 How's it going everybody, Datodoi here with a very exciting Dragon Ball Fighters video for you all today because it is what the title says, Janemba has been officially released. Release is in quotes though, just like last time with Goku GT because the only way you're capable of playing this character right now is by either owning the Nintendo Switch version of the game along with the Fighters Pass on there, then you should be able to play Janemba no problem, or if you don't want to go through all that trouble you can go into the arcade mode, play as Captain Ginyu and body switch in order to get Janemba. That's the way I did it in order to capture on my PS4, it actually took a pretty long time for me to get him, but here he is, we got his full moveset as well as how the moves look and just my overall thoughts on playing Janemba, and again I do want to put in this sort of disclaimer that this character is very tricky with his moves, relies a lot on stuff like that, so this character could either get better or worse depending on what player you're playing against, their skill level and of course their knowledge of Janemba as well, but as of right now my opinions are pretty positive and it seems like a lot of other players maybe aren't liking him as much, it's still super early of course, I just thought I'd let you know right away. So a couple things we should mention up front about Janemba, he is a little taller than Goku which means he can be fuzzied, that right away really really sucky for him as it means there will be some defensive situations where you just kind of got to make that hard read if you don't want to get hit, which really sucks. Other than that we should also address the fact that his 2L does not hit low, for a split second when I was playing him I actually had some hope they released two low hitting 2Ls back to back, but unfortunately nah it's just a jab that attacks their feet, but doesn't hit low, I don't know why Janemba got the shaft in that area but it's super unfortunate. And the last major thing that I wanted to cover is Janemba's assist, it is a tracking two-key blast thing that a lot of people seem to have problems with in terms of how bad it is. And it is pretty bad, luckily it does track so I guess that's sort of good but there are some areas where it's just going to miss flat out, you can super dash through it, run through it, jump through it, it's super easy to avoid and because of those reasons people are calling it almost like a Krillin assist. As somebody that plays Krillin that's a huge burn because Krillin's assist is pretty awful. With that said though I'm kind of hopeful that maybe there'll be a situation found where that assist is like really good in one particular situation, you would never want it over anything else, but there is at least a situation where it should be decent. Moving on from that how does Janemba in general feel to play and in my opinion pretty good everything feels really natural with this character, he doesn't have a standard down heavy in the air, but if you play Dragon Ball Fighters for a little while you will have no problem jumping in with this character even though he does do some pretty unusual stuff. His auto combo is also really really good, I love the second hit, really does remind me a lot of Bardock, that sweeping tail that hits him down, you already know that's going to catch a ton of players at weird angles, it's going to be Bardock syndrome, that really shouldn't have hit me, that guy was mashing pulled me back into the corner even though I was on the other side, all of that stuff is definitely going to happen with Janemba, that second hit is wild. Other than that we can go ahead and jump into his special moves starting with the Monarch Blade which is cheap, this move is super cheap, this is the range version of a Bardock Lariat, it's fast, it's a normal slash, you can do it in the air or on the ground, the heavy version in particular is like half the screen and almost instant and you can combo off of it, dude it's cheap, this online is going to be near unblockable especially with some of the other stuff Janemba has, I love this move so far and I definitely can't wait to continue testing it. Mystical Arm is another move that I really like, it is a command grab but from a medium distance it's not like the Piccolo Arm we saw, it does extend out after you make the initial hit though. So this move you can also combo off of if you EX it and I think maybe you could combo off of it in other ways but I'm not too sure yet, all I know is this is a command grab and it is pretty good, it seems a little slowish but again at least online you should have no problem landing this thing or at least making them afraid of the tool. Shadow Kick is another really cheap move where as long as you're in the air and click down triangle you are hitting them with an overhead attack, this is also how you're going to be getting a majority of your sliding knockdowns off of your solo B&B combos with Janemba when you're not at the edge of the screen. So this is something you'll have to remember if you're going to be playing Janemba day one online. Hell Gate is another really interesting move and one that I can't really talk about too much because this is clearly a very setup oriented move, you want to get a knockdown and then go for Hell Gate pressure, try to mix them up, the question is with what though Janemba doesn't have too many good tools for that but you know he does have that command grab I guess or to you know something like that, you're just gonna have to think on the fly, that move is definitely going to need a lot more testing so if you're playing Janemba and you're a lab monster please look into that for me and get back to me because I am way too sick to be doing it. Other than that we also have Dimensional Hole, Janemba's Key Blast Counter, I haven't tested it too much but I assume it's kind of just a throwaway move, not the best in the world, you can also do it in the air though so you know for those particular Vegeta players that are jumping and throwing Key Blast I guess you got that to kind of cover that option. Phantom Shift is Janemba's general teleport, I haven't seen too many uses for it other than dodging some super dashes, maybe getting on the other side of the opponent if that's something you want to do but overall not too important in a game like Dragon Ball Fighters with a crossup protection but it is a tool and I will be looking forward to seeing if and when players use that. After that we go into Janemba's Supers and he has a few of them and one is really interesting, the interesting one is not Rikasha's Claw, I don't know if I'm pronouncing that right but it's not this one, this one is a pretty standard one, this is what you get after Janemba's DHC, he just comes in with a sword, slices them up, it's a decent bit of corner carry but not as much as his other move and basically just does the stuff we saw in the trailer. The really cool special move is the Savage Skewer, the one where he grabs the rock and transforms it. Anywhere from screen that is putting the opponent in the corner, that's a mechanic I thought they were going to save for Dragon Ball Super Baroli but they used it here which is interesting. I don't know, I really love this tool, you're on, you got, you're back to the corner and you hit him with something, you just need that corner carry. Boom, Savage Skewer, you're there. Maybe you go into a level three, get instant corner level three, okay that is crazy, I love that level one super, it makes him super good on point which I think is where Janemba will inevitably be played. Again, you gotta watch out for those fuzzies though, not a great time. Other than that, you got his standard level three, saw this in the trailer as well, you can do it in the air which is nice but overall just a pretty basic level three and that about wraps that up. So yeah guys, like I said, that's Janemba, that's all I could get with my limited time in the arcade mode. Once again, I do want to mention the community is still split, so if I made this sound a little too positive, I would seek out other character overviews. Like I said, I hope you guys enjoyed Janemba, I really hope he's everything you wanted because we did wait a while for him and if he's not, I'm sorry dude, that kind of sucks but so far I'm enjoying him and I didn't even know I was gonna enjoy him that much. Other than that, let me know your thoughts on Janemba down below, let me know which side of the argument you fall on or maybe you haven't even tried him out yet and you're going to now. While you're down there, make sure to leave a like and subscribe to the channel if you're excited for the week of Janemba ranked, I know I am now that I've gotten more time on with him and if you want to watch even more videos to get prepared for that, you can go up top on your screen and click any of the four videos. Other than that, I have been Dr. Doya, thank you so much for watching and I will see you in the next video.