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Published on Oct 19, 2011
Johan Andersson - Rendering Architect -- DICE, presents "Shiny PC Graphics in Battlefield 3" a talk focused on 5 Graphic Components: Objects, Lighting, Effects, Terrain, and Post-Processing. This is Part 1/5. See below for links to remaining parts.
The presentation was made at GeForce LAN 6 which took place on the USS Hornet Aircraft Carrier, October 14th-16th.