 All right, now it's gonna be a hard one. It's a meeple shape. It's a meeple shape. You play a tile and then you might put this meeple there and it brings back victory points. Raise your hand if you think Carcassonne is a worker placement game. Ooh, some people put people in the cello. I guess the meeples have them confused. Yeah. Well, we're gonna say arbitrarily, this is not a worker placement game. This is a tile laying game. I'm not arbitrary. I can explain why I don't think it is. All right, explain why this is not a worker placement game. All right, imagine you just have a regular old game, right? And what does a game do? It has your turn structure and it's on your turn, you have steps, right? Step one, step two, step three, do all these things. That's a basic game. Obviously every game follows that structure. Therefore, every game cannot be a worker placement game. So having... Except games that don't have turns. Sure, but having a set of steps that you perform on your turn is not enough to make a worker placement game, right?