 Many of you know me from the tileset video I made about the current state of tilesets in Godot. Well today I bring you good news. Every day we are getting closer and closer to having the best tile editor around. Kraut continues working relentlessly on the new editor and he recently posted the second update on the official Godot blog. He made an incredible batch of new features and a very detailed post with animated images to better demonstrate how they work. The best thing about the update is that he also provided a build version of Godot with this new editor so you can try it out. Please remember that if you are opening any of your projects with this custom build it will corrupt your project so make a backup or start from scratch if you want to try. And if you missed the first report it's a little bit shorter but also really exciting so the link is also in the description. I'm really happy with how it is shaping up and it looks like it's getting close to being finished. I look forward to start making tutorials about it once the Godot beta version is released. Sorry for the super short video but I really wanted to share it with you and see you soon.