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Published on Oct 11, 2007
Video of an unreleased Saturn prototype.
Major Damage was developed by the US division of Capcom. In the game you control Major Damage himself or his sidekick (Carnage), shooting your way through 16 action packed levels. Various power-ups can be picked up along the way, such as med-kits, missiles and rapid fire. Major Damage can aim in all directions (much like Metal Slug) and can perform the art of rocket jumping. It is been said later stages included vehicles for the player to enter.
All the game's characters and most of the background detail were created with Silicon Graphics workstations, which give the game a typical mid-nineties look. Most of the backgrounds are interactive in one way or another.
Major Damage can negotiate drain pipes and overhanging platforms like a monkey bar while still being able to shoot around. Other elements include stairs (the collision detection of them is patchy) and spiked balls which need to be shot.
The disappearing of the main sprite after being hit is down to my video capture card. (sadly)