 The Dymedron has spotted its next lunchtime meal! Who will get the chop? Hello everyone and welcome back to another showcase kind of video of Jurassic World Evolution 2, The Dominion DLC. Because there have been some animations that I didn't actually showcase. I was thinking we were gonna do a whole video on just the Giga animations, and then a whole video on all of the Quetzer animations, and the Dymedron animations, and then I just ended up making a video of all of them in. Anyway, here we are. So, luckily, the rest of the community now, you guys have got your hands on this. So now some animations that I didn't know were even in the game. Some that I was like, that's prepop-op-op-osterous, or actually in the game as well. So that's why we have a parasaur out. So, this, we are now going to showcase. The Quetzer animations, because I didn't show all of them in the video, however, I did make a short showing one of them, but there is another one I had no idea even existed, so... That's good, as well as I want to kind of try and see if we can get the Therizinosaurus animations working with Indominus Rex and Indoraptor. They could still be broken, but it's worth giving it a shot. So what we're gonna do right here, is we're gonna showcase the Quetzer animations. If you want to try this at home, feel free to. However, here is a few pointers. Now, Quetzer likes to be where there's empty space. So if you're wanting to get interactions between other dinosaurs, what you want to do is just fill everything up. Like, you see all this forest? Just fill it up. For me, the signage is broken! I have one here, actually. There we go, and out it comes! Buh-duh-duh-duh! This being one of the better ones, eating people, lovely jubbly, and then just taking off. But our lovely Quetzer has just stood on a goat. And there it goes. Yum-yum-yum! Or at least kinda holds it, and then swallows it whole. There's something just absolutely terrifying about something being alive and then being swallowed whole. You are alive when they start to reach you. It is one of the few, like, creatures, or you could say, like, flying reptiles in the game that has a presence. It really does look so good when it's flying around and just the sheer size of it in comparison to everything else. It's, like, as big as a moose or so, basically. One thing it absolutely loves to do is just sit in its arse and do booger-roll! Hehehe. Okay, Homalosephale, start of the hunt. Here it goes. Oh! Oh, okay, it just kills it. Oh, look, it's still alive! Bless it! Okay, it kills it like a goat. That, that kinda makes sense. They're round about the same sort of size. I think even Homalosephale can communicate with the goats. It's so sweet. And now it's dead. Now, Quetz, it's gotta purge and do nothing for another hour. Well, if that isn't thumbnail worthy, I don't know what is. Although it's not a typing it. It's actually just going for a drink. That would be cool. Oh, it's happening, guys! It's freaking out that the Quetz is hunting the Paras or all of us. It is about to defy all laws of physics. Are you ready? And it dives! Oh, look at that bam! And then stabs it! Hehehe. Okay, I thought it was actually gonna pick it up and wrench its neck. But the fact that it just grabs it, pins it down and then stabs it? That is one heavy, heavy animal. And I've already seen like comments saying that this is absolutely ridiculous. A T-Rex would struggle to take down an Edmontosaurus. So why is a Quetz if finding it so easy to just kill a Paras? Hehehe. To which I say. Strasse world, innit? Oh, that's why. Because it has stamina. Ah, I didn't realize that. Okay. Still it's stupid. You know, from a different angle. Here's a hunting a homalosephalae. Oh, a pop! Just gets squished, bless it. I'm air-neaten. Although, luckily, it's definitely dead. So that's a saving grace that it actually doesn't have to suffer anymore. Just being crushed, homalosephalae are some of the worst animations. The most brutalist. And here's the other animation it has with Struthium Imus. Thives down, picks it up and, oh, wrenches the neck before. Jumping, and then it just kind of like, oh yeah, I can't swallow that hole. It's a bit too big. And then it just kind of like, picks at it from the ground. Yes, look at that. So in my book, if it can kill a Struthium Imus like this, it should really be able to kill a Dimetrodon, right? They're like the same size. If it can kill a Paras, it should be able to kill Dimetrodon. No. The weird thing is with the Quetz, I don't understand why it has to flap so much. Surely it's more of a glider, right? Or like it could just go up high and just sort of start soaring around. But it's like, this is so weird. Basically, I've reopened the park by placing down the command center, right? Or the control center, whatever it is. And now the Quetz is for some reason deciding to just follow the path for whatever reason. It's just deciding, right? Well, I'm a dangerous guest, so I'm going to hunt down some guests. It is the weirdest thing. It's obviously something to do with the code. Like, he never goes out this far, but for whatever reason. Now that I've plugged it in, it's like, yeah, that's the way it is now. All right, here we go. Quetz are taking on the Struthi. Struthi runs, tries its best and disappears and comes back and then gets eaten and then dropped it. And the invisible meat strikes again. Yum, yum, yum, yum. Paras, let's go for Paras. So I'm assuming because it's went for the Paras, the Paras last one to kind of spot. That's the one it least wants to eat. So if it did have an eating animation with the Dometridon, it would have probably chosen it. All right, then. Let's see how the Parasaur dies. Stop. Washed right in the rib cage there. Turn into literal meat. Hold on. Wait a minute. You can't tell me that the Pherisidosaurus has an attacking animation with a freaking Parasaurolophus. No, it can't do. It must just have a roar off. You can't tell me that the Pherisidosaurus is going to kill a Parasaurolophus. That's interesting. I've never seen Parasaurolophus actually have a roar animation against something, but the Pheris seems to have it with it. Wow, OK. OK, never mind. The Pherisidosaurus has a threat display apparently for everything because it just tried to intimidate Draco Rex as well. Don't like you. It'd be so cool if it just went, wow, the Draco Rex and slapped it into space. That'd be brilliant. OK, we're about to see it again. The Quetz is hunting down the Parra. Parra runs away. Oh, and just gets slammed. Oh, that was good. That was good. Supertography dead out of 10. That looked brilliant. OK, so that appears to be, as far as I'm aware, all the animations that Quetz has for certain dinosaurs not doing anything for Dimension Dawn, nothing doing for Draco Rex. There is anosaurus. If it does have a one, it's very rare that it happens. So with that being said, there is still some dinosaurs that we haven't seen animations for. Let's see what they are. And here it is, the Carnotaurus and Pherisidosaurus animation. This is going to look so good. I've already kind of seen it, but I haven't seen it up close and personal like this. All right, here it is. Oh, maybe, maybe it's going to happen. I don't know. Oh, it's two slices straight up from the Pheris. Could this be the kill? I think it might be. Are we going to see it? Come on, come on, work for me, baby. Oh, Carnot actually gets a hit in there. Interesting. And then they call it off. Wow. OK, this must be it. I think this is going to be a thera against Carnot. Oh, it paled on the floor. Oh, my God, like straight through the neck and into the floor is like, I guess I died. We wouldn't be a good video if we only got to see it once. How about we release like a cryolophosaurus, which is around about the same size as Carnotaurus. And I'm expecting it probably to have the same animation. All right, tiny cryolophosaurus against a Therizinosaurus. Oh, my God. Oh, maybe if it does slash it and pale it. Oh, OK. Straight up killed it. Fair enough. OK, no animations for that. No way. The Aquaridon actually has a fight animation with Therizinosaurus, does it? I was thinking maybe it might do. Oh, it does. It actually does have a fight animation with it. I was thinking they both got claws. It would be kind of stupid if they didn't actually have a fight animation. But oh, we're getting something here. Now, if Thera wins, oh, look at that. Oh, is this going to be it? Oh, no, Therizinosaurus. Why? Why are you so broken? All right, this is it. Finally, for a second time. Wah. Oh. It's so like a strike from above. It looked so good, like a, wah. Killed. So I don't think Therizinosaurus has any other animations, or at least I haven't seen any. If it does, it's glitched. If there's one animation that I completely missed, it is this one, the Dimedrodon chasing a human being. Look at him go. Here it comes. It's going to catch him. Oh, got the leg. Oh my god. And oh, oh, what a way to go. That was so funny though. The way he just chased after it. I don't know how you'd even run away from this thing if it could run at like freaking 40 miles an hour. God knows what else. The Dimedrodon has spotted its next lunchtime meal. Who will get the chop? It's one of them. She's lining it up and, ah, goes for the leg. And then, oh, the back of the head. And then it's shook through. It's a completely rag doll. Beautiful. OK, this one's going to be a good one. They're running away, changing direction. But will it be enough to get away from Dimedrodon? He's so happy. He just wants to play. And it's going to get your leg. Knocks the other one down. Bites. And then throw. Oh, it's beautiful. OK, that's going to wrap up the video, guys. But if you've enjoyed it, leave a like. Let me know if there's any other animations that I might have missed at the moment. I think that's everything. But you never can tell. So until next time, I'll see you QT later. Oh, bye-bye.