 Hey guys, welcome to past to nowhere and it's about time that we discussed an end for build It's taken me a while Probably had to concentrate on other things And I'm actually now back covering Covering a path to nowhere. I recently actually got back to my rhythm and playing back to nowhere So we're gonna have a build guide for end for discussing skill priorities Crime brand and how to use her. Okay, starting off with skill Priority so we have four skills. Definitely your priority I'm gonna discuss all starting with priority number one would be her ultimate. So this one is the one is really her creme de la creme And for is actually tier zero in tier list and This one is very very nice to have although This is going only to be 10 seconds. You can you can really take advantage of this because of the fear ripples here When an enemy has fear they usually turn their back and they do not attack you and this is going to be on a three-by-three square and It's going to be wide. It's like three rows It's a for example if if a group is going towards you three rows And all three will be affected going towards you so not only in your front in your side in the back of The of the sinner that she gives this to the dark Submersion so you have to spam this I'm gonna show you my build later on how to spam it cost is around 40. It's a bit expensive But again worth it, especially if you are encountering mobs and dozens of mobs so Moving on to the next priority would be horrific mark. This is her passive So adds horrific mark to an enemy when an enemy is put in fear lasting for six seconds If an allied sinner is present in the grid before and for at the start So the allies should be in front of infer facing the enemy The sinner will deal 29% so this increases more damage to enemies with horrific mark throughout the entire battle So this is a very very nice passive to have you put this in your heavy hitter Then it's got to be game over She gives a different, you know, she gives a buff But she also gives a debuff which entails You know a lot of crowd control or or board control if I may say in terms of the enemies coming to your side Next on the priority the third one is insanity, which is another passive when in fear an enemy suffers 288 magic damage by an inferred. This is an additional damage. This goes as high as 360 third priority and The last definitely would be her basic attack or normal attack 110 nothing to brag about again her You know her specialty is going to be this one. She's going to be Controlling the board with this one So you have to make sure that she has a lot of energy and that she can generate a lot of energy Okay, next off is going to be her crime brand here guys The crime brand is actually going to help her a lot because what I You know, I built her on is going to be giving her energy. So first one the bottom. We have corridor echo 3 So this is plus eight initial energy with which gives you a head start This one is going to be plus five initial energy So that's 13 and this one is going to be gains three energy points after chief skill Can be triggered only once per 10 seconds. So that's an additional energy for her. She is actually Energy hungry because of the need to spam her ultimate guys So take note if you don't have these three my you know, my simplest recommendation would be to have this temporarily I Think this is the one. Yeah, this is the one so syndicate glory. This is your temporary You know your temporary crime brand if you don't have these three definitely build her to be more energy efficient and energy Generating. Okay guys. So this is her deployment role. I put her in the middle where she can affect the Nox here she can She can really put a buff with nox and fear if you if if the ultimate goes through nox Then the fear goes through these nine these three by three tiles here So when enemies come to the front Then they get affected by fear take note that you don't waste or your time Your placement of her ultimate because again It has only a duration of six and the passive is a duration of six seconds So no ten ten for the passive and six Sorry ten for the ultimate and six for the passive the first one the second skill priority that I mentioned to you guys So let's try this out and I want to show you guys So let's let's do more energy here that we could The Sample the fear So no fear there too early for that one so let's Let's do another round of fear later Let us move her here and her here There I need more more subjects here. There you go The time your fear That's a time it There you go. So when they have fear they turned her back as you can see it's good. It's good to repeat It's going to be a wave of Three so three times they're gonna go back and forth and that is going to be three rows in front of you guys it's Make sure again that the her energy is going is faster so that she could use or spam that skill as No frequent as possible again turning back there She's gonna be a good support holding back a lot of mob. So that is again guys on how to use her Okay, so for shackle level. I don't have any copies over too bad But for her shackle level, let's reference this number one is not that important What you need to More or less reach is number two The energy recovery speed is going to be if your initial energy is already big The next one is shackle number two You know need need to reach this because this is going to give her a plus seven seven point five percent And ultimately you need to reach number five number two is ready good because that would be yours You're you know your initial step then five is your must and Number four is also a good on the way to five because it gains 15 energy when the bottle starts plus what you know, I think For based on the crime brands. She has 13 plus 15 so it actually hastens her Her what they call her ability to hold on to mom Especially if mobs are aggressive and they come really in waves There are a lot of stages right now that are you know that really has a lot of mobs and they come in waves so this energy recovery speed and Initial energy 15 is going to help a lot when you build and for Okay, so for her crime brand. Let's Take a look. So is it worth to Phase three her so let's take a look at The exclusive crime ban. So the false one new exclusive ultimate all enemies within a single grid suffer attack of 600 which is a nice add to her Magic so two core damage. So she breaks core with this one and four seconds of fear Imagine that So single grid within a single grid Okay, so after breaking a core with this ultimate the fear effect will spread to all enemies Nice, it can only be used once every battle. This is going to be your ultimate More or less. It's like it's like your Your last minute bomb or trigger to either deal damage to either core break or to either inflict fear So fortunately for this one, this is going to be all three And this is going to be massive. So if you're asking me if uh phase threeing her is actually Worth it. Yes, it is. I already have her at phase three. Unfortunately. I don't have the material cost here So for now, I'll be saving up for enfer and hopefully I could get get copies of her in the future So that is it guys. Um, what do you think of enfer? Do you have her currently? Um, what is your build? Comment down below. Um, and have you used her so far? So again guys, thank you very much for staying this far Take care. Stay safe. This is the warden and I'm out of here