 What's going on guys it's your boy DPJ here today with another desk in the video and today is gunsmith day The day Banshee brings you them weapon packages or the weapons you picked last week in today's video I'm gonna check him out and see what he offers on each weapon Hopefully I can make you for how to make a choice on what to select. Okay, so the first one we have It's this Hucka auto rifle the armory Is D that's what we're going to call it. Okay, so the first one offers and let's have a look first Let's have a look. Let's have a look. Okay, so this is a absolutely ridiculously high Rate-of-fire low-impact auto rifle besides SD thermal and we have GA post Might as we have relentless tracker kills with this weapon gun enhanced motion tracker resolution for a short time We then have persistence. This weapon goes more accurate the longer it's fired We have snapshot fit stuck and braced frame in my opinion There's not just it's a no-brainer real weapon that shoots this quick You need that stability Persistence and brace frame. This one's looking pretty promising so far. What do the others offer though? Okay, so this one has SC hollow we have the SD thermal site we have danger close We have feeding frenzy high caliber rounds speed reload and small ball It's not a terrible role to be honest, but you don't want that one. You want stability You need stability and a weapon like that What we've got on the third one here. Okay, so we got there Albie assault we have GA post. We have danger close Counterbalance high caliber rounds feet stuck and small ball again. I mean, yeah Catabalance is a great fucking perk if you guys want stability, but it's got nothing cal So hasn't got no that braced frame Yeah, so definitely here you want to choose the first one than you really do I don't know if you've heard me say this before but I look at arms day weapons as PVP weapons I mean, I mean I don't really use them in PvE and I'm yet to come across one that will take the place of my tongue or Any of the other badass weapons I've got but still I'm optimistic. I really am but yet the first one the Haka auto rifle You definitely want to go in first one in my opinion. Okay next up. We have all hand chemical adductor D Extremely high impact with the lower fire. This has got basically the same stats as the first curse And a little less range, but obviously gonna have different mods here. Let's take a look at this first one Okay sites. We have quick draw is and we have Steady hand is offering a little more stability stability and thing don't know that great to be honest We then have relentless trucker. We have feeding frenzy speed reload Explosive rounds and reinforce power look at the stability when that's selected Yeah, yeah. Yeah. Okay. What's the second offer? Not really feeling that to be honest. Okay sites. We have sure shot is we have quick draw Is we then have relentless trucker final round a speed reload explosive rounds and oil frame which increases reload speed Still nothing great there to be honest Nothing stands out so far on the first two we've looked at. Let's have a look at the third Okay, yeah, we have sure shot is creature is we have army of one quick honestly security It's working with juice gonna the medical Dan have feeding frenzy Speed reload explosive rounds and rain force barrel to be honest I don't think any of these are that great whatsoever. I really don't I think maybe the first one will be best, but still Explosive rounds feeding frenzy and relentless trucker actually to be honest I Don't I don't find around as only with headshot so it's unless you get a headshot without final bullet You ain't getting no extra damage. Actually probably going to third. I'd probably go with a third. Yeah, that's what I'm gonna go with I'm gonna go with a third because we got feeding frenzy and we got speed reload Explosive rounds reinforce battle. She just would about use Army of one quick on us. It's good. We're just going to the medical Dan. I mean nothing great. Yeah, but it's probably the best in a bunch So I'm just gonna pick that one Okay, then we have the ufine Hc4 this is a Marlin hand cannon. Let's have a look what the first one offers I like the design and that looks pretty bad ass sites. We have true. So I asked we have stood behind the IS And have fast draw IS We then have Mulligan business tries to charge return ammo direct to the magazine, which isn't bad But so ever we have snapshot aim this weapon is incredibly fast injection mode look at that stability But then again the range now we then have underdog and we have a lot of support That's not a bad role to be honest. I mean you can mix a lot of that shit up there for different situations and Different instances. Let's have a look at the second one offers Okay We have true site IS we have put your IS and we have fast draw IS We then have Zen moment closing damage with his weapon increases its stability. We have extended mag We have reinforced battle. We have either storm and we have triple tap Not bad, I do actually I actually like either storm I mean your half gets low more times than you think and if it helps your weapon get more accurate That's not too bad and reinforce battles with the range, but then the stability Extending magazine. Yes, not too bad to be honest So definitely the second is the best so far Okay, so look at the third Okay, we have short shot is we have steady hand IS and we have fast draw IS And we have Zen moment causing damage to drop and increase its stability. We have lightweight. We have injection mode I had a storm and rescue mag Chance to refill this weapons magazine when critically wounded Zen moment Lightweight I just storm Not bad at all. You know, I actually like the role in that There's a moment causing damage with an increased its stability lightweight I just don't rescue mag. That's not too bad. I think it's either between a second or third Um Yeah, definitely. I'm gonna go in third triple taps away, so if you my opinion, okay here we have the Louis Miller D which is a hot cat pulse rifle and damn straight away looking at them stats This is gonna be a two burst kill weapon and this one here as you can see office fully auto But if any of these got a decent stability perk, okay, we have SD thermal and we have GB iron, we then have army of one full auto single point sling Hand-loaded and reinforced bow or those got full auto. This hasn't got stability It's just that's a hard and that is to really is okay here I just saw stability but we got danger close. We've got a roll deal reduces the severity of this weapons recoil We then have snapshot we have hand loaded and we have injection mode So yeah, this one has got the most stability so far with rodeo and injection mode. Let's have a look at what the third one offers Okay, yeah, we've got another one with full auto. It also has so round it just up against bonus damage We're three or more enemies are in close proximity. We have full auto We have single-point sling hand-loaded and injection mode, but this is a no-brainer. You definitely want to be going with this I and then again, I don't know full auto Injection mode the thing is full auto on my opinions better for push rifles with a higher rate of fire I mean this one don't shoot that fast. I mean, I'm just I mean, I'm just so used to now pressing that trigger I don't think full auto is necessary. Especially on slower rate of fire pulse rifles I mean I'd first ability on this bad boy. I really would want to pick them headshots off and in my opinion That's why I'll go with the second one and forget about that full auto That's just my opinion I mean if you like your full auto then fair enough go with one of the one probably go with number three and Okay, so here we have to see us DIT 43 now straight away. I'm gonna tell you guys this actually already have and really really enjoy using I mean, I've got an amazing one already with max stability and I mean is a headshot machine But let's go through these and see if any of them are for the same perks mine has. Okay, so we have the SPO 57 site We have SPO 28 and we have SLO 12 Much we have perfect balance not bad. We have feather mag. We have spray and play Lightweight and small ball. So this one's giving you more stability Then standard I hope this one isn't going to be the stability pick of the three though because the stability even with perfect balance and Small ball won't be that great and use a small ball lowers magazine size too. So not too good to be honest So have a look at the second one Yeah, all these ones are full auto, but it also has SRO 37. It has the SPO 28 It has SLO 12. We've got hammer forged. We have a penned magazine We have full auto snapshot and hand laid stock. Oh, oh now now we're talking Hammer forged full auto and hand laid stock. That's actually quite a decent damn role. It really is Let's have a look at what the third one offers Okay, here we have the SRO 37 SPO 28 and SLO 12. We also have feet stock which does increase that stability. We have feather mag Increased reload but reduces magazine size. We have hidden hand, which is always great on primary weapons We have speed reload and we have small ball, but still even with that hidden hand I don't think the other perks are up to scratch. So in my opinion you want to go with that number two you really do Okay, and that was it. That is what he has this week Now I am going to be doing a review on a DIS scout rifle I already own not the one I picked from this one here Hopefully as you can see he's got it this week as a weapon you pick for next week Hopefully he will have my version but guys don't purchase any of these packages Especially if you can only pick one or two wait for that review To see if you really like the weapon if you do you can pick up the weapon Hopefully has the same one I got for next week But guys that is what the gunsmith has brought Weapon wise hope it helped you make a choice on what you want Hope you enjoyed the video if you do do drop a like would you appreciate the support Subscribe for daily destiny, and I'll catch you on the next one. Peace out until next time. Peace DPJ go and subscribe