 So we have basically finished the Unreal 5 Niagara introduction series and there are a few more effects I'd like to cover but they kind of require programming in blueprints So I think this is a pretty good place to wrap up the introduction series because I really wanted to use this series to just show you how much awesome stuff you can do in Unreal 5 without any programming because I think a lot of people want to get into game design but they get scared because they think I could never really develop because I don't know any code I can't program I don't know any blueprints when in reality when it comes to most of the art stuff the amount of stuff that you can do without any code is absolutely astonishing like look at all the stuff that we managed to make without any code this tutorial series that we've just finished literally takes you from never opening the software before in your life all the way through understanding the controls the hotkeys the windows importing and exporting 3d characters rigs and animations jiggle physics environments materials hud and menu ui's blowing stuff up with destructible fractures and special effects with particles in Niagara like remember I'm still new to this stuff myself I don't know any blueprints or code yet because I just moved from unity but even without that knowledge the amount of stuff that we have managed to create is ridiculous so if you or anyone else you know is interested in being a game dev but you're just afraid of wasting your time feeling dumb or lost just send them this playlist and you might be surprised with what you can accomplish as a basic 3d artist that being said over the next few days I will be uploading all of the stuff that I've created on art station and unreal marketplaces I've tried putting up some small packs like sparks and dust on the unreal market but they said the packs were too small and really weren't allowed so what I'm gonna do instead is put all of the small individual packs on art station and then put the big combo pack with everything together in the unreal market so if you just want one of the effects that you saw in the previous tutorials then you can find it on my art station but if you want to wait and get the big pack that has everything together you'll be able to find it on the unreal marketplace in a single bundle and if you don't want to spend any money at all the tutorials with the information needed to create everything I do here will stay here on youtube in the unreal playlist absolutely free so if you would rather learn this stuff yourself and spend your time instead of money that's totally cool and I completely support it the market stuff is really for people who just want to save time but if you just want to rebuild it yourself absolutely go for it and have fun but yeah this ends the introduction to the unreal series thank you so much for watching and as always hope you have a fantastic day and I'll see you around