 Hey everyone, welcome back to Nintendo Prime and this morning, we'll get to some news and stuff later, don't worry, we'll have a news video like we usually do, but I wanted to talk about it, it's a piece of news, but it's causing a little bit of controversy and I find this to be interesting because this isn't anything new and I'm not sure why anybody cares. In case people aren't aware, Ocarina of Time or Ocarina of Time, I'm not really sure, is it Ocarina or Ocarina? You guys let me know down in the comments. This game is on the Nintendo Switch Online servers through the N64 app and it is obviously one of the most popular games of all time, most well known, highest rated. It's also a game that is speedrun, maybe more than any other, Mario 64 is up there too and there's a number of titles, the speedrunning community is rather interesting. A story broke a couple days ago, this actually was written by IGN saying the speedrunner has beaten Ocarina of Time in under 4 minutes, which is really cool. Ocarina of Time, by the way, the version that happens to be on Switch, they're not just talking about speedruns in general because people have been speedrunning sub 4 minutes on Ocarina of Time for some time. Now, what's interesting isn't so much the news itself because even though that news is incredible, people's responses, one, not knowing what speedrunning is, and two, making some very judgmental statements that show a fundamental misunderstanding and also put our mouths and our minds and our opinions in situations where frankly they don't belong. Now before we get into this, hey look, I want to get this video to 1000 likes. If we can get 1000 likes on this video, a member from our comment section will win a $5 Nintendo Switch eShop gift card. Beyond all of that, we do have a general giveaway going on for the month of November, we call it Prime Giving because we do celebrate Thanksgiving in this household. So one lucky winner just for being subscribed to the channel, just got to be subscribed, will win a Switch OLED bundle so you don't have to switch OLED in it plus some other items that we'll reveal a little bit later. Beyond all of that, the winner can also choose a charity of their choice for us to donate $100 to in the spirit of trying to help out people in need this holiday season. So thank you guys so much for all of your support and all that, and let's get right into this video. So I still don't have my laptop here right now, so yeah, you used to get the blink TV behind me, but I don't really need it. Everything I need is right here on Twitter. So first off, I retweeted out, you know, this, this, a speedrunners beat knockery time another four minutes by IG and I retweeted this, I think yesterday. And I said, I sort of want to make a video on the replies of this because so many are getting mad at someone speedrunning and I haven't covered speedrunning in a long time. And I feel like a good place to start is with Loki here who responded to my thing and said, I don't understand how you call it speedrunning when you literally just memorize enough game breaking glitches to break the game into end credits. I'm not mad. I just truly don't understand. How is this not like cheering for hackers in an online shooter? I'm honestly curious, not mad to understand. I need some explaining. So I want to explain basically the basis of speedrunning here in general. And no folks, I am not a speedrunning expert. I have attempted to do speedrunning many, God, over a decade ago, but it just wasn't my cup of tea and I wasn't enjoying it. But for those that do more power to you. So first off, let's not compare speedrunning the game like Ocarina of Time to cheering for hackers in an online shooter. Because there's a couple of key differences here. One, them speedrunning the game doesn't affect you. See, the reason that we are not supportive of supporting and really, you know, hey, ooh-rah-rah, hackers and online shooters is because the hackers and online shooters are affecting other people. See, when you are a hacker in say Call of Duty Warzone and you're getting automatic, you know, snipe headshot kills through a bot, you're affecting other people's enjoyment of the experience. You're gaining an unfair advantage over others that ruins the overall intended experience of the game. Now, you could argue, well, by people speedrunning this ruins the overall intended experience of the game. The key difference is the only one experience in it is the person doing it. Me speedrunning Ocarina of Time doesn't change your enjoyment of Ocarina of Time, right? But if I'm playing Splatoon online and someone's hacking in Splatoon 3, they can affect my enjoyment of that gameplay session even though I'm not the one hacking. So that's the big key difference there. But why is it called speedrunning when you're just, you know, doing a bunch of game-breaking glitches? Well, for starters, these game-breaking glitches, you know, Ocarina of Time game-breaking glitches have been around for a long time. But the reason that this is still considered speedrunning, because there are, by the way, different types of speedrunning. There are no glitch speedruns. So for, like, Loki, in case you didn't know, there's a bunch of different categories in speedrunning. There's any percent. There's no glitch. There's, you know, certain things, certain glitches that are allowed but not allowed. So there's a bunch of different ones. And obviously a sub-4-minute run is probably using any percent, which basically means anything possible to get to the end of the game. So there are speedrunning categories that fit your criteria of a speedrun, which is just not glitching out the game. But why do glitching the game count as a speedrun? Well, because it takes a lot of skill. Believe it or not, not everybody can perform the glitches at the right time. In fact, sometimes there's a lot of RNG, even with glitches in Ocarina of Time. There is some RNG that can affect the speed of your run. So the whole point is obviously, from the moment you boot up the game to the end credits, what's the fastest way you can get there? And yeah, glitches are the fastest way you can get there in general with most games. But it takes a lot of skill, and it takes hundreds, sometimes thousands of hours of practice. I know several people in the Zelda speedrunning community, or at least I used to, and oh man, I've interviewed a few of them. It takes them, I mean, they're dedicating it like it's a full-time job. That's how long it takes to get good at this. So people always think, well, you're not spending a lot of time playing the game. Actually, they've probably played the game forwards and backwards more times than you can even imagine so they can maximize their runs and perfect the glitches. There's so many mistakes that get made. Most runs, a speedrunner does, gets completely tossed out before they even get to the end because of those mistakes or because the RNG factor of certain glitches didn't work out in their favor or they messed up the exact button combo or messed up the frame timing because a lot of glitches are literally specific to timing frames, which, good luck, most people can't catch the right frame to do these glitches. I'm telling you, the insane amount of practice it takes. So the type of speedruns you might prefer, Loki, yes, they do exist. They're just in a different category. But again, he's not someone I want to focus too much on. That just kind of gives an explanation of why it's considered a speedrun because you're still going as fast as you can to the end of the game. You're just doing certain things that a lot of people can't do because they're difficult. Now, go into the IGN tweet. We'll just focus on that because going to IGN's website and reading the comment section is a bit of a... It makes Twitter look like a friendly place. I don't understand. It's like, just looking at some of these comments, glitch speedruns are as bad as the shit levels in Mario Maker 1 and 2, low effort and not fun to interact with Cezarl-100% cotton. I don't understand that remark because what they're saying is that, one, it's a low effort, which they're not. They're extremely high effort. It takes so much skill to do them. It shows a complete lack of knowledge of what it takes to be a speedrunner. And then not fun to interact with. Clearly the people doing that are having a good time. There's a lot of passion around the idea of speedrunning. So while it's not for everybody and to you it might not have an appeal, clearly the person doing it is enjoying it. I've seen several speedrunners really happy even if they can't get world records. Really happy with their runs and doing them on live stream even and really enjoying the interaction with the community after the run is complete because oftentimes they're so focused on the run they can't interact with the chat but then when they get to a point where they mess it up and they have to restart or they get to the end and they log the time then they start interacting with the chat between runs. So it can be really entertaining for a lot of people. Hello, awesome games done quick. There's literally an entire streaming event in the video game space built around doing these games as fast as possible which involve glitches. So like clearly there's a huge audience out there for doing these types of speedruns even if they're not entertaining to you. So Salvation OG responds and says it's not beating the game if you take shortcuts. So obviously people are going to have their personal opinions on what counts as beating a game but like a lot of games have shortcuts. As an example, does it not count as beating Breath of the Wild if once you get out of the starting area you go directly to Ganon and win? Does that not count as beating the game now? You can argue that's different because that's an intended mechanic of the game. The game allows you to do that. But look at, you're skipping basically a vast majority of the game when you do that. So by definition that feels like a very similar thing. So I honestly don't understand that complaint. Again, your personal opinion is that it doesn't count and that's fine. There are speedruns by the way. There's 100% speedruns where you have to 100% the game without glitches. So there are, you know, the kind of runs that you're into but why are we so judgmental of the way people play? I feel like that's my general response to all of this is why do we care how other people are playing the game just because they don't play it the way we want them to? I do not care how you play your game. Heck, I don't care if you're playing it on an emulator on your computer. It doesn't bother me one bit. It has nothing to do with me. If you hacked Age of Empires 4 and are playing it for free, what does that have to do with me playing it through Game Pass? Nothing. If you're someone who is speedrunning your way through Echo the Dolphin on the Genesis app, on Switch, and you're breaking the game to do it, how does that affect me? It doesn't. You're allowed to enjoy that experience in the way that you want. Just like I'm allowed to enjoy it in the way I want. So why do we have to be so judgmental of how other people choose to enjoy games? Who are we to tell others how to have fun? See how dumb that sounds? Imagine trying to tell your child what they like and don't like. I have three children. Good luck telling them what they like and don't like. They know. Other comments. Why Rush playing a very good game and then this one person responds. That was by Daniel Hewitt. Who sound violent? You seriously think speedrunners don't have casual play-throughs first? Because they do play the games they run and they continue to speedrun these games because of how fun they were. Which, bam, that's a really great response because speedrunners have played through these games more times than you can even imagine. Speedrunners for Breath of the Wild, as an example, have probably put in well over 50,000 hours into Breath of the Wild and I have so many completions including on Master Mode that it would make you sick to your stomach how much time they've spent with the game. But it's the love of the games that makes them want to do it. Again, speedrunning is not going to be for everyone but the ones that do it, they really usually love that game and know it backwards and forwards and already have experienced all the things that you're acting like they don't experience because guess what? You can't be a speedrunner without experiencing it and you need to master things to a certain level that's beyond standard gameplay and you can't do that without essentially playing through the game many, many times. That's beyond the fact that you also have to perfect your runs. Alright, glitching and breaking the game isn't speedrunning. Sorry, says Anon Stark Expo and quite a few people, 492 people liked this comment. One responded and said both are. If the glitches get you that worked up, it's a good category for doing it without glitches with what I explained. Any percent and then you have glitch lists. So there are different categories to speedrunning so why are we so judgmental of this category? Who cares? Again, if you don't enjoy it, okay. But why can't we let people enjoy things that we don't? This would be like me saying screw you guys out there that think PlayStation 5 is the greatest system on Slice Ride. It barely has any exclusive games. The big games are all pushed the next year. All of them are also being put on PlayStation 4. You guys are all idiots for loving PlayStation 5 and thinking it's the greatest system of all time. Or, or I could go, hey, you know, I'm really glad that you enjoy a platform that I happen to not enjoy as much. It's okay and I respect our differences. Why can't we be more like the second version there? Why do we got to be like screw you, you're dumb, look at everything my system has, your system sucks? No, they're okay to enjoy their system and you can introduce the things you like about your system and you very well can give the opinions on the stuff that you don't like about theirs, but we don't have to be judgmental of them and their entertainment choices. It's like telling someone, oh, I really like using Netflix. Yeah, screw Netflix, I'm a big Amazon Prime guy. I can't, I can't support the big red. Forget them. They put up that Dave ship. Okay, cool. And I can counter with really crappy things Amazon has done. Bottom line is who gives a shit? Stop being so judgmental of others for enjoying a platform or a game or a way of playing that you don't. Man, some of us like to go skiing. Some of us like to go snowboarding. Some of us like to go sliding or tubing. Some of us really hate snow and can't do any of that stuff. Why does it matter? Moving on, speed runs that involve glitches or anything like that I don't care for. Again, that's just a personal opinion, nothing wrong with that. Have that personal opinion. Literally everyone in this thread, this comes from Mophish Kwegeir's guy, he put up a Sonic, a Sonic meme gift. And it says, let me see here, I'm waiting for the restart. Pertasonia to elevate the alternative sexual archetypes of the marketplace. The fastest hedgehog. Shadow, what the effort you're talking about. You're a beta male Sonic. You can't catch me in the fastest thing. So, yeah, it's funny. It's just a bit of a funny meme. This one says, I'm surprised people hate speed running because I'm realizing it's the same crowd as I hate when other people play on easy mode in a game they bought. And that's another thing too. Another common thing in games is that, hey, if you're playing this on easy mode, if I told people I'm playing, there are some Age of Empires hardcore fans that if I told them I'm not playing on the hardest difficulty, I'm playing on what the game deems is the intended difficulty in the campaign. I'm an idiot, a scrub that doesn't know anything and I don't deserve to be playing this game. It's like playing Dark Souls on Harder trying to play it on an easier mode. People have this opinion that the game should be played this one way and if you play it in any other way, including on easy mode, your opinions invalidate it. Now, I will note when it comes to reviews, I would say there is something to be said about what difficulty mode you're playing on, but I will say I don't care what difficulty mode you're playing on for your review, I care that you notate what that difficulty mode is. So if you go into review and there's an easy, you know, medium hard, you know, extreme mode or whatever, and you play it on easy as a reviewer so you can beat the game in a couple of days, but nowhere in your review do you tell people that's the mode you played on, that matters because that mode could frame your entire gameplay experience with the game. So it needs to be in context of what you experience and if you don't give that context, then I feel like you're making people, because they're left to figure out, hey, what the heck is he talking about? This game's not out yet. Is this what hard mode is like? Is this the extreme mode? Is this just what the normal difficulty is? Or is this easy mode? How do we know what this author is playing? And sometimes they don't know it and that's naughty on them. But this gets back to a general conversation point that people are allowed to play games for any damn reason they feel like. Seriously. Unless it's impacting somebody else, I feel like there is a moral line you cross when you are hacking in online games that affect the enjoyment of others because you're ruining the experience of others just so you can gain an advantage instead of just getting good at the game. It's like an excuse to not get good. It actually says more about the character of you as a player and as a person that you're unwilling to put in the time to get good so you're going to rely upon having to hack the game to gain unfair advantages. Yeah. If I picked up Call of Duty Warzone, I don't expect to be as good as, I don't know, Dr. Disrespect one of the best players of that game and one of the best FPS gamers out there. I don't expect to come anywhere close to his skill level. But I'm not going to get any better by cheating. It doesn't make me better at the game by putting bots on my computer or putting mods and all that, aiming mods and aim assist mods. None of that's going to help me get better at the game and it doesn't level the playing field. It just gives me an unfair advantage and as I get better and better at the game and I'm getting better at the game while using that stuff it's making me get better in an artificial way. That's not good and I have an unfair advantage that whole time. I would rather start by getting my ass kicked and then move up the ranks naturally by slowly getting better through experience. And this is the thing with speedrunning. People don't just snap their fingers and do 4-minute runs of Ocarina of Time. You don't believe me if you've never speedrun before go ahead and look up what it takes to speedrun Ocarina of Time in sub 4 minutes and tell me that you pull it off like that or that it doesn't take you a year, two, three years before you get skilled enough to even do to even attempt a 4-minute run not alone a 5-minute or even a 10-minute run. So long story short speedrunning is awesome there's different types of speedruns are not for everybody but hey, you know what if a news report wants to come out about a new record being set or the fastest time yet on the switch for beating a game hey, you know what take the story for what it is you can voice your disagreement like the one comment respectfully did by saying hey I just don't you know this doesn't have interest to me and that's fine but let's not sit there and trash people doing something just because you don't like it if it doesn't affect you then who cares if the worst effect you had from that speedrun is a tweet on Twitter about it did it really affect you that much maybe you got to spend less time on the internet if you're getting offended over how other people are enjoying a single player game alright folks I'm Nathan and RoboJance from the Ted O'Brien thank you so much for tuning in and I'll catch you in the next video