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RapidUnity BTB Importer - Tutorial #2

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Published on Mar 31, 2011

Here is the second in a series of RapidUnity video tutorials I am currently putting together to support my new RapidUnity Bob's Track Builder Importer for Unity3D.

Using my new importer tool, you can create tracks in Bob's Track Builder, either from scratch, or using data from Google Earth to create real world tracks, and them import them into Unity 3D.

Then using my RapidUnity Vehicle Editor, you can drop in a car or bike, and race around your newly created track or road.

Works on Unity iOS as well, as it uses meshes for the terrain, and not the Unity terrain object.

My RapidUnity BTB Importer will be available very soon for only £12.99, and alos lookout for v2 of my RapidUnity Vehicle Editor coming beginning of May!

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