 All right, let's take a look at this here new version. Nice. We like the end That's cool. All right, so looking at this Once you move on next version, I'd be careful not to have the blink and then the head moving down and at the same time I think it's a bit Kind of kind of simple and kind of post-aposit. I would always I was thinking Yeah, imagine this guy just had a fight that's imagining, you know, we're talking about you're getting in the fight mode So he just did something and that's how he ends up. So he's he's definitely Not in control and he's trying to you kind of whoa, let's get back into this So to me anything until here is going to be less controlled like this This seems very okay, and I think this will be more of a looser Head arc in y and bit of a roll bit slower in terms of the timing You might even relax those fingers a little bit and then when he does this That movement especially pushing up the fingers curl back in so that the tension is back But even through there, I would have a little bit of side-to-side movement in the route So that he's just kind of losing like oh And that is the moment where he tenses up again and now he gets ready It still has an overall feel where I like that. There's stuff going on here It's a bit fast It feels more like a knee controller was moved versus him Leaning over and then putting pressure on this knee to then lift this knee over not there has to be like I just step but still I would go beyond just moving that controller and really if You are on your knees like this, how would your body move to? To make a shift like that. I would love to see your reference I don't know if you have any if you fill in the reference to see what your mechanics are and something like this Was even this here There's so much weight on the knees and then this knee just kind of slides over But those kneecaps are you know, he's also a massive guy, so they're gonna have a lot of weight on there So I'm not super buying this slide I was thinking more about a lean over bearing that weight and then the knee can move a little bit It's almost like these are tiny feet and then you got that little Way shift happening those moments there then on something like this That's definitely where I would start moving him over and lean on On this knee if that makes sense, right? So he's he's more like like that and maybe this knee can even come off the ground a little bit Right now it feels like there's a pivot in the root and the pelvis and it's kind of moves over and I don't see a shift over Which again gives it this overall. There's a lot of moving here, but this feels separate and cut off It's definitely better. I think this is the right direction I would just push it more in terms of the believability of weight and weight transfer And then when you have There's a lot of shake in the camera I will take the camera shake out for now so you can really look at the animation. I feel like we might want to Is it more of a tremor in the shoulder and the elbow and A bit more of a again imagine you're going up. So you're gonna raise the root a bit Lean on on that knee again It might lift that knee up a little bit so that when you go BAM This goes first shaking here Overlapped with that and then the root will come down as well and maybe even Spread out those needles that that weight brought them back. This still feels a bit too It's just an arm moving down and nothing else is really happening There's not a little bit of a like this impact tremor is gonna fan out and impact this a lot This to some degree this a bit more because it's it's lighter and looser than the massive chest there And speaking of which I be careful to not have the head in world space too much or however you animate it so that you have so much Chest movement and you can see how the rotation of the head stays the same feels it just adds to that feeling of There's movement here, but it isn't cut off IK hands. There's movement in the chest But the knees are not working. It's me still feels like separate pieces moving all the time That makes sense and then here Moves over and does this but I don't see anything here again. This is the idea of you're moving over So now this line For for that thigh, you know might be even like this and then you get that That move over and he's really leaning and maybe the arm goes even like this far pivoting off of of that side of the Over the fist. I'm just seeing a Rotation over and then this again sliding over. I don't feel like there's a way shift over Yeah, so I would definitely act out. I'm curious how you act it out and how you move And you can always have you know, you can put on like a ginormous backpack with a lot of weight So that you kind of mimic this a bit because even this here feels like the leg just kind of comes up And it rests and then the root just kind of goes up because of this movement, but I don't see really anything in the hip and in the roots Compensating or being affected by the leg going up and into a step Like I feel like there's gonna be a massive amount of intersections there But this is just the mechanics. I feel like I need a bit more work and then this Is cool, but again, it feels like that head is to separate it to me it would be a Even on this move up. You can see how that head basically looks like a 2d card going back So it would be rotating down with the drag And on this rotate up and then why maybe we'd have a roll just a bit more for an impact there And even here again, it feels like a lot of movement Separating the head at least there's some more movement there feels a bit better there and then with this I would exaggerate and add some more shake really in here that then tapers off So shake shake shake shake bit in the elbow and a little bit in that in the shoulder Maybe a little bit in the head This was too clean too smooth for me Subjectively, I don't know maybe that's super control But I think it would be really cool to feel that that vibration of those blades Goes into the rest of the body there to see here And again, I'm still concerned that we don't see too much with the eyes Just that the attitude of a bomb Like that move up in the head to me coincides right when this happens so it's almost like and Then a bigger head move up. I know it's more Intimidating like this and you want the head to be straight on but I still feel like we're We're missing a beat where the head does a really noticeable move and attitude change To me this seems so small with the eyes and what the hair the head is doing Kind of push that more Watch out for something like that as you move forward so you have an elbow move down here That's going to rotate that wrist a bit more otherwise it feels too like a cut-off IK arm Same thing here. There's the elbow going out, but technically the downwards rotation is the same I see something in in why but you still have that very straight You know flat look as if it just comes up straight So imagine if it's like this that forearm either like the wrist would be out like this or you will bring that wrist down Into something like that so that flat side is here. So you have a bit of a curve there And then watch out it dies a bit at the end when you have such a big move Up and then down BAM after that rotation everything kind of dies so for your next pass We're just in future passes just think about again. I know there's tension, but it's still a big guy There's a lot of you know There's a lot of balancing he has to do so some little looseness in the in the room a little bit of swinging in the arms It's basically you want this to be loose enough while keeping a feel of tension that's kind of the What's the word the balancing act you have to achieve there All right, hope that makes sense I know here's the the sections that we talked about that might be a problem So you're gonna have to potentially really adjust this pose with the with the lean over might have to lean a lot over this way To make this work Yeah, that's kind of that. All right. Thanks. Actually hold on one more thing I know this is just the first version of it, but it could be kind of neat When this opens to have the opening of the blade be staggered Maybe or separated maybe it's like one two three or this and this and then this one just kind of make it a bit more Mechanic and maybe the end of I can't remember if you can rotate those blades down But they would be imagine that that's the the blades are like this and then they go up Into that position something a bit more transform re-mechanical could be also cute Just for a couple frames make it less clean again It just adds it a whole clean feel that I have in this pass All righty, let me know what you think and that's that's thanks All right, there's an email you can sign up you can start whenever you want you can submit whatever you want You get 16 submissions either way the like and subscribe would be awesome. All right. Thank you