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Getting Started - Joypad SDK

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Published on Jun 26, 2012

CHANGE NOTICES:
* [JPManager sharedJoypadManager] is now [JPManager sharedManager]

* The only two state constants are kJPGameStateMenu and kJPGameStateGameplay. Pause and Launch have been removed

* You also need to link your binary with CFNetwork.framework and Security.framework. In Xcode, click on your project, select your target, and go to the Build Phases tab. Add both of these frameworks to the "Link Binary with Libraries" phase.

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