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Layar R&D Demo Google Zeitgeist

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Uploaded on Sep 18, 2010

The demo makes use of streaming protocols used for IM to create an online multiplayer environment where multiple players can tap into the same game at the same time.

Further it makes use of sensor fusion technology. Where the browser analyses all sensor input it gets from all the various sensors. It chooses the most reliable ones to determine the phones position in 3D space. In this demo we use markers to help position the 3D grid on top reality as we are indoor and dont have GPS.

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