 Good morning. Here we are at the top of the hour plus another minute for all the people here in California. It's kind of a cultural thing. We tend to be a minute or two behind the clock. So good to see so many familiar names out there. I see tagline. Good to see it. There's Max and Mike Shaw. Mike Shaw. Always good to see it turning out one of the most regular people I think in Second Life. Mike Shaw. Chantel of course. Thank you, Chantel. Thank you for the invite and all your excellent support as always. Hello to everybody in the chat. I do try to keep an eye on the chat along with everything else I'm keeping an eye on. So if you post a question or a comment and I miss it, maybe you can repost it and I'll catch it on the next look around or you can send me a I am. I typically I don't respond to those so so directly during a presentation. I want to thank you all for turning out on an early Saturday here in California anyway, not that early. You are the people that have kept Second Life alive while I'm going to be talking about oh, maybe not so unpleasant things and some of the comments that I've heard over the years about Second Life. I want to tell you that I sure appreciate you and all the work you do, even if it's just turning out for these events. That's that is a significant substantial contribution to the cause. Well, thank you for that. Here is our topic for today and a little bit about me. I start most of my meetings on virtual world education these days where the preface that I am not advocating any particular platform even though we're appearing in Second Life today. I'm not selling any services. I'm not looking for a job. I'm an educator for 25 years at major universities developing courses at new technologies and I have been an advocate for a virtual world learning for the 16 years. I don't know how many years now. I've been working on educational builds in Second Life. I came in right about the time my Science Circle did. That's my touch point. I followed the Science Circle birthdays. When I first started in Second Life, oh, like most of you and I know I've got a lot of kindred spirits in the room educators with more than a dozen years experience poking at this when we first came in, I was so engaging and enveloping and intoxicating and seductive and I chewed up so many hours just making sure there was paddling room in my pond for my turtle. You know how easy it is to get those hours sucked away. These days I'm trying to be more disciplined. For many years I have been giving presentations on virtual worlds and virtual world education to university administrators and department heads and program directors and other professors and educators and students. Lately what I've been doing, I've been giving live tours in world for visitors through Zoom. Those who may be a little reluctant to come in or don't want to download a new platform. Zoom works really well and I know a number of you are using it for virtual world users. Just a slight lag as it feeds through but it's not too good and there's no virtual world learning curve which you know what that's like. They just ride along through my avatar's eyes and it gives me a pretty good look at what we're doing here. The education reason that I show you on the screen here, while that has been specially designed for first time, well likely only timers in world for single session seminars or an introduction to the platform. What this has meant, what my build here has meant, it's more to demonstrate an example of why to come and teach in virtual world so then I wrap that up into my presentation. You'll see if you visit that simplicity is key, it's set up so people can land and walk a little and then just sit in an auditorium, minimal clicks, no poses, no automatic note cards. You know what it's like when two, three, four things are coming at y'all once that cognitive overload and system freeze that I still experience today let alone our poor newcomers. I have been presenting on virtual world learning, well for innovative educators last year. Teachers are very curious about the possibilities even as they hesitate to jump in and I've been designing courses for more than 20 years helping to develop programs and curricula for a state and nonprofit universities. I'm currently adjunct faculty for Fort California universities. Any adjuncts in the room, you know what that means. Oh a whole lot of overhead and a lot of little pay. You know professors used to be the soul of academia weren't we? And now the vast majority of instructors were simply adjunct appendages and data points in a mixed modality system. I actually heard somebody call us at the other day an administrator. In 2000 or 2000 I developed the first online course component for my department at UCSB. Back then it was ridiculed. What a funny thing to be doing is online discussion boards. It was for an international program. All I really wanted to do was give a chance for these lonely isolated international students to interact with one another outside of the classroom and boy did that click and they've been using discussion platforms ever since. And I found even as an adjunct, you know, administrators will listen to ideas if we can back it up with practical examples. More than half of the classes I've been teaching over the 15, 20 years now have been online. So the place has been limited to the learning platform, whatever it was Blackboard, Gambas, Collaborate, Brightspace, whatever. These platforms, they give a good sense of gathering in the discussions but they don't give a sense of place. And I know most of you already know what I'm talking about there. The presentations I've been making on virtual worlds and on their uses is solely as an educational platform is how I've been approaching this. Not as a virtual world activity or as an entertainment venue. So I keep a focus solely on academic applications when I'm talking to these people. Over the years, I've collected comments from university officers, presidents, VP of innovation, program directors, the CEO of a non-profit educational program global. And of course, lots of professors and students and course designers and educator training programs, virtual world organizations such as this one and board members, they've made comments either to me directly or even better if they put it in writing so I can get it verbatim. Some of the comments, not always kind, especially from educators who have had an earlier experience in a virtual world. They quite often tend to be the most vocal and cynical. But let's not take offense to what anybody has to say here. Let's just listen and see what we might address and what we can just dismiss. Haters don't have a voice like that. Maybe your experience with administrators and educators and students is different from I no doubt it is. And I'd like to hear about it, any counterpoints you might have. But here is my take most recently and my presentations. It's been focused on the main question that I get. And it's what about the headsets? That's what everybody is thinking now when they think virtual world or the metaverse, they look at all the marketing that is bombarding us right now. And their responses are, you know, we'll look at them here really. My students can't afford it. A lot of people just don't want to wear headsets. We'll talk about more about that. You know, over the course of all this metaverse hype over the last year, people have gotten the impression that the only way to engage in virtual world learning is through a spendy 3D headset. No doubt that is a message that has been amplified by Mata, Facebook, Apple, Sony, all the rest of trying to plug their headset sales right now. You know, I've been teaching marketing courses and tech courses since 2000. We've seen a lot of breakthroughs come and go. 3D theaters, 3D TV, 3D games on Oculus. And I've tried them all really. I want them to work. I'd like to see this 3D immersion be all that it could be. The headsets, the glasses, the custom TVs, pricey DVDs. I bought it all. And one of it has really clicked. Has it? Didn't even make 3D movies anymore. It's just not been a real popular thing. And for a number of reasons, we'll look at some more of the reasons people just don't want to wear the headsets. And now the 3D metaverse is shaking out its offering. In the meantime, we have our work to do in our own virtual world with educational practices and platforms, far apart from what a lot of people are doing since around. I don't remember that. Maybe that was the time of smell of vision when that came out. But there's been a lot of tech come and go. Very little of it clicks, you know. If there was a formula for what was going to work, every marketer would use that formula. Every product and service would be a success. I've been saying for some time now, quite often unpopularly in virtual worlds, it's a mistake to conflate and confound what it is that we're doing here with the metaverse. And I know that it's a great catchall term. But if you have a stake in 3D educational multiverse, I'm sorry, but there is some bad news out there right now in the short term. It's just not looking good. Already the metaverse is tumbling in the hype circle, and the stories are now coming out. Okay, so you've spent your money on this. Now what should you do? And so that's not especially encouraging either. Originally, the initial 3D novelty and the headsets, that is already beginning to age, and participants are now wondering, what was that such a smart investment? They enjoy it for the first weeks or months or so, and then they kind of drift off. One innovation consultant for major universities, he told me how university administrators that he's talking with now, they talk about their twin campuses, you've probably seen that term, and they speak in glittering terms of their new twin campus. But in private, they're telling them about the regrets already and what they might have spent that $100,000 or more on. One piece of good news that I've seen in gatherings lately among college administrators, we had this nish mash of confusing terms over the last few years. What's online education, what's remote, what's high flex, what's distance learning? But now virtual learning has become an industry standard term. Perhaps you're seeing that use now. They talk about virtual learning to cover the wide panorama of different platforms and technologies. And that's great because look, when we talk about virtual world learning, two of those words have already been common in the vernacular. And I see that as a really positive sign. And it does give a nice shine to our use of the world virtual learning, doesn't it? Isn't virtual learning real? Yeah, you know, and I had that same issue when I've seen that gentle is, well, are we saying that virtual learning is not valid or is not as, you know, as prominent and impacting as we might see in on ground learning. But nonetheless, it's the term they've picked up. And I prefer being called virtual learning than made a verse right now with all the baggage that's going along with that. So you raise a really good point. And since also has a similar thought on that great minds think alike, I wish there was a better term, but this is the term now. And it's what's being implied to us as well as all the made a verse stuff. Let's see, I've been talking about the hype. Well, again, good news there. Virtual learning is becoming a term that easily that we can fit into nicely. I here's a sample of some of the stories that you may have seen lately helping to deflate the made a verse height. You can get a copy of these slides, by the way, with all the active links in a PDFs package. All you got to do is click that little I on my screen here there in stage right lower corner, click that little I, it'll give you a link to a PDF of all these slides with the links. I always feel a little presumptuous telling people if they want a copy of the slides. But in case you do, that's where you get them clicking that little I. It's not really looking good in the media. And you know, these are mainstream, highly reputable, authentic resources here. Here's a new article looking back over the last year 2023 sales of virtual reality glasses and headsets fell by 40%. Last year, that's in spite of all the advertising campaigns and media hype. The people are already beginning to have second thoughts about this, especially in education and the expensive headsets, especially once they know that once they bought that headset, that's already dated. And new versions are going to be coming out every couple of months or so. And once some of the funding is drying up for universities, well, what they're finding is now that there are a loss for additional funding for these made a verse developments, virtual world developments, especially as their attention is being focused on other pressing issues, declining revenues and artificial intelligence, of course, is high on everybody's checklist these days. An administrator in a leak story here on this slide says the multiverse technology is inevitable. They have accepted that this is coming. We got to deal with it. But they're thinking at least this one administrator has a long way to go, maybe another 20 or 40 years before the technology is user friendly. And is it inexpensive, it's going to have to be to get accepted by academia. You've seen some of these commercial innovators, no doubt, already in place competing for many made a verse campuses and classrooms. They're making custom meeting space, customized service, victory XR has been one of the big ones doing that widely promoting its virtual reality platform and a catalog of courses. They got a $2 million grant from made a Facebook to promote educational use. That's kept them going with their positive spin on this accent park created a twin campus for national university. That's one of the universities I teach for. And I figure, you know, these expenditures hundreds of thousands of dollars sometimes that they're a vote of confidence in the concept. And that's good. So, so all these people trying to make money off of it. Well, that even though they may not be successful at it, at least you're saying this is some interesting technology. Let's try to do something with it. A few links on this slide for you to check out. I'm not in endorsing or promoting any of these. But if you'd like to see what some of these companies are up to, there are some slides there. You know, I'm coming at all of this from the perspective of a teacher rather than an entrepreneur or an administrator, entrepreneurs, well, they keep an essential focus on making money. We got to have the money rolling in or everything else falls apart and academic administrators are focused on making budgets, another essential role. But teachers, now we're more often focused on simply making a difference. And if we were more concerned with money and power, well, we certainly wouldn't be teachers, would we? Nate Magner brought to you by made a made a commercials while you're visiting made a isn't this awful. Look at that in a bit as well. Some of the fears that I'm hearing attached to the multiverse. That's another issue we have to try to hump over now is some of the negative experiences that are people are happening. And of course, that gets applied to us all. We all get painted with that brush says once the power to control minds, well, we'll talk a little bit about that as well. UCLA, some of the places I've been teaching at that have been experimenting with virtual campuses and made a verse builds UCLA built a twin campus at Minecraft sometime and interestingly, this was paid for with blue and gaining funds. That says something right there. I think national university, fairly large university I teach for about a dozen years now recently unveiled a $200,000 grant funded made a verse build the twin campus to support its nursing program. Plus they received another $75,000 to purchase 70 headsets. Look at how expensive those are in some software programming and the university president. There's a press release here you can check out he knowingly says that there's a long way to go before this technology is effectively practical and affordable. We'll see some quotes coming up from him here as a university president that took the plunge they gave it a try and now they're checking out some of the potential results maybe future developments virtual world founder Philip Rosendale, both of Second Life and Sansar there's a name it's been kicking around for a while he shared some insights into the made a verse that have resonated with this and educators perspective anyway. He says that we certainly need to be wary of the privacy and targeting issues if the made a versus primarily designed to buy commercial interest. There's our fears right there spoken succinctly here along with all the surveillance data being gathered in spaces where we don't even know where and how advertising is cloak how our minds being directed and Rosendale says we shouldn't even go a little ways down that road and he also speaks of the virtual reality headsets for fully 3D immersion he says that they're not quite ready for primetime play yet even though they are charging primetime prices he says that to him the headsets feel more like a blindfold to the real world and I agree and you know not everyone is going to want it that isolated alienated feel from real life surroundings that we get when they put these headphones on not everyone is going to want to do that I long ago set aside my 3D television headsets and custom DVDs when my guests would quickly get tired of it after a movie or so they'd say can we please just watch a regular movie I'm trying to keep an eye on the comments here yeah blindfolded real life is a great description and yeah there's also I've seen those that says there's the glasses where you can see are they actually I guess incorporate the outside world in their their video I notice that as a TV news reporter and I had to do my own video work I run quite often that here you are you're you're shooting video of you know presidents and in global leaders and here you are looking at them through the lens and you don't really appreciate just hey this fact that these people are in front of my face right now I think that is some I get that similar feeling when I put on the headsets as well and we need to answer these questions what technology is going to be best for us why particular programs will serve the experience and good of our guests and we've got a ways to get to the why of it all and that's the question we need to answer says rose dell and this is where educators may have some useful worthwhile suggestions I believe rose dell also said speaking of 3d that the costs of this highly interactive virtual design is not going to come cheap especially you know if it's done in 3d they talk about how the budget for grand theft auto with some 400 million on on a video game and rose dell says that effective customized virtual learning experiences may also be that costly when we get to the level of detail that the students and the gamers are going to expect so so what are we going to do the right now what should we be doing as a concerned educators as people just looking to develop the potential of virtual world learning well rose dell says we're doing it right here we're doing it right now that this is the simple inexpensive immersive experience that will carry the day these seminars these gatherings where people can sit with one another interact with one another and this is done very inexpensively nobody's charging to do this and the platform itself is fairly inexpensive and look at what we're able to pull off there is an interesting article here if you'd like to read this the power imperil virtual reality this gets back to our new president at national university just one of the universities I teach I've been teaching there more than a decade now he's been there about a year and watching him as they pick up on some of this technology trying it out criticizing it where it's deserved they built a nursing program on their twin campus and yes some interesting thoughts on how all that's going to work you know he says there is immense potential in these tools but it's only that at this point he says it's potential and he's especially worried about the costs of gear that may further divide learners into haves and have nots he also warned against chasing heading edge technology for its own sake and I hear that a lot from other administrators educators that educators need to determine what innovations are going to work based on facts not based on who can tell the best stories and some of these made-a-verse people I've seen their presentation they can tell a pretty good story these days almost every administrator and educator I'm talking to they're more concerned about artificial intelligence as their top issue all this made-averse stuff is quickly dropped low on their radar I don't have much to add to the ongoing noise about all of that other than three quick impressions I'll share as an educator one is that as I see admissions officers wringing their hands over students who are using artificial intelligence for their applications and not even writing a word themselves and how are these administrators going to be able to distinguish actual skills yet on the other hand a recent report says by 20 the end of this year 2024 80% of admissions offices are going to be using AI to review the student applications written by AI and it's just inevitable they said we can see where this is going also as educators are scrambling to catch AI cheating I feel yeah it's it's got a certain whiff doesn't it we'll see how quickly the brains behind all this take away that whiff smarter than your AI but you know now administrators one teacher was telling how with just three pictures and three prompts to an AI platform that she generated a valid lecture with slides a reading list discussion topics in it an exam and I don't know if she was putting that out as a warning or if she was just bragging look how little work I have to do these days to be a teacher well what that means is we're going to be replaced really quick anytime I see somebody saying well we're not replacing you we're just trying to free up your time so you might do other things well yeah those other things are going to be polishing up your resume and buffing up your LinkedIn page already the workforce demand for AI jobs is is forcing college a curricula to reply if an applicant was able to cheat all the way through a college degree using AI I think that might actually be a good job interview or talking point with some of these companies looking to scoop them up but we need to keep still we need to keep our communication skills sharp as Phil points out right now you can usually tell I'm getting obviously AI generated emails from my universities now but still we need to keep our skills sharp after the industrial revolution this is actually valid example I think handmade actually became a selling point handmade clothing handmade food hand packed milkshakes that human touch and I think maybe someday actually we already are I see we're going to use human brain made content as a selling point that no machine touched this copy here are some interesting data points from recent survey results this was published in the Chronicle of Higher Education on what students are now looking for in this pan and post up pan post pandemic post pandemic that's hard to say I'll be glad when we can just drop this whole post pandemic thing classrooms are now showing that students are becoming increasingly comfortable with online work 90% of the students pulled want to submit their work online that's just a given 70% want to see recorded online lectures and online exams more than 80% of the students say they want some kind of interaction in settings where they can connect with other classmates they want to gather for small lab sessions group work symposia chances to meet their peers and collaborate maybe even party and that's never really changed in generations of students and these are just some of the wants that we should be able to address as virtual world educators wants and we're able to address and fulfill another point that's in this by the way this is when the administrators ears pick up is when they can see the data what are students actually looking for well here's another recent article on that also from the Chronicle of higher education what they want from virtual learning options rather than remote learning and zoom they found ways to open it up where people can easily gather regardless of place and it's the sense of presence and reactions and that we that we share we're in a room live together and this is where again they start to listen especially when they hear that we can have that kind of experience in a virtual world setting and it costs me only $100 a month for non-profit educational use in the virtual world rather than the hundreds of thousands of dollars for a 3d metaverse experience well that gets their attention when you start talking bottom line dollars now they're trying very hard to figure out what to do next 40 percent of administrators this year are prioritizing a demand for online learning virtual world virtual learning especially serving older students who are demanding more flexibility administrators are trying to find this balance their goal is by 2025 to had found to have found that balance between in person on ground courses and virtual world experiences that students are looking for so this really this right now this year is the time for us to shine and invite them in to take a closer look at virtual world learning options I've got a number of presentations in the works coming up on that here are a few suggestions for those educators that I make and that we are in a good position to satisfy well first of all it's it's about showtime we need to polish everything up and get ready for closer scrutiny online learning is only going to grow now that we know how well it can work everybody acknowledges that we're not going back to the way it was the virtual education platforms and these programs need to better understand the demands of academia quite often these platforms making the sales pitch they know very little about what's actually happening out there in the world of academia there are limited funds available yeah they can always squeeze another 100 or $200,000 out of their budget but that's not easy to do and there better be some ongoing benefits there is the overhead demand on the students learning new skills this is not an easy platform to settle into teachers and students both are concerned about that there are the title nine horrors over privacy and harassment in virtual worlds and there's also just the performance standards that universities are going to need to cover for accreditation believe me I get an earful on all of this I've been pitching these virtual world learning tools to administrators for years this is typically how they were applied that there is too much development time and cost well that can be true too high of a learning curve for teachers and students that is definitely true and there's just too little practical use they say what's the point well what we need to offer them is the accessibility of Skype well all you need to do one click we'll get you where you need to be we need the creative and simple filters of tiktok for design we need the functionality of zoom where slides and video and audio files are easily shared with a single click some of this is already happening we don't need to educate us so much anymore I think they've been educated enough what they want is demonstrations they want to see it we need to make it obvious that what we are doing is something of value oh I'm missing some really good comments I know I saved these all at the end and I do review them all so do keep them coming and especially if there's something you would like me to respond to and I haven't I'll at least try to get back to you with a message after all this what has been happening in academia over recent years it's been more of a morphing really than a revolution or a redesign the transformational forces have already been long in play lower state funding a demographic dip in enrollments administrators stressing over budget cuts and program reductions a lot of campuses just closing these are forces that have been simmering and expanding for decades now you educators in the room you knew that's true now a lot of the blinders on our academic and social system are being lifted everywhere so we can actually get a much clearer idea what is going on behind the curtains Duolingo interesting things happening at Duolingo just saw they did a massive layoff and they're now using a is that what they're talking about here I just saw Duolingo is now going to be using AI for a lot of its development let's see what else are we talking here next slide sometimes I don't know what I'm talking about before the slide pops up oh here it is I hope it's loading is it lagging for you out there it looks like it may be lagging a little bit these slides you typically they give like a three four second lead on it okay maybe it's just on my end of course I have a wide view here to try to keep an eye on who's in the room in the screen make sure I'm still sitting I found sitting works best for me so I don't wind up while I'm looking at my notes wandering off into the ocean sense of place well that's a term everybody here already is familiar with that's our prime offering I believe in virtual world learning is the interactive immersion that's provided from this sense of place it's one of the most memorable aspects of innovate of education you can find that article here after years and years after our education has ended it's the imagery it remains the taste of the experience and I think that's one reason virtual worlds have proven so attractive to educators and students is our desire for company and learning we want to look at each other and see facial expressions and gestures even as we're at our desk sitting alone it's not just our desire for a sense of other but it's also a desire for our sense of place field trips yes are very useful for that especially since there is so much that we have to show off what it is that we do and have been doing for the two decades now in virtual worlds science circle thank you much for the talking point you always give me during these presentations a year after year for some 15 years now isn't it a science circle has been sharing consistently with a clear vision good intent just what it is that we are able to accomplish in these immersive virtual world experiences thank you so much for that you make my job a lot easier being able to point at something and say see see Chan look at what it is that you've managed to accomplish after all these years it's what we're doing right now it's not a potential of the of the platform and we need to do more of this sort of thing I thank Phillip Rosedale agreeing on that that this is where the true power of what we can do right now sits oh thank you so much for the kind words okay let's uh let's just quickly I know I've gone over some of this but I want to give you a better taste what it is that I'm sharing with administrators that gets them to open their eyes and I start getting some wow comments from them one is studies show that when people have an immersion into somebody else's experience it increases uh empathic response what it we experience what it feels like maybe to switch gender to switch races or maybe to experience life in a war zone or a wheelchair this is something that could be used for example in human resources sensitivity training I'll tell you right now one project I'm working on I'm pushing is maybe you saw the story that incarcerated prisoners are now uh eligible for uh pale grants once again this may be an excellent opportunity for that I've been pitching that imagine if you're sitting in a prison doing 10 to 15 and suddenly you have a possibility of these virtual world experiences that could open up a whole new world or at least expand a very closed world some interesting possibilities there I think the cosplay uh visualizations imaginings these projections are more than simply educational they can also be formational and foundational interesting article here it's a low-stace experiment with modeling behavior interesting article here talks about the power of pretend and it tells how heroic stories and pretend experiences create an emotional response of elevation there's a link here if you want to dig deeper into that for example in a virtual reality study those who were given the power of flight uh like a superhero were significantly more likely to be helpful afterwards than those who simply got to fly around as a passenger in a helicopter for example in a virtual world oh also to be 25 forever uh isn't that the saying everybody's 25 uh in virtual worlds uh so the study showed that uh that uh just a little bit of experience of projection into an avatar a different uh perception of life that we can get an experience of how a superhero feels in flight and we absorb some of that into ourselves that's called elevation interesting article on that uh the powers of visualization we've known for a long time the powers of visualizing something and visioning ourselves doing an act before we actually do it uh uh uh Olympic athletes well they've they use it to pre-vision uh their performance to successful ends scientific american here reports on how visualization directly activates the motor motor conflict uh uh cortex the brain doesn't know necessarily what's a real vision or what's an unofficial inversion it also talks about how we can benefit from benefit from this for example patients recovering from a stroke or dancers developing their art exercising the motor complex with visualization becomes even more important uh as we get older uh the article says and with virtual worlds when we're taking this process that people are already familiar with uh to a much higher level with a psychological projection into an avatar that can feel about as real as actually being there as a user's report also talking about that in this article i don't need to tell you here we're we're all singing the same song aren't we here are two recent articles that you might want to take a look at uh this was from inside higher education about how cuts and international travel have impacted educational extreme uh exchanges between young creative students around the world that's such a loss that we're just not traveling so much anymore so organizers are trying out different online platforms to increase and improve international collaboration for students the made-a-verse hard at work trying to get this going uh problem is again there is that prohibition of the headsets also a virtual job recruiting programs also reaching out to populations of historically marginalized college graduates and they are looking at technical technological alternatives to do that better here's an improvement we got another talking about things that we can do right now if there are any lindons listening in the room or you have the ear of a linden please let's let's vocalize this request louder and louder please modify the marketplace landing page i just checked it out again yesterday and some of this stuff there definitely not pg it's embarrassing uh when i make referrals uh to the website check it out i make referrals to the marketplace to show them what kinds of uh what kinds of purchases are available clothing etc i am one preface professor commented this looks like a porn site uh and it does sometimes it varies from a log in to log in uh so please let's try to get linden doing something about that that first impression is just so important so please take note uh linden i know that they are primary and secondary and tertiary audiences to marketing i teach this stuff in education quite often being at the bottom of it students don't have money to spend teachers don't have money to spend we're not a prime target but nonetheless we are a target so please please help with this one simple tweak and it can be simple as you know making a landing page what are you here for today are you here for play are you here for education are you here for business let them click on that and then it will take them to appropriate stuff okay i i see some concurrence definitely along with that uh that request uh i would also uh invite you come visit a jacari uh i let a lot of you have i appreciate that again keeping in mind that this is a a primer site most people that i'm inviting in quite often they're not even in world they're watching what i show them through zoom so also you might want to access the primer that i share for first timers if you take a look at that i try to address their initial concerns i don't want to overwhelm them with stuff we have a very simple orientation uh step as well they can just take a quick step into the dome learn how to sit learn how to fly uh that's the first thing that they enjoy flying we all remember that don't we how to make friends how to chat things like that just the basics uh these are really some of the cheapest most enticing events most effective uh that i can offer them at this point come on in sit in a seminar i have invited them to science circle by the way is a very welcoming uh place just to come and sit get a good idea of what's going on oh thank you again for all the kind words in the chat thank you chan i've been presenting uh on these platforms now for 15 years on topics including virtual world teaching tactics and transcultural course design and global affairs in access and technology uh and i'll present it in this virtual world platform with slides and exhibits and support materials and resources there is a roster of topics on this slide that have worked well that have drawn people in uh and and quite often you know after one of these presentations and i think back maybe even months on down the road i'm trying to remember a setting where i gave a presentation or a lecture sometimes i can't remember where it was in a classroom or a virtual world it really it feels uh that that real uh while you're doing it doesn't it so please do and thank you again for the kind words on this again specially designed for first timers in here are some of the key landmarks and again you can get this well there's a landmark slide there uh to the right of my screen that'll give it to you don't forget again you can get a pdf copy of these slides with the active links by clicking that little i this may be the only impression that some of these administrators and teachers get boy do i feel a lot of pressure uh from that is to to share what we've got through a zoom session i'd be very grateful if you do pay a visit any glitches you find or any improvements anything that you might be tripping over or falling through a hole that can really really ruin an experience right there uh there's the orientation dome you're welcome to refer people to that it's a private it's a quiet it's efficient self-guided orientation in a teacher-oriented session uh setting basic skills uh the teachers in particular are going to be uh concerned with resources for teaching and virtual worlds and landmarks to universities and campuses already there again very much much an educational focus here the auditorium it's the main section where the action happens feel free to visit that where we hold the seminars it holds a hundred uh avatars 50 probably maxes this out the you may also notice the mannequins sitting there don't get thrown by that it's just to demonstrate avatars in the room so when i demonstrate it is it just an empty setting rides and resources educational resources here read along books with audio for english lessons sit and play videos on self-improvement there's even a video viewing room for some science circle presentations and again extending you a visit please do come in and pay us a visit send me any notes that you might find especially on glitches and that is it thank you so much for coming i hope you enjoyed the romp i try really hard not to get discouraged that for every inch we gain we seem to take a mile backwards leap but it is working it is on their minds and i hope that we are able to do more events like this seminars not even talking about second life just bringing them in we don't talk about the benefits of zoom when we're making a zoom presentation i hope we get to the point where it's just that natural they're coming into these worlds just for lectures which works with them and and then we turn them loose and let them interact with one another i know that's what they're looking for so please send me a note if you have any idea suggestions or complaints even here's there if i can even get one to students in a semester that that success i figure that if i can just get an administrator giving me well one gave me 30 minutes of time a fairly high-ranked administrator gave me 30 minutes of time i consider that a big vote just in the concept if not the execution they are looking at it they are listening to us and let's try to bring them in yeah if you can get their attention for 30 minutes you've accomplished something phil obviously having worked with college administrators over the years so that's it i want to thank you once again for coming out giving me well 50 minutes of your time this morning and i will turn my mic silent i will watch some of the comments here if anybody's got a quick question i'll be glad to respond to that yeah there is a lot there steven yeah definitely do take a look at the rose dill there's also links to a video i participated in a philip rose dill in a virtual world presentation and specifically addressing issues of education i had to nudge him a little bit about that but once they were talking about education they gave it a good five ten minutes of their presentation just talking about education uses and issues uh made a wants to close the kind of yeah no doubt uh i just saw they took a major hit after the made a verse for lease uh yeah no doubt uh oh i i you know i i would say uh there again uh don't we all have that within us uh given the right circumstances and enticements that you know we all well maybe not all of this i don't want to run the world but you know it starts tugging at them once they get a certain amount of power and welfare just assume that their way is the way boy don't we see that right now happening among the billionaires and that somehow just by virtue of being rich that uh their world is the way it should be what we need to do is just uh rather than arguing with them i think we just need to provide alternatives so people come in and they say oh and i know you in particular feel when you bring people in you go that you get that oh that's what this is a bad experience that's what we need to be doing uh so i don't even try to argue so much against the meter i think they're doing a pretty good job of itself uh made a facebook taking a pretty big hit in their stock i know over this but they are invested and they're gonna keep plugging at it i'm sure they've sure been spending a lot of money no doubt okay well speaking of tapping feet and watching watches i see now we're really coming up on the hour so i'm gonna go ahead and wrap i hope uh wrap as a w r a p i've been rapping enough r a p p uh just looking back at a couple of comments here i think a lot of this can simply be addressed by uh accessing the pdf and that will give you links to much much more than what i had to talk about today and thank you phil for thanking for the pdf okay that is it i'm out of breath i've been talking almost non-stop without a single inhale i don't know how i'm able to do that uh thank you so much again for this presentation i and dan you all go have yourself a good day i'm going to go grade papers that's what you do when you're at adjunct teaching well i got five courses this term i'm going to wrap here and go grade papers and some things that never end cutting and pacing and grading papers thank you that's so much chan again for this opportunity fit me in here thank you so much especially to all the regulars that i see out there i can always count on uh a contact high from you i do i get a renewed sense of purpose when i can log in see you here still doing what you've been doing for so long