 As you know today would have been Mantic night. We'd have been at Adapticon, sharing pictures and chatting to everybody and having great fun, a few beers and lots of gaming until late in the evening. Not only that, on the other side of the pond Sharon would have been running Border Conflict, which was a sell-out Vanguard tournament which would have been held at Mantic HQ. Lots of things that just simply aren't possible, but we will not let that stop us. The show must go on. So welcome to finding out about everything, Kings of War. First up, amazing few months since launch. It's a hugely exciting and frightening time since when a new edition comes out and we've been very pleased with how everybody's picked up third edition. Overwhelmingly positive feedback. A few little niggles as you always get with a whole new edition where a few things tweak and there's been some mump trings about fighting war machine armies and little things like that that will be picked up and looked at. On the whole, fantastic. We've got the book out, hardback format, lots of great little bits and bobs. And on top of that, we've also had the Uncharted Empires, which gives those people who insist on using outdated, outmoded armies from strange and unusual places the chance to still play the game, because most importantly is the community and people enjoying and playing Kings of War. So it's been great. Recently we have worked with a wonderful chap over at Easy Army and he has sorted out and we've now got an Easy Army, both free to use and pop onto your army, but also a subscription model, which allows you to save up to 100 army lists and upload photographs and do all manner of cool things and we'll keep building that facility. So Easy Army is underway in playing. The Abyssal Dwarfs the first time. Baddie Dwarfs have ever been done in hard plastic. They are shipping now. They went out first with Vanguard and have been hugely successful there. We've been very pleased with that and that's been fantastic fun and lots of people getting involved. And now the Abyssal Dwarf Army and Mega Army are either shipping now or due to shipping the next couple of weeks and they're sending it out very soon. So keep your eyes peeled for those and let's hope that hard plastic Abyssal Dwarfs on a gaming table near you soon. We've also been in lots of infilling. So you've probably seen some of these fantastic models that have been coming out, not coming out of the Night Stalker armies and Northern Alliance armies and more to come. One of the souls is just around the corner. So infilling, making sure that every unit is available for every part of the armies, for every army. Starts probably with the hardback book. New armies coming out all the time and most excitingly a huge vibrant gaming community that's accessing online tours. So fantastic launch. But what's coming next out here you ask? Well, before we know it we're going to be plowing into a Great Big Kings of War Summer campaign. This has a great big juicy gorgeous book with a story written by Mark Latham. The new characters are coming over their own backstory. The Abyssal Dwarfs are unleashing a load of magic from underneath the Helpy Mountains. So on a gaming side magic is going to be kind of running wild as they've been locking this magic vein and it's going to be blasting out there. And I know some of you have been asking what that number is on the magic users. Well, all will become clear when the summer campaign book comes out. So there's narrative fluff and background, which we'll all be wanting to participate in, read. There's going to be new rules. Generally in the summer book we try out things a little bit quirky, a little bit different. And then we lock them down in the Clash of Kings book at the end of the year if we like them or a finesse them. There's some new magic theme scenarios written by the RC. So there's a couple of scenarios which are magic centric. But there's also going to be a summer campaign and a whole load of narrative play. Now, while I understand you weird and strange tournament sort players, not just like me, like just playing beautiful battles for fun and with lovely terrain and lovely painted figures and so on. And those doubting Thomas's that thought the Dwarfs would never be released a fraction, a fraction of all those that are painted by the quite large fraction. But let's not do that on the details. So there's going to be an online hub for people to log their games. More details coming soon. But as you know, whenever we create something cool, then that gets locked into the history. So this narrative will become and form part of the next timeline and the timeline will keep moving on. So do participate. Your faction might become tougher or stronger or weaker or depending on how they do. One of the other things that's definitely going to inform the narrative, because it's my game and I'll do what I can with it, is I'm rearranging to have a huge, a huge 8,000, 10,000 point battle per side here probably over the weekend of salute. Because we're not going to go down to salute eye, that's just been cancelled, which is a big UK gaming event. So my Dwarfs, Berman's Dwarfs and a few other assorted Dwarfs probably the Studio Dwarfs will be taking on an Abyssal Dwarf army and we're running a narrative campaign. So if you tap into my Facebook or the Manty Games Facebook, I'm going to be keeping updates there where I'm going crazy building terrain for that, adding a unit or two to my army. But of course never finishing the Dwarf army because we know what happens then. There's two reasons I've got more to do. One, if I actually finished my Dwarf army, something catastrophic would happen to the world or me or something bad because it's just after eight years it simply can't be. And exciting stuff. Some of the other things with the summer campaign, we're also going to put out these fantastic and useful template measuring sticks so that you can measure exactly your range distance. Obviously Dwarfs would never move that far, but you know, you're from to there. Those are coming, your tokens with these lovely images so that you can really see what they are matching up. So great set of lovely beautiful tokens and your art there for you 45 degrees. So great cool things like that coming out alongside our huge big summer of fun. Next announcement saddens me greatly, but under duress and pressure, I've given in to Rob Goblin, King of the Berman. Do make him dress up as David Valway from Labyrinth sometime soon. But we can announce that we have hard goblins, hard plastic goblins on the way, updating the old sprue, these look absolutely gorgeous. We always loved our aesthetic. I don't know if we pulled it off well enough with our last plastics. So we have now updated the plastic sprue. You can build sharp sticks, rabble and splitters. I don't know what they are. As far as I'm concerned, they're just units that you can kill by by the droves. So green skins that die. There's new mounted hero miniatures, the whizz, the flag it, the big it mounted looking absolutely fantastic. Some beautiful, beautiful sculpts coming there. They'll be coming out in resin and there is indeed a new dire armor featuring a named goblin wizard. A whizz as they're known. And some gauntlets that will play a key part in the summer campaign. A limited edition rising piece coming out. So good fun for all things and green skin and hokey nose. Now the dire armor is actually a goblin versus a something. I can't really say what the something is, but they like cheese. They've been slaves of the Abyssal's Wars for quite some time and go eek, we have them in the warpath universe. They might be coming to Kings of War after all this time. Keep watching. It's going to be a fun, fun, fun year for Kings of War. Thanks everybody.