 What we wanted to do was, we wanted to build a library to make development easy for developers. For example, if a developer is developing a game, that's what we tried to do. He is developing a game, and we wanted the seeking part, with the users, the players. We wanted to make it easy, without the use of the product, that's what we wanted to do. We thought, LifePay Direct was the solution. But, actually, we were searching for the information about DirectWay Paint. But, we have lots of shortcomings. For example, it only supports devices with Android version, about 4.0. What we want to do is, we want to build a library with which users can connect with other users. You can create a group, as simple as creating an object. There should be a single function with which you can create a group. The other users in the network should be able to see that this user has created this group. If he wants, he can join this group. They can also see the other groups created by the user. These kind of services are already available in the satellite. We are trying to build the whole thing decently. Without the use of the internet, we want to give the users, that's what we are trying to do. What you said yesterday? What they did was, they just provide video streaming between users. We are trying to bring a whole new range for the same theme. That's what we are trying to do. So, as I said, we still don't have a clear idea of how we should proceed. Now, we are much more clear about how we were yesterday. What we are able to do is, we were using direct method, we were able to establish connection and send messages. But as I said, it's not enough for what we are trying to do. We will be doing custom coding to present the communication between the devices. It need not be limited to the entire devices. Without framework, it should be possible that all the devices which support Java should be able to communicate with each other. And it need not be limited to just gaming. It should be possible if a developer wants to create a game using a framework, it will be providing a class for gaming. Gaming has a specific set of... What do you call it? It has specific functions, calls and everything. All libraries should be able to take care of them and differentiate between the applications. For example, we can also present a video calling and making calls and all. Because the reason is support Java. So, basically, I just wanted to... Can you use the zoom button for me? The Android screen. There's a zoom button on top. I didn't keep it in the full screen actually. This is the basic UI we just needed to showcase. Initially, the first version, what we did was to set up the connection stuff, which will take care of the connection part, how you connect to the two devices. Let's say I have my own device and he has his own device, and both of them, as of now, we are using this Wi-Fi Direct, and we are still going to find out where we can connect directly to the Wi-Fi screen. So, from this screen, you can directly enable your Wi-Fi addressing Wi-Fi, and then switch on the Wi-Fi. For this demo, I need two devices, which will use this. So, this mobile also has the same application, which you have seen on screen. So, I'm just clicking on the discover peers, which will actually try to discover who are all the available peers. So, you can see this is the device that got captured here. And when I actually try to connect to this device, from this screen, you'll get a request here to connect this request. So, this is where you will actually connect to the connection part of the game, as the whole area, initially, where we started is to create a multiplayer game. So, this all, and this everything will generalize in a common API. Like, as of now, we did a lot of internal coding, which will take care of the individual connection patterns and all. So, what we do is that, we make it like an outside common classes, like common objects kind of stuff, and they can directly call this, and everything will be taken care of. It's like a library. So, once we accept all these server connections, so the client will be able to connect. So, you can see automatically update here. So, connect it to the host, so that address got connected. So, there is a thing we were able to achieve within this time, actually. So, we still need a lot of research to be done. And because it's like, we want to extend it as a general platform, we need to do a lot of research on how we can generalize it, actually. Because our aim is to make it like common thing. So, we are doing a lot of research, actually. So, we are hoping to have any ideas on how we can take it forward. Questions? Any questions? Okay, thanks a lot.