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Adaptive mesh sculpting 1

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Published on Dec 2, 2009

The triangle painting has been expanded into full 3D sculpting now. Left click to raise the surface, right click to push it down.
Some weird bugs have crept in, so I've had to disable some features like automatic polygon reduction of flat areas or tesselation of sharp edges. It actually works pretty well without those as long as you stick with blobby shapes like this.
Hopefully the bugs will get fixed soon. I have a bunch more features planned...

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