 Hi guys and welcome back to another episode of our VGC 2019 battle series. I hope you're all having a great day We kicked off yesterday again with this cure on white team and we're continuing on with it today We made some big changes from last week And if you missed any of the episodes from yesterday or last week up here click a card in for you So you can go back and check those out, but just to recap the team before we get into anything today We've got the cure on white. We've bulked it out. We've still got the isinium z on it We've given fusion flair over the icy wind that we weren't using we've got the icy wind elsewhere We've bulked out the sogaleo as well Changed up the set a little bit drop the knockout give it why God and protect there We've got the incineroar in for the arcanine and it does really give the team a lot more overall support than the arcanine Wands which we saw in yesterday's episode got the tapu finny now again We've switched that up for the tapu lele give us the missy terrain support against status attacks and things like that It gives us icy wind support light screen support We've got on there nature's madness Which is a really nice option as well as haze just to get rid of any boosting options from the opposing side of the field got night We go it's gonna be the more interesting Pokemon here And really I think pairs super nicely with the cure and white and hopefully we can test that out a little bit more in today's episode And the Serena hopefully we can bring that today because that gives us that priority protection Tapu lele was and a grass type option against Kyogre that had been given us so many options as we've been seeing over the last week with this team So without further ado, let's get into it today Let's crack some music on and As always if you enjoy the content guys make sure to leave a like on the video It's just down there make sure you do subscribe to the channel as well So you don't miss any of these daily episodes as well as our guide series and all of our other content We have VGC related on the channel. We'll kick off with elite for music today. Why not and Hopefully it doesn't take too long and like magic someone from South Korea as I've first upon of the day So let's get straight into team preview And we've been granted our wish we want to come up against Kyogre to test this team out and we've got one So we've got Kyogre Park here as a stricter pairing here We've got Incineroar and Togodemara to fake out support Pokemon here one with Intimidate one with lightning rod Luckily, we don't have anything on the team with electric I don't know if that's lucky or not But in this situation it is we don't need to worry too much about that lightning rod on the Togodemara We've got another steel type in ferrathorn that can cause us a lot of issues We really need to make sure that we are dealing with that well So my opponent probably look to cover a win position with that thing But with the fusion flare now back on the cure and we've got at least a better option to hit that as well as Sinoro and the Soga layout and then crowbar as well It's gonna be another speed control option for my team with the tailwind there You're probably looking at trick room on the park here tailwind on the crowbar Superfine is gonna be a little bit annoying because you're gonna probably see that on the crowbar and potentially on that Togodemara as well It can just half anything on our team and take us down to a real K.O range. So what are we gonna do against this sort of build? I think Tappofini is really nice here for just general support options, especially with that light screen So I want to lead off with it And in Sinoro is gonna be very key I think even though there are two big water types on my poison side of the field and but the just for that ferrathorn for the Intimidate support as well against the Incinero Togodemara And ferrathorn is gonna be very nice. I'm gonna bring Serena And I think I will bring Soga layout as the last pick here and bench cure I'm going into this first one Cure and could be nice because it saps up those water type attacks really nicely from things We can't really hit Kyogre for good damage back though. That's the issue We can do a lot of damage to the Palkia, but again, it's just neutral if we're hitting it with the Z move Maybe the other options on the team will kind of give us a bit more support So we're seeing crowbar Palkia come up from my point here. I Think the big thing here is if the crowbar denies us The light screen, but if it wants tailwind set up it has to Has to taunt us so it can't tailwind and taunt at the same time So we're gonna get one off and at least we'll be able to fake out this opposing Palkia Which is quite nice for us going into this first turn and the light screen is gonna be so beneficial for us here and Could snarl as well, which is kind of tempting but I can't risk this Palkia being able to attack Because it could just attack straight into the incineroar with something like Hydro Vortex take that out of the game straight away Makes it very difficult for us to come back from because we need it so badly for The pherothone that my opponent probably got in the back. So there's a superfang straight out Not hanging around just into that type of thingy here But we are able to get this light screen up which is so so beneficial for us right now And we can go for a nature's madness of our own this next turn And I think Do we want to do that into The palkia and just you turn out onto it. I think it's not a bad option I could Icy wind as well, but at the moment getting damage onto things and if they do set up a Tailwind it kind of overrides the use of the Icy wind anyway So at least getting damage onto stuff. It's a lot more beneficial for us then They're not having it and I'm just gonna you turn out onto that palkia here So there's another superfang this time into the incineroar And there's the z move like we say it's gonna try and set up that end game Against the for the pherothone to come in but as long as you've got So go Leo. It's not the end of the world And we have burnt the z move from my opponent Maybe we could have brought Serena in here Poor incineroar We'll get this nature's madness. It does connect which is good because otherwise that would have been not so good And take that pocket out about 50% health now. We've got Serena Also go Leo I'm gonna bring Serena in I think Because we got heel pulse on Finney that we can make use of And the power up is gonna be good for getting the palkia now and we can Icy wind Power up I think Because type of finish should have the jump after an Icy wind onto this palkia as long as you don't see it Um Okay, we're gonna see incineroar coming I'm surprised we haven't seen the Kyogre at the field yet, but I guess you want to get rid of the things that really cause The Kyogre a lot of issues like the Serena So we'll get an Icy wind off flip into This incineroar, which is not going to do very much damage at all Maybe put it in range for a super power. Maybe I'm gonna go for another Icy wind and I'm gonna bring in so go Leo now And I'm kind of hoping that we don't see a fake out into the Finney But it's more likely that we'll see the fake out into that slot than anything else But the Corbats just chipping us out. It's just more annoying right now than anything else. We're gonna see a tailwind We do get an Icy wind off Hopefully you don't see a U-turn. That's that's kind of what I'm expecting from this incineroar right now It hasn't faked out Because of the Serena on the field as well doesn't make sense that it would go for that and just a flare blitz Okay, not ideal procanacitris berry and we can heal pulse I saw the Leo in super part the incineroar Because of the two Icy winds it over right. Okay here it's coming out All right I mean we still get the incineroar because it just overrides the speed drops already and we'll get the heal pulse, which is nice And hopefully we still got the light screen intact It's run out. It's run out. It's gas is gone Coyote guard imagine come hit the field now Do you have white god though? And the z move has been used So we could go for another Icy wind or we could just nature's madness I think nature's madness into the coyote and white god. It's not a bad play here Gives us a little bit of protection against potential Water spout that's coming out from the coyote going if we can get an h's madness Then it really does hinders ability to just chuck those out at us. I'm gonna see a brave bird now On the crowbar. Hopefully this is not enough to take down finny. It shouldn't be just prokaberry. I would imagine Yeah, and hopefully we see a water spout Yeah, okay, that's good. So the white god really helping us out here And we do hit so that's huge for us That is really helping out massively Now, I think we Icy wind I think we could light screen as well like light screen is going to be Super beneficial for us if we light screen and Sun steel strike this crowbar now The coyote are switching out. Which is really good for us parking here in the field Indicating that the coyote might be scarfed as well. That's a big indicator. They're switching out if it's locked in there So I'm gonna see the super fine. It's a sogaleo now. We should be able to remove the crowbar Get a light screen up, which is super helpful like more so for The type of finny than anything else really. Oh, that's not actually enough. Wow, okay That makes a big difference. I think And the tailwind does pitter out now. It's all about this crowbar being able to I think I need to protect Sogaleo Icy wind here. We're gonna see a tailwind for sure from the crowbar But we need to Yeah, it's difficult now. It is really difficult. It's always going to be difficult anyway. I think this match up, but Let's see. So there's the hydro pump into Sogaleo. We get the Icy wind. This should be enough to take down the crowbar Crowbar's such a good pokemon as well. You can see it's really utility here And the pocket we do get Icy wind onto Might be worth this next turn Hmm. I don't know Because we could bring in Serena Hasn't had this berry procged yet. I don't believe Um, you know, nicely wind Because you've got to think that we're going to see a hydro pump into that Sogaleo slot Just whether we can preserve tap of finny long enough to make use of these heel pulses So there's a hydro pump. It's into taboo finny The support option there. So we're taking that sapping that up pretty nicely Skulled coming out into Serena. Hopefully this just pox of berry Yep, excellent. So It's putting us in better positions going forward. And if that is scarfed coyote We just need to sol out this tailwind now The park is slowed down so much The Serena should be able to take a combination of attacks Um, we could go for one more Icy wind to be honest and just protect Serena this turn And then that kind of closes the game out for us. I feel from that point But the the thing is it's not scarfed coyote because It could be specs as well, I guess but it's going After the park here Now we should be faster than park here now with the tap of finny so we could heal pulse Serena the rainbow stop which gives us a lot more benefit. Um, yeah, so he'll pulse Serena and power up coyote and my opponent for fins so Whoo, that was difficult But we managed to get through all right and come out with a win So that's quite nice for us to show and that we can Maneuver ourselves around the board enough to do it It never felt easy though one point and that's the thing that we want to be trying to identify going into these matches easy win like easy ways to set up to put ourselves in Beneficial situations where it felt like we're kind of eakin out every turn Everything has to kind of fall right first in those situations But tap of finny really showing against especially that build that it's it's really its place is kind of warranted um We look at the comparison to taboo lele then I don't think it would have done near as enough Um as much work as what the tap of finny did there with the light screen the ic We're in the natus madness and the heal pulse as well all coming in really beneficial for that pokemon there so Um very good for us to to take forward And we'll go on to this next one. Hopefully it doesn't take too long to find an ex opponent Um and just like magic the girl not getting the highest rating opponents at the minute Which is a little bit sad, but hopefully as we go on through the week We'll get bump into a few more higher rated players So we'll get into team preview here We're going to see groud on tap of coco zernius incinero ferrithon and tornadoes for my opponent here So we've got the restricted combination of groud on zernius very common and popular call that we're going to see in the moon series And a very strong one as well. So it'll be a good test for ourselves. We've got two Restricted on our side of the field to kind of match up well It's just about managing our board positions well enough to really deal with the threats like suga lele deals with the zernius Very well, but it's threatened by the groud on curium deals with the groud on very well But it's threatened by the incinero So it's like a double-edged sword and it's just about who manages things better I feel We've got some important casts of incinero tap of coco tornadoes and ferrithon like we've said the Incinero for us is going to be very important I think especially for that ferrithon the intimidate for the groud on particular and the poison incinero So I do want to bring our own incinero for sure um We probably want like nilego is actually really good here outside Yeah, I'm going to bring nilego does really good against the tornadoes the incinero The tap of coco can hit the groud of good damage the zernius for good damage um So we could go down that route I think we definitely need suga leo and definitely need curium as well So I think those are the four will bench finney and serena for this match and Get into this one. So good luck to my opponent Hopefully it's another good game for us today going into this This curium build I feel confident by the end of the week We're going to have a really good build, but it's just getting to that point and doing it in a limited number of matches It would give ourselves time to kind of build the team and finish and polish it by It makes it a bit of a harder task because normally you'd have a lot longer period And you can play a bigger range of matches to kind of test everything with whereas we've only got maximum Um 10 matches to test and polish and finally finish a team with but hopefully we'll get something in place It's good for us to take forward. Um, but Otherwise it will let we can we can tweak it going forward in future streams and things like that So we've got tornadoes and incinero coming out for my opponent here I'm going to see timid cycle first from the opposing incinero onto our incinero Um, so kind of indicates that they're faster than ourselves. Um, we could just burn fake outs here We're probably going to see um a tailwind setup from the opposing incinero and best case scenario. I think it's just Just denying them that I don't really want to lose our sash just yet because of how Important that sash will be if ground on comes in and we need to be able to take at least one press of his blades To be able to knock it out. I'm going to say fake out into an illegal and we'll just be able to get fake out into the opposing tornadoes So we can like here's the thing here's the thing We can get rid of the tornadoes now if we want to Get a beast boost, but we will we will likely See a tailwind setup and we will likely see The ground on coming which could be bad for us, but I think what I'm going to do is You turn out on seeing scenario and I'm going to go for that power gem and set up because if we can get so go later in And we got access to white guard. It gives now you a little bit more protection With a beast boost sludge bomb will be taken down The zernius And we are just going to see the ground on hit the field now. Okay tailwind from the tornadoes Which kind of indicates if the tornadoes goes down will probably oh, okay, it's just going to protect. It's fine So now this gives us the opportunity to switch into cure and white Which now is a way for us to Protect an illegal get rid of the ground on and get rid of the tornadoes at the same time So this doesn't work out too bad. I'm kind of covering bases by by making these turns Turbobleeds such a great ability. What a great name for it I will just pull the trigger straight way on to this ground on because I need to get rid of it I need to protect an illegal and I want a power gem Like I said, one of the things we could see here could put us a little bit behind going into the next turn is Protect on ground on and then the tailwind on that tornado is there Um it would set up a situation where the ground on Well, okay Is in tailwind with fake out support next to it I'm probably going to see this play out as a tailwind here from the tornadoes. There we go. I'm going to waste that same move That's not bad though I mean we get the beast boost which is pretty big for us here And we can always go for blind blizzards if we want I wouldn't have not seen the damage of this into incinerole So I'll be interested to see how much this does not expect me to do a lot But it does surprise me even on resistive pokemon how much this this z move does damage wise onto opposing targets So let's see it's very powerful We aren't as strong as we previously were I mean that does some nice damage. That's like nearly half health to an incinerole that resists it. That's crazy It's just a ridiculously move Okay, so the ground on now coming in Um tailwind is up Ha, we could go for a few options here. We could go for a fusion flow. We could just double protect as well Um, or we could bring in incinerole I think it's probably better to bring in incinerole get and intimidate onto opposing ground and we've got fake out Then supporting us the next turn So we can fake out the ground on power gem that incinerole get another beast boost and then that grass Not be more than enough to take down the ground on the following turn um We could potentially lose incinerole here though. That's the issue But I'd imagine a fake up from the internal into iron syndrome now But now you go putting in a lot of work with these support options next to it And there's a fake out and then just a press miss blades now iron syndrome should take this on minus one But he avoids he avoids the attack, which is excellent Um now I think we fake out the ground on and we power gem Incinerole I don't know if incinerole, uh, I don't think we'll outspeed the opposing incinerole, which is Yeah, it goes snow. Okay. So getting rid of our beast boost But I mean we're going to be able to get this back because we should be able to Knock out the opposing incinerole even with that minus one because we already were plus one than I illegal Yeah And I imagine the zernius is the last pokemon for my opponent But the beast boost. Okay Unless he's too scared to bring the zernius as much we do have. Yeah, it's a ferrithorn Hmm. All right. Well, I mean this isn't too bad either Because how many turns of tailwind have we got left one? um The press miss blades miss for my opponent's pretty pretty annoying. Uh, I'm just going to protect Now illegal here and flare blitz I don't really worry too much about the flare blitz and incinerole going down for that ferrithorn because we've got fusion flare On our cure them in the back that can come in and just obliterate it When we so choose to So we just need to start this tailwind turn and then we're done and it's all good But now illegal really showcasing its ability to do so well here See the press miss blades again and it's going to hit into the incinerole this time This will proc our berry gives us like an extra turn really. Wow. It actually takes us down Poof. I did not expect that That is strong Hmm sunlight does fade now tailwind pit us out Um, let's bring a curem Like I said, plus one grass knot on to ground on should be enough to take it down Do worry slightly if it is but I mean curems not going down to a press miss blades either way fusion flare We'll get the ferrithorn and grass not should get the ground on so we should be able to lock this should He says there's a grass knot. Can we get the ground on? easy easy Natalie goes just a boss In other words another beast boost will probably go down if ferrithorn somehow survives this fusion flare here But I don't think it is going to be able to As we see this should pick up the knockout there and very good game to my opponent and a nice Win for us today. So this has been a good episode for us today. I feel Um, we've managed to kind of Eek out a win in our first game today and then quite convincingly eek out a win here So that's very good for the team and like I say, we might make changes tomorrow I'm going to append on hearing some suggestions from you guys But I feel like I might want to just take this team for like one extra day Two more matches to see how it gets on before we change anything And then it'll be big hectic changes for thursday and friday But you never know as we might only need to make one or two changes to make this a really good build by the end of The week, but we'll see what happens and keep your comments coming and suggestions coming as always I do appreciate them so much guys, but Like I said earlier on in the episode We are running a competition at the moment for flinch clothing comm and it will run till the first of march This year so you got there till the end of february to enter or you need to do to enter to grab all of these Lovely hits of merch on your screen right now as head over flinch clothing comm And scroll down enter our mailing list is on the home page So just navigate down that enter your details sign up to our mailing list And you will be automatically entered into a prize draw Which we'll be doing live on the channel on the 2nd of march and giving away one of you lucky people Or three of these new t-shirts a nice snapback cap and a nice water can to keep you hydrated at events And out and about in general so good luck with that if you do enter I look forward to hearing your comments guys. Thank you so much for tuning in. Have a great rest of your day And I will see you all very soon. So until then take care of yourselves and bye. Bye