builders. Trust me. Don't treat it as a Minecraft game It's completely different. It has substance really interesting term there It's based on Dragon Quest 1 and 2 higher quality content due to such a good story, etc There are so many people that don't really like Minecraft or even downright hate Minecraft But love Dragon Quest builders So I strongly suggest you give it a shot if you don't end up liking it fine But yeah, don't treat it as if it's a Minecraft game with just a Dragon Quest skin Travis didn't have this to say Phillips Stafford. How does Minecraft not have any substance? It might not have a very upfront story and I will give you that the game itself has hundreds of hours of stuff to do It's one of the best-selling games because most people do actually like it I can understand if you aren't a fan of open-world sandbox games But the flat-out say there's no substance is just wrong. This was just an interesting conversation in general about When you look at Dragon Quest builders from afar like I have because I'm not I'm not really into it It looks a lot like Minecraft with RPG elements thrown on top, which is awesome. The thing is is Minecraft has a lot of substance It went from a very basic concept of just mining elements and building stuff into Horde modes and battle stuff and making video games inside of it You can create calculators inside of it You can do a lot of crazy things inside of Minecraft Minecraft Minecraft's really the the guilty pleasure of Minecraft is it's completely open and free you there really is not much You can't do in Minecraft unless it's from a visual perspective like if you want to make something visually look better You can obviously mod things on PC, but yeah It's it it Minecraft is almost unlimited in terms of possibilities and ideas you can put into it And because it's a game. I'm not into games that never end that that's It feels weird saying that I love World of Warcraft now sets again that never ends But like there is in each expansion like there's a point where if you beat a certain boss at a certain difficulty setting That's kind of like the end game of that expansion and then you're just kind of waiting for the next game There's things you can do in the meantime. I've got nothing against MMOs, but a Minecraft is a game that literally has no end There is no generalized goals. You just do what you want and that's fantastic Dragon Quest builders wanted to I understand it's appeal for people who hate Minecraft But it's still at the basis you are mining and building things and while there are a lot of elements thrown On top of it that can make it more entertaining. I don't like building things if I want to build something I'm busting out my old Legos. It's the same reason that I used to like games like Lego City back in the day but now I Even like some of the Lego games, but I don't like The act of building something from scratch or whatever I'm not really into that kind of thing anymore in the builder kind of games and Dragon Quest literally is called a builder So it's just not my kind of game But both games have substance both games have appeal and I'm glad that they both exist not every game that comes out has to interest me And that's totally fine Number six or six videos from this past week is is Nintendo simply not going to have virtual console on switch Just touched the nerve with some people Because I kind of have some opinions that maybe a virtual console is not going to be coming to switch Teen kitsune though I decided to focus this on a different direction And we'll have the comments focused on the beginning of the video when I talked about Mario Bros The arcade classic that just released on switch. I said 799 is what you call expensive That's nothing and remember that before this hamster has been releasing neo-geo games for that exact same price Nobody complained about that and if you're complaining I'm sorry If you're comparing the price of this download to playing it in the arcade You're not glad to take into account that you didn't own that machine You went to some public space to play it you were renting gameplay not playing buying a game I find it amazing the amount of things People complaining about when Nintendo has his name attached to it Especially in comparison to a number of things that are ignored on a regular basis that Nintendo has little to nothing to do about it Seriously, this is a double standard neo-geo games can be 799 all they want but God forbid anything Nintendo should eat Should be even a penny over or free if you don't want to pay that much for something like this You're in the wrong hobby. I cannot disagree with you more on this For starters, we're a Nintendo channel. So at Nintendo channel we're gonna be more critical of Nintendo than we are say Sony Microsoft PC or third parties that don't come to Nintendo because That's not what our channels about right like we are not a channel that covers that stuff Like I am beyond upset with the microtransax and stuff going on with the new Shadow of Mordor game But we it's not coming to switch. So there's nothing for me to talk about with it here at this channel So yeah, that's really weird. That's for the price of the neo-geo games There's a reason that I by the way, I think the neo-geo games are completely overpriced as well It's not like my opinions different on that the differences is one I have no interest in the neo-geo games. So I have I don't really want to talk about them to the neo-geo games haven't really sold extremely well and on top of that three The neo-geo games are games coming from a third-party platform on switch That we have no comparison to When we're talking about pricing of things like neo-geo games The only comparative pricing to it would be what what are other third-party platform games from old classic games Like if Genesis games came out on Switch what would be that would be a comparison. Okay, what does neo-geo cost compared to game gear and Genesis games on switch? And then you could cross compare price in and say okay Does that feel like a fair price in in comparison to that instead? All we have to compare to is Nintendo's pricing on their games on virtual console Which I think their game pricing on virtual console is overpriced as well for the virtual console We have on 3ds and Wii U and back on the Wii so overall I think Nintendo's pricing schemes are overpriced But here's the thing the arcade classic the 799. It's not that 799 like there's a lot of people said oh It's not that much. It's not that 799 is this impossible price It's not that oh Amoele McDonald's and all the stuff like all these things that you can get for 799 that are really really cheap It's not about how much the value of eight dollars is worth in the general scheme of things It's about what the value of eight dollars is worth in the video game world For seven dollars in addition so for almost double the price of the arcade classic I could get golf story which I have thoroughly enjoyed and is an RPG I'm going to be sticking hundreds and hundreds of hours into that is new never been played exclusive It was never available before whereas this game while it was never available in its true arcade form on the SNES And Gameboy Advance and stuff it versions of this game have been re-released and tacked on to products for free For decades so just because it's the original arcade experience doesn't change the fact that Experiences like it and based on it and built around it from Nintendo have been given to us without a charge So it's not that I even I'm not am I certainly did this game as an original arcade classic Deserves to be charged for 899 or 799 in this case is a completely ridiculous price point We're talking about a game that came up before the NES costing more than NES games on Costing more than NES games better higher quality games games that came out. This is like it's like saying that um Super Mario Galaxy 2 is worth just as much today as Super Mario Odyssey It's it's ridiculous. It's an old game that while it has Infinite replay value because it's all about getting high scores. It's an arcade game, right? So it's also a never-ending game almost like Minecraft stuff in previous topics. It never ends It's all about high score high score high score as online leaderboards and yada yada yada But at the end of the day, this is a game that very few people when they buy it are going to be sinking hundreds and hundreds of hours They're gonna play it for an hour or two and probably be done because the game doesn't really change After you get so far into it. It just gets faster and you know that that speed makes it more difficult But the the map designs don't change. It's only you know a handful of enemies The game really is the exact same game from the beginning as it is towards the end or the you know The end, you know when you get up in those upper high scores. So at the end of the day It's not a game to me. That's worth 799. I'm sorry There are so many more games better games better virtual console kind of games You can give her 799 and for some people saying oh, I shouldn't be critical of Nintendo. It's hamster Do they did a hamster hamster hamster? This is Nintendo's game This is one of Nintendo's very first ever games. They own the game. They own the IP They own the ROM they own everything to do with this game Hamster is just the developer that converted the game the the one that ported the game from arcade to switch It's just like when Grezzo converted You know Majoras mask and offering of time onto the 3ds and did all those new textures and all that stuff It's still very much Nintendo's game. This Nintendo's still control the pricing. They still control the release date They still controlled everything about it because it was Nintendo's game. It's not Grezzo's game So just because uh-huh hamster did all the development on this and this really ticks me off to people think this way Hamster might have done all the development to bring it over, but it's Nintendo's game Nintendo in terms of price They determine release date they get royalty free on it They don't like this isn't a third-party game right like the Neo Geo games Nintendo gets a royalty fee out of those because Nintendo doesn't own the Neo Geo games Nintendo owns Mario Bros They own their own classic arcade games There's no royalty fee taken out They get a majority of the money and the developer gets a flat piece of the pie per sale It's really that simple So yeah, Nintendo controls everything with their own IP. Let's be real Nintendo does not give all their control of IP to a different company, especially hamster. I'm sorry Nintendo is the one to be in critical of not the people who actually did the conversion Yes, Nintendo probably okay the pricing because it's the same as the Neo Geo games Sorry, the Neo Geo games aren't worth that much and Nintendo needs to know better They need to make it price competitive with their own virtual console games And it's not it's overpriced compared to their own virtual console offerings Which are also overpriced so everything's overpriced That doesn't mean things should be free I'm just saying that Nintendo overvalues some of their classic stuff and you can see that now with the NES classic and The Super NES classic that have released They have a combination of games in them that collectively are significantly cheaper than buying them individually on the e-shops Moving on number seven for the specific switchers first-year software sales I'll paste a shadow previous record Joshua Jones had a really long comment So let's get into it I own more physical switch games than I do Xbox one games and almost as many of my PlayStation 4 games I own 17 cartridges 18 with FIFA tonight. I have nine pre-ordered for the rest of the year I've been pre-ordering them and getting one to three per month. So it's not as killer on my wallet I also own around 35 digital titles on the switch as well all in all by the end of the switch year one I'll have well over 60 switch titles I'm a white whale, but even most of my casual switch owner friends own three to five titles Usually two to three triple A and two indies and have plans to buy Skyrim and Mario Odyssey The attachment rate for this system is going to be a dream for Nintendo I'm betting the attachment rate is indeed at least seven to one Even considering estimates would have it demolishing the PlayStation 4 for lifetime software sales in just two to three years Let's say the console sells conservatively 75 million Let's also low ball the attachment rate to a modest five to one attachment rate The PlayStation 4 is probably close to three point five games for every one system Which is a solid number for a home console attach rate at a low ball estimates Which would only have to sell 42 million units at a five to one attach rate to equal Sony's current rate That's 20 million less units and let's be honest all the money is made with software If switch could maintain a seven to nine to one attachment rate We would see the highest software sales for a game system of all time at the lowest of low ball predictions for the switch and switch sales I can really Realistically come with the switch those 75 million systems that attach me to five games for every one console Let's switch would have 350 million units of software sold lifetime again. These are very conservative projections But I did them to illustrate how successful the system could realistically be so First starters, I don't know where you get your PlayStation 4 numbers for they're way off base So these are some old numbers. These are from like back in June These come from VG charts who updated their numbers back then and really haven't done a lot of updates since I don't know what happened to them Basically back then back in the early summer PlayStation 4 had sold roughly sixty two point four seven million units at the time They had sold four hundred and seven point one four million units of software of note That's just physical software because there is no way to track the sales of digital software currently so four hundred and seven point one four million units of Physical software that's a six point five game attach rate and PlayStation 4 and that doesn't include digital So you throw digital in there probably at seven eight nine They're probably up at that nine game attach rate So I don't know where you're getting your figures from for PlayStation and even with the switch with a five to one attach rate That would not be like one of the best of all time the Nintendo. We sold almost a billion games One billion games of a hundred million units sold. It's like it ended up being like ten million units short of hitting a billion so yeah, Nintendo had almost a ten to one attach rate with With that so yeah, it's not I'm not saying that what the switch is doing is any is a slouch I mean this is year one to have a high attach rate in your ones impressive, but yeah That's not undersell how successful the PlayStation 4 has been and that was back then the PlayStation 4's over 70 million units now Who knows there might be another hundred million plus units on there, plus we don't know about About digital sales for all we know, you know, they could have 200 million in digital sales on top We have no idea what their digital sales are PlayStation 4 is probably going to hit between 80 and 90 million units sold and But by that point they could be looking at 600 700 800 million physical games sold If you count digital games and they're gonna be probably over a billion as well So yeah, let's not undersell how successful the PlayStation 4 has been that's what it feels like you're doing The switch is doing very very well. That does not mean the PlayStation 4 is not doing as well The PlayStation 4 in fact is neck and neck with the we with the Wii U with the switch this year in almost every market, but Japan and Yeah, that's I mean the PlayStation 4 is how many years in this is the switches first year And it's not like massively trouncing the PlayStation 4 So let's let's keep us temper our expectations for switch here a little bit is what I'm saying keep everything in perspective Let's not assume that the switch is doing better than it really is and that the competition is doing worse than it really is Are you through here from this past week? Nintendo allows youtubers to stream games. I'm not gonna go through any comments on this I just want to give a general thank you to everyone that pointed out how I missed some of the facts in the reporting And honestly that helped lead to our next video our last video of the week So can we stream Nintendo games for now? I'm sorry we can stream Nintendo games for now But not literally everyone can and I have a link down in the description all this stuff And I picked out some interesting responses to this So titanium brain says I'm sorry, but 209 made me cringe slats Park said cringe attack warning at 207 Retro game throw it on said almost had to close the vid to due to the cringe at 209 It's just my opinion dude said 208 never do that again, please spade zap I had said 206 my eyes and Hussam M says, please don't dance again To that I only have this this