 What's up everybody on the mangoos, you were awesome and Soul Leaf has finally fixed the dashes in overprime. If you've been watching my content for a while, you'll know that many times when you dashed or used a blink of the game, there will be a desync and while you actually move forward, you kind of remained in the same place for a split second which was very disorienting. Also the old dashes would lose momentum, so you would just kind of fall straight down if you did an air dash. All of that is fixed now and the optimization seems to have improved because I could play on high settings again. I picked this particular game because I'm playing Shinbi who of course dashes around a lot and I'm up against an Iggy and Scorch in the off lane which is a very frustrating matchup and I wanted to just show you how I played against it. I'm hiding in the bushes right off the top because what a lot of Iggy and Scorch players will try to do is put their turrets all through the freaking bushes so as soon as you get into lane, you're getting pelted by everything and that's exactly what this guy is coming over to do. So I don't want to fight him in his turrets, I'm gonna go ahead and back out after he hits me once and that's kind of the name of the game is don't fight in his turrets. You're gonna see that I get a little too close here, I damn near died like almost immediately. His Iggy and Scorch, when you're playing melee it is so hard to do anything against him. See I was trying to take his turrets out but I was just getting nailed by everything and nailed by minions, oh it sucks so bad. So what I'm gonna do is level up my Q, there's two ways you can do this. You level up your Q like I did and try and get as much damage out of it as possible so you can try and use your Q to burn down the turrets. It is nice that they give you some gold whenever you kill them but the rampage comes over and nails me with her rock but yeah the other thing you can do is level up your E first so that you can try and kill them while healing up. One thing I will strongly suggest, the red buff was on his side of the map so there was no reason for me to help the jungler. But any time I'm against an Iggy and Scorch I know that I'm gonna be up against them in lane, he's one of those heroes where if you lose lane priority you end up like I am right now just pushed up under your tower trying your best to get last hits. Thank god I'm playing shimby and not like countless or something otherwise it would be even more difficult for me to get last hits without getting pelted by these god damn turrets, it sucks so bad and the thing I'm really going to have to do is just kind of rely on my jungler and hope that my jungler can come in. The jungler is rat, I'm not cued with them but I do recognize them and I've played with them before. I know they're good and they're playing Xena who is another one that these changes have affected because her dash was very very bad before and from what I'm hearing, I don't play a lot of Xena, from what I'm hearing she's been fixed like it I guess it still is a little difficult uphill whenever you dash but for the most part you don't get the desync when you dash with Xena anymore which is nice. I'm hanging back and I'm not really all that focused on farm, I would of course love to get way more farm than I have been getting but I mainly just don't want him zoning me out of XP because if I get down in levels and farm then I am truly absolutely fucked in this match up so get our gold from his turrets when we can, get our gold with our Q when minions step up and hit them whenever we can, hopefully whenever he's focused on trying to clear our minions we can actually get some hits in without his turrets also pelting us, it's rough but we make it through. The other thing I'm doing is using my E to heal up off of minion waves whenever I can, whenever I have the chance to actually step up into a minion wave, it's a little difficult, I'm going to get Spear's teardrop first. Again I think witch issues on almost everybody is the better first item but I wanted Spear's teardrop once again because I figured I'll be poking at this eggy more than any than actually jumping on him and engaging on him. Once he has his ultimate you're screwed, you can't like, should be that's kind of her thing. You wait till six, you dive on people, you get a bunch of stacks, you ult them, they die. Not so much with eggy because he just activates his ultimate, all of his turrets go fucking bonkers and he turrets he lays down after he uses his ultimate, go bonkers. This eggy is leveling up his turrets so they have even more health so it's even harder to burn him down. It's so frustrating man, it is so frustrating. I can see Arzena coming in so this is what I've been waiting for is our jungler to make a move so that we can take this eggy out. She does make the move and I pushed up further than I had been just to specifically bait him out and distract him and she does get him. I think she got it. I think that must have been a red buff proc or something but she did indeed get the eggy. I get an assist and we're we can finally step up and get a little bit of damn farm. After that gank Xena invaded their jungler I'm kind of trying to keep an eye out on her to see if anybody goes after her throw ward and yes indeed the enemy team has showed up so I'm gonna try and do what I can to help her escape if not get a kill and it looks like she's just gonna get out just fine and luckily the rampage wasn't there to stun her out. I'm trying to take this ward out. He puts another ward down and his freaking turrets. I hate eggy so much so much. They damn near killed me. Damn near killed me. Eight minutes in the the portals are opening the mini prime is spawning. Normally as an off laner I would be going over to at least ward the mini prime to see that to let our team know if the enemy jungler is going to go on top of it but of course I've got my freaking hands full with eggy right now. Xena's in their jungle again. Our eggy and scorch DC'd. I don't think he stayed DC'd the entire time though. She I guess scared the rampage off but eggy is coming after her but he doesn't have a lot of mana which is kind of nice. Unfortunately their mid laner was paying attention. Comes in with a big ultimate and a mine on top of my head. I have barely any mana to fight. This kind of sucks but eggy's really low. Gadget's getting pretty low. This this jungler is just laying it down. She's really low. She gets the kill on the eggy and scorch. Thank god for that and here comes rampage dashing in. Hits me with a rock. Gadget has the back out. Xena's having the back out. She's in the bush. I was heading towards her and I was like oh wait I'll cut a rampage on my ass. I probably best not lead him straight into her. Luckily he didn't chase me too far and we were able to make it out through the portal. Rampage is still over here playing for some reason. Finally had enough of a breather to place that ward. If you don't know you can place the ward in those bushes on the backside of mini prime and it will show prime. It's what it's a problem I kind of I don't think that Warden should be able to see through walls like they do in this in this vidya game. I have Spear's teardrop now so our poke will actually poke the eggy out hopefully. That's another change they made. She should be recently too is that her Q has a larger hitbox so it's a little easier to hit it. I don't think that was necessary but I'm definitely taking advantage of it in this game. This is kind of the moment I've been waiting for. Eggy is up. I have ultimate. He doesn't have any turrets down. He finally did put a turret down as soon as I jumped in though. Activates his ultimate. I just got out. I probably could have pursued that and killed him but he has turrets all the way back through the lane. He's activating his ultimate. That ultimate will absolutely shred you. I'd rather just be safe and then I used this ultimate on him right here I think which are my ultimate on him. I thought it was going to do more damage and back him out of lane. Unfortunately it does not. Fortunately our decker shows up through the portal. Cages him in. We're able to take him out with the circle rhythm. If he would have saved his ultimate and activated it right there I would have died a hundred percent. We waited that out. I think we did a pretty good job with that. Now Rampage dashes in. I don't have any mana and I don't have a whole hell of a lot of health. Did deal a shitload of damage to him but Decker's wanting to fight him so I'm going back in to help the Decker. I don't really support this. She might be playing the battle Decker ADC Decker shit which if she is that is broken. That is absolutely broken. It needs to be. That's another thing that needs to get fixed about the game. Stop buffing people for no reason and start nerfing the scaling of support basic attacks because ADC Muriel ADC Decker it's oh it's so so overbearing. I wanted to take this tower but I heard the pitter patter of little footsteps behind me. Also I should have noticed and gone to help with many prime much earlier. I did not notice that our jungler was taking it. Gadget goes over to disrupt her throws down her ultimate. I'm just gonna walk right into it. It doesn't deal that much fucking damage guys and start hitting her with the circle of them healing it back up and do what we can do. She gets knocked up and I get a mine on my head and I oh yeah the Iggy got this. I was about to say if I put that mine on Xena I'd be so angry. I'm very low health pretty low mana can't really fight it out too much with him so we hit him with our ultimate now we're just gonna dash away and I hear him activate his ultimate as I'm already gone. I built Archon's Gospel as my second item just to kind of help me sustain through the Iggy turret damage just to heal up a little bit. Like the fight earlier the fight that I just had with him just now on that bush but would have had Archon's Gospel that may have gone a lot different just because you're getting the healing off of him you're getting the healing off your turrets. It's not enough to survive through his ultimate but it's enough for a fight. Getting chased out ends up it was just Decker. I thought it was if her whole team would have if her rampage would have came with her if anybody else would have came with her I would have been fucking dead right here but instead I get the kill showing off the momentum from dashes real quick used to be you would just drop straight down wherever your dash stopped now you kind of carry forward which is quite nice and I just make sense right kill secured enemy team throws in the towel we pick up the victory so pretty fun game I like the changes that they've made I'm looking forward to more they did say that they're going to go into in a different direction and focus on the actual gameplay more so than just you know iterating really quickly so I like to see that from them they did need to slow down a bit but I am looking forward to Mako here pretty soon then there are another original IP hero from Soliv but that's it for this video hit that like button if you enjoyed it but for now this is the old man who's signing off you guys have a good one man