 So, inside of the backroom's lore, there are several theories that the entire complex of all the backroom's levels were made by a sentient AI. The theory says that there is a super powerful artificial intelligence that somehow created this alternate reality and controls it like a simulation. So in this video today, I'm going to be asking AI to make custom backroom's levels so we can put this theory to the test. If these levels are good enough, then the theory might be true. Anyways, without any more blabbering on, let's get into the video and let's see if the AI can make some levels. So for the purpose of this video, I'm going to be asking ChatGPT to create three custom backroom's levels. I'm pretty interested to see if it can even do it. I don't know if it can. But if it can do it, imagine what a sentient AI could do. So for the prompt, I'm just going to type in, make me a custom backroom's level. And whatever it comes up with, I will explain it in the way that it gives me the information. All right, let's do it. Oh, okay, okay, it's actually making a level. All right, well, I will let this finish and then I will get back to you when the level's complete and we will go over what it has to say. Okay, so it looks like it's finally done. This is the final product. And I got to say that I did not expect it to do this. I didn't know what I was expecting, though. But we're going to just read the level as it's presented to me here and we'll see if it's good enough to be in the backrooms. Let's go. Level name, the Dim Abyss. Description, welcome to the Dim Abyss, a nightmarish level within the vast expanse of the backrooms. The level is designed to instill a deep sense of dread and disorientation, testing your resilience and sanity. Prepare yourself for an eerie journey into the depths of the unknown. Appearance, as you enter the Dim Abyss, you find yourself in an expansive labyrinthine structure. The walls, ceiling, and floor are all constructed out of decaying concrete, stained with a sickly shade of gray. The flickering dim lights hanging from the ceiling cast long, unsettling shadows that seem to shift and to move on their own. The air is thick with a stale, musty scent and a damp chill permeates the atmosphere. It's as if the level is trapped in an eternal twilight, with a perpetual gloom that refuses to lift. Hazards and challenges. Number one, eternal darkness. Visibility is severely limited on this level. The dim lighting barely illuminates your immediate surroundings, leaving most of the area shrouded in darkness. Your flashlight or other light sources provide only a faint glow, making it difficult to navigate and increasing the sense of vulnerability. Number two, endless hallways. The level is filled with an intricate network of corridors and hallways and rooms that seem to stretch out forever. The layout constantly shifts and rearranges, making it nearly impossible to rely on memory or maps. Doorways and passages might disappear or lead to different locations altogether. You must stay vigilant and adapt to the ever-changing paths. Number three, whispering echoes. Strange, disembodied whispers echo throughout this level. They're faint but persistently present, providing an unnerving soundtrack to your exploration. The whispers are disorienting. Sometimes seeming to come from impossible directions or speaking in unfamiliar languages that can serve as both warning signs and lures leading you deeper into the level's treacherous depths. Number four, haunting entities. The dim abyss is home to several supernatural entities that lurk within the shadows. These entities are intelligent and malevolent, seeking to prey upon intruders. They manifest as flickering shadows, creepy figures in the corner of your vision, or fleeting glimpses of unsettling forms. Some may be hostile, while others might toy with your sanity, playing mind games and distorting reality. Number five, mental strain. Prolonged exposure to the dim abyss can take a toll on your mind. The oppressive atmosphere, the constant uncertainty, and the harrowing experiences can lead to paranoia, hallucinations, and even temporary lapses in reality. Your mental resilience will be tested as you strive to maintain your sanity while navigating this nightmarish level. And finally, the goal. Surviving is the ultimate goal in the dim abyss. Your objective is to find a way out, to escape the clutches of this level's nightmarish grip. Beware, for the exits may appear when you least expect it. And finding it will require a combination of intuition, luck, and sheer determination. And yeah, that was the entire level. The only thing that it left out was an entrance and an exit. But I think that was pretty dang good just for asking AI to make a level. So as of right now, I could see the back rooms being made by artificial intelligence, but let's test it out one more time to see if it works again. So I'm just gonna redo the prompt, and it's already spitting out another level. Cool. All right, just like last time, I will wait for this to finish and I will get back to you and go over the level as it gives me the information. This one's looking cool and different. The AI theory is starting to make more sense now. Level name, enchanted gardens. Interesting. Description, welcome to the enchanted gardens. A mystical and captivating level within the back rooms. This level is a breathtaking sanctuary, adorned with vibrant flora, enchanted pathways, and ethereal beauty. The enchanted gardens provide a respite from the desolation of other levels, offering a sense of tranquility and wonder to those who dare to explore its depths. After a great start, I gotta say. Appearance, the enchanted gardens boast an abundance of lush greenery with vibrant flowers of all shapes and sizes blooming in a kaleidoscope of colors. Towering trees with twisted branches stretch toward the heavens, their leaves shimmering with an otherworldly luminescence. Soft, warm sunlight filters through the canopy above, casting a gentle glow throughout the level. Hazards, number one, enchanted obstacles. The gardens are not without their challenges. Intricate puzzles, hidden traps, and magical barriers are scattered throughout the level, guarding its secrets and testing the wit and perseverance of wanderers. Solving these puzzles may lead to rewards or the discovery of hidden pathways. Number two, bewitching mists. Wisps of enchanting mist float lazily across the gardens, occasionally obscuring vision and disorienting wanderers. While these mists are harmless, they may cause temporary confusion or lead to accidental detours. Number four, illusory paths. The gardens are known for their shifting and deceptive nature. Paths may appear and vanish, leading wanderers in circles or to dead ends. Trusting one's instincts and carefully observing the surroundings is crucial to finding the true way forward. Number five, enigmatic creatures. While most inhabitants of the enchanted gardens are benign and curious, there are enigmatic creatures that roam the level. These creatures, ranging from whimsical fairies to illusive forest spirits, can provide guidance or pose riddles and challenges to those who encounter them. Hey, it looks like this one gave us an entrance and exit section. Nice. Escape. Escaping the enchanted gardens requires an understanding of its magical nature and the ability to navigate its enchanting obstacles. Here are a few suggestions. Number one, attuned to nature. Embrace the natural rhythms of the gardens. Pay attention to the behavior of the flora and fauna as they may hold clues to hidden passages or location of important objects. Number two, solve mysteries. Engage in solving the enchanting puzzles scattered throughout the level. These challenges often hold the keys to unlocking new areas or revealing hidden exits. And number three, four and five, seek guidance, follow the lights and embrace wonder. I'm not reading all those because they pretty much say the same thing, but you get the point. So yeah, those were the two levels that AI created fully, the dim hallways and the enchanted gardens. The writing style and everything like that was pretty well accurate to the wikis that I've read before and the world building was also pretty good. But I do think this video proves that the theory that an AI controls all of the back rooms is very possible. I mean, you just witnessed how easily they can create levels and they can do it forever and ever. So yeah, I'm going to give it a thumbs up and I'm going to say that the AI theory is my leading theory on the back rooms. Let me know your thoughts about this in the comments below. I want to hear all your theories. If you want to see more videos like this, drop a like. Thank you for watching and I will see you all in the next video on any of my channels.