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Published on Feb 28, 2011
During the course, Advanced Game and Simulation Programming, I wrote a space-shooter game with controls ala Starfox. I only got far enough to support shooting asteroids, never got to any real enemies... C++, OpenGL3.3, Qt, GMlib, libRocket, ClanLib, AssImp, DevIL, Component-based entities, Properties, LuaPlus, XML, GLSL 1.50, Glew, Freetype, Spacescape