 Okay, here we go. Video number two, Basic Things in Godot. Let's go ahead and create a 2D scene. I'm going to rename this Rotate, and we'll drag our icon into here. Now I'm going to right click on our icon. I'm going to attach a script and I'll just call it Rotate. And again, we're going to go to our Process Function, which is going to run over and over and over again in the game. And we are going to say Rotate, and you can see we have Rotate, Rotation, Rotation Degrees. We're just going to say Rotate and then we're going to give it a number. I'm going to say 0.1 and I will hit F6. It's going to ask me to save the scene. I'm going to just call it Rotate, Save, and here we go. Our character is now rotating. I'm going to close that window. Again, the bigger this number the faster he's going to rotate, so I'll make it 1 instead of 0.1, and now he's spinning super fast. And I can do 0.01, which will rotate quite a bit slower. And of course, if you want him to go counterclockwise, you just make it a negative number. Again, check out the links in the description of this video for the source code, but this is a very minimal Godot tutorial. Thanks for watching and visit filmsbychrist.com. That's Chris at the K. Have a great day.