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Project Sol: A Real-Time Ray-Tracing Cinematic Scene Powered by NVIDIA RTX

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Published on Aug 15, 2018

Project Sol: " An interaction between a man and his robotic assistants takes a surprising turn. "
Real-time ray tracing, the holy grail of graphics, is now possible thanks to the NVIDIA Turing architecture and the NVIDIA RTX development platform.
To showcase these new capabilities, NVIDIA created this cinematic ray-traced scene running in real time in Unreal Engine 4. It is powered by a single NVIDIA Quadro RTX 6000 and shows off cinematic-quality rendering in real time.

Learn more about NVIDIA Turing: https://nvda.ws/2PeQtUP
Learn more about NVIDIA RTX: https://nvda.ws/2MRYm0y

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