PS2 Game - Wonder Boy in Monster World





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Uploaded on Apr 11, 2008

This is a PS2 game I made for a 2nd year Computer Games Technology coursework at the University of Abertay Dundee. This coursework won a runner-up prize in the Sony competition for 2nd year students.

The goal of the coursework was to gain an understanding of the PS2 Linux kit's 2D capabilities and implement a pseudo 3D effect. I chose to base my game on 'WonderBoy in Monster World' for the Sega Mega Drive, made by Westone Co Ltd. I implemented parallax scrolling to fulfil the coursework requirement.

The player progresses by moving from left to right across the level. Killing monsters along the way gives them gold to spend on weapon and shield upgrades or on replenishing their health once they reach the shop at the end of the level. The levels are randomly generated each time from a random tileset and increase in size with each new level, adding more monsters.

Personal touches include being able to control the clouds and castle (a cropped version of Magus' castle from Chrono Trigger) on the title screen. :)

All sprites and sounds copyright to Westone Co. Ltd. apart from title screen castle graphic, which is copyright to Square Enix (formerly Square) and the splash screen graphic, which is my own work.

Also note that the player blink rapidly when hit but the framerate on Youtube appears to be too low to register it, hence why he disappears completely at one point.


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