 Hoi Hoi and welcome back to another episode of SCP Containment Breach. I'm gonna have to start a new game because I'm on a new computer. It's a better, more gaming-focused computer, so hopefully let's do the same seed, the one that I had so much trouble with last time. I've learned a few things because I decided to look some stuff up because I knew when I was doing 9.14, I knew when I was putting stuff through 9.14 that there was a way to get a better keycard, and I figured out that it was because I kept putting the card through on very fine instead of just fine. You can get it up to level three that way. So, let's get started. Gonna have to start from scratch, but I guess that's a lot of that happens with the SCP container. Well, I mean I was gonna have to start from scratch anyway, otherwise I would have to cheat my way around one of those problems since I was sandwiched in between 049 on the bottom level, and let's make sure our gamma and volumes are done properly. Screen game is up. Turn this down just a little bit. Go with half strength. It's very loud otherwise, which I get. I know why it's loud. Ambience. Anyway, think of this as something of a test. Basically, you see how well this computer works for... Yeah, just to see how well this computer works for recording stuff like this, graphics should be slightly better, but it's not an incredibly graphically intensive game. So, the idea that I was having trouble last time was actually kind of silly. At least we kind of know the layout already. Enough to know, I think, a few things about it. Oh, this is the place you do not want to go because it... yeah. You know what? We're gonna remember that location because the longer we wait, I mean, yep, okay, so that's the way to... that you don't want to go. Oh crap, okay. Sometimes I spin around so fast when I'm blinking that I lose sight of where I am. One of the main problems with dealing with a game that has a blinking mechanic, but you're not actually... you don't actually exist in the game. So it's like... and somebody was saying something along the lines of... I'm pretty sure those guys are dead out there. There's a wallet down here. Is it worth getting? The key cards, I think so. This is gonna open up anyway, so why not? Well, crap. I had a feeling he was too close. He was too close to the door for me to get by, but he was too close to... it was just bad timing. All right, let's try it from over here. What the heck? He's down here. I know for a fact he's down here. There you go. Now he's up the stairs. Like a little horror game, almost. You think this was a horror game? Now he's getting stuck on that thingy. Maybe this will work. Give him a free opportunity to get... nope. Come on, you stupid piece of crap. If I go through this door, I'm pretty sure the door's gonna open anyway, so let's give him an opportunity, an outlet of sorts. No? I'm gonna do it this time. I could get him stuck behind this door if I get him out here. Is it worth it? Because this hallway isn't anything, right? Yeah. Nothing special in here. He's still down here somewhere. Found him. You know, I gotta say, it's being a lot easier to deal with this time around than he was last time. Now we have to find 914. I think about... someone said... I don't remember if I read it in a YouTube comment or what, but there was a joke someone made about how SCP 173 is essentially a child because he can't stop crappy himself, which I thought was pretty funny as an interpretation. All right. Nope. Gotta have level three clearance to get into there. Don't worry. We'll get it eventually. All right. But yeah, I've got... I want to see how Secret Laboratory runs and a few other games should be interesting. Light Testing Chamber. Oh, that one works. I think there might be a level two key card in here. And 173. You know what? Here's the thing about that. He's going to be gone eventually, so let's just wait and come back. Patience. Patience is a virtue. It's a stupid goddamn bear. I don't know if I got me or not. Probably. Doesn't seem like it. I don't appear to be growing... yeah. I don't appear to be growing ears out of my lungs, so that's a positive. I want... I can't go down that one. That is a broken elevator with a dead guy in it. One of the smaller benefits of what we're essentially doing here is playing the same map over and over again until we get it, which I think is a winning combination. This elevator appears to be broken. We should probably close that door behind us. Next time we see 173 in a different location, we will go back to the level two key card. I don't think any of those doors will open up anyway, so... and this is an actual working elevator. All right. He might still be in there. He might not. Usually, I think when you clear out far enough away from something, he uh... he disappears and goes into the... All right, so one of these is the light containment zone exit, right? Yeah. Last time around I got really, really lost in here, and it took me a while to figure out where to go. Now, hopefully, you know what? I don't think I've gone through this door. Well, it doesn't matter. I'm pretty sure in order to get through all of this, I'm gonna have to activate 106 at some point, but not yet. Light testing chamber. Let's get back into it. Somebody opened that fucking door, didn't I? I did? No. Paperwack? Paperwack. All right, so we got the navigator. We got the wallet. Let's put the key cards into the wallet. I think you need level two in order to get into the 914 anyway, so where do you know it's that way? So, yeah, let's keep going. I'm gonna lead to level three, right? Asking like, uh, I can hear you respond. Yeah, let's give this a go. Yeah, because I was gonna lure 173 into here, but I never got around to it. So, one of these doors leads to something else. Something darker. He's in there, I'm pretty sure. 173, that is, being he. Well, that's annoying. Appropriate for the map seed, but didn't I? Yep. Saved the game properly. He got me last time in there too. Door's probably gonna open up behind me. All right, new area. Who dis? Or is it a new area? That seems like it's the same fucking bear that I ran into last time. There in the middle of the floor. No, you know what? I think this is different. Not much, but it is different. I'm gonna run behind the ear bear. The cousin of the owl bear. Wrong door. Is this one? This one is where my inevitable doom is. So anyway, I have been thinking about a variety of new... Always wait until after you blink to save the game, huh? Thinking about a variety of new SCP articles. I kind of want to wait until the, uh, Five Cake... That's a dead end. Where do we go from here? Where do we go from here? The battle's done, and we kinda won. So we sound our victory cheer. Where do we go from here? All right, wool's over here again. We gotta go through there and get the night vision goggles, regardless. So might as well go to... I learned that there's... they used to be stuff down here. At least I think there used to be stuff down here, but there's definitely not stuff down here anymore. Show yourself. Show yourself! I'm gonna let it go in from the other end. All right, I have no idea where they are. It's the problem. You did! I'm going to back up and wait for you to pass. I think I can actually go this way. Once he passes. Hey. No, don't pay any attention to me. I'm just a guy. I think the only thing in here worth giving is the night vision goggles that are down this way. I think it's good to go down here without having to worry about lay old men. I'm pretty sure I'm going to run into this guy right as I come out of here. Hey, buddy. Well, that's just rude. All right, still worth it, though. It's still worth it. Well, what is worth it? You just died. Anyway, he's definitely out here. Does he come this way? I need to wait for him to... Yes. So that didn't work at all. So he's actually turns to come this way, so it doesn't even matter. I've got to go back the other way. Well, plus side, him being so close behind me means that I can make a loop around his path. Or at least I would think I can. Unless I run into another one of these stupid things. Yeah, I've got a whole line of ideas for new SCPs that I want to work on. And it is the darkest folk over here. It's the joy of quicksaves as a mechanic. I like the idea that they created this game and it was just so difficult that they originally probably had some... I cannot imagine they didn't have some discussions about, like, what do we do? Do we make this harder? Do we make it easier? And they're like, we made it too hard. What do we do? Let's make it so that the quicksave mechanic is actually a part of the gameplay. And the character involved actually has this as a superpower. I want to go out the other elevator. Hey there, buddy. I'm just going to go this way. Show yourself. But I don't want to. Booch. Okay, that door's shut. As I've said before, and I will say again, it's me. Nino. I'm not even going to bother. I know what I am. So wait, is this door... I believe I can hear the whispers of nobody. Your mother. All right, so what am I looking for here? I know there's an elevator down this way. Is it just closed? Do you have to open it up from the other side? What's the point of this entire area then? If you have to open up the elevator from the other side, then there's no point to even coming down here at all than to get a night vision goggles, which you basically need in order to survive down here in the first place. Your mother. Well, that's actually kind of disappointing. But you know what? Sometimes you just learn to live with disappointment. I don't have to come back down here ever again. Unless I want to take it as a fucking goddamn. Oh, this is not a good sign. Yeah, here I am. I'm just going to wait over here in this little nook. See, he's going to pass right by me, isn't he? Am I just hosed? I guess not. Should be, though. All right, well, we've died several times down here, but you know, I'll take this opportunity to say something to all of the dozens and dozens of ones of people who... Well, actually, it actually is like half a dozen people. But the six or so people in the last month or so who have messaged me specifically asking me, Hey, listen, I've got some great ideas for stories, but I don't have the ability or will to write them. Do you think you could do it for me? And to those people, I would like to say ideas are not completely valueless. I've said before that they are, and it's dishonest, I think, to make that statement. But you know what they are, essentially? Almost valueless. And they're definitely almost valueless to anyone who isn't you. Story ideas are... As part of your writing process, you can't come up with story ideas. That is the first thing you need to work on straight up. I guess we're going back up here, and I guess we're going to have to go by the old man. Whatever. You've got some correct thing to do. Yeah, if the first part of your story creating process is not the ability to come up with your... He's activated anyway. Well, okay then. This is not a good place to be. Oh wow, he just like accelerated towards me. That's not a great thing. I love that I just quick save right as it got to me. That's great. So how do we solve this problem? All right, here he is. Actually, maybe I should just wait it until he actually got up on me. All up ons. You cannot run him, right? See those eyeballs? Man, he's fast. I'd like to give you a big old no thanks. Probably not going to help. Yep, there he is again. You actually cannot outrun him without running. That's a interesting tidbit. Oh, what the f... Oh well, just trapped myself. I hate you. You stupid piece of crap. Look, I just want to play the game. Let me play the game. I won't make it out in time. Let's keep saying achievement unlocked. I guess it doesn't do the achievement for every save game. I'm not doing this. Wait a minute. Hold on, is it just because I paused right now? Nope. Okay, he is for real. Here he comes. What happens if I'm looking at him? He just disappears. Look, I gotta... So apparently he can be activated even if you haven't seen the activation. It used to be, I know for sure, that you could do that without... It used to be, I know for sure that you could do that without actually activating him. As long as you didn't go into the room where he... Shit, I can't go in there yet. As long as you didn't go into the... Well then... Wait a minute. If there's no... So I was going into a dead end anyway. That's fantastic. So wait, where's the... Stupid Build-A-Bear bullshit? This way. Let's end up SCP-106. I got stuff to do. Places to go. People to be. Yeah, you heard me. That's interesting. So this area here before... There's nothing in there of value. And I'm not dealing with that motherfucker in my corner of my eye anymore. This motherfucker here. All right, we made it. Looks like we made it. Hey, looks like we made it. I don't see why not. Let's put ourselves. You know, it'd be funny if you did actually like completely lock yourself in here in a way that you couldn't get out. Don't need that. Don't need that. Don't need that. All right, let's drop some stuff in here on very fine. We can drop multiple items. Only one way to find out. We'll save the viewers some... Yep, you can improve them all at the same time. Okay. Which... All right, so it's... If we turn this to fine, we can actually refine a... Level 2 key. Well, you know what? I think you put level... If you put a level 1 in there, it'll increase level 2. Also, there is a small chance that on fine, you will get an increase from 3 to 4 if you have a 3. But the majority of the times you'll get a Mastercard. Thing is, if you put the Mastercard back in, you can get a level 2. So, I'll just do this. Because we got a spare card. Let's put it through and see what we can do. That's never a good sign. That's my level 3 card. Level 3... We're going to get ourselves a Mastercard, probably. I wonder if it would be worth it to just keep doing it until you get the key card you want. You know, there's a lot of stuff about this game that I like. I don't know, always... But 106 is one of the parts of it that I think is actually very poorly designed. And I know the point of it is to basically create this ever since the sense of dread and terror, but it's inevitable. That's the problem with 106. Once he's got you, he's got you. You can't take something that's inevitable. Like, how do you avoid him? Yeah, you can do the thing where you... Because the game is too high. I found that out last time, too. Someone was like, it's not broken, it's the game is too high. I'm like, okay, fine. I think I just got super lucky, because that's not supposed to do that. Yeah. I don't know what putting it through again does, actually. I don't think there's an Omni Key Card in this, but you know what? We're gonna find out. I don't want to risk it. If it turns into a Master Card, we will reload the old save game, because that's this guy's super power. Yeah, turn into a Master Card. All right. It's not worth it. Let's get that card off the ground. I wonder if I just got lucky. I feel like I just got lucky, because that's not supposed to happen. All right, I'm sorry. It's very rare. It's an incredibly high chance that it turns into a regular Key Card. I mean, it turns into a Master Card, as we will see for sure right now. Either way, now I've got Level 5 access. I've got access to everything. This is positive development. Yep. Okay, playing cards. What it turns it into. Yeah, there we go. Then you can transfer it back. But it doesn't matter. We have it. It is engendered. Let hell and light bring this monstrous birth to world's light. I think this is a good place to stop, actually, considering everything that just happened. I'd really genuinely... And then maybe this is a personal opinion, but I think 106 is not a good fit for a game like this, because it ruins it for me personally. I mean, it's because I don't deal with horror the same way other people do, but I see him coming and I don't go, oh no, I gotta go, I gotta go. I just think, is this inevitable? Yeah, it's inevitable. Okay, I'm dead. That's all that comes to my mind. So it feels to me like a bad part of the game. Let me put it this way. I think he would be good in the mid-delay game, but putting him in at the very beginning, essentially at the very beginning, because you can run into 106 within, say, five minutes of starting the game. I think that is too soon. I think having him show up and like harry you and like harass you a little bit, but not get you would be a good start. And then later on, you change his behavior slightly. Anyway, and like leave notes as to like his prey and predator behavior and be like, he hunts, you know, and he enjoys the idea. You get what I'm saying. I think he would be better served as something like that rather than a straight, inevitable march to death any time you see him. Anyway, I guess you can go through it. I think you can get him in a Tesla gate. That's the one way, but there aren't any Tesla gates in the early part of the game, which is my point about putting him further on in the game. Anyway, I'll probably reactivate him once I get out of the, what am I, in the light containment zone? Yeah, maybe into the medium containment zone. Either way, thank you very much for watching. If you like the video, scroll down and hit the subscribe button and leave some suggestions for other SCP or horror games that you think I should play. I am thinking about just devoting this slot in my upload schedule to doing gaming. So let me know if you like horror games or other SCP games. I've got some stuff on the, I've got some stuff I'm thinking about doing. We'll see how it goes. Thank you very much for watching. And if you really want to support this content, head on over to patreon.com forward slash de-samaritan and pledge at any level, like everybody here on the screen already has. It's nice to know that I'm not alone out here. Well, outside of SCP 106 constantly following me around. I'll see you all again on Tuesday. Oh, and George? Yeah, you. I'm talking specifically to you. Hit the subscribe button, man, and the notification bell. And if you feel like it, go over to Patreon, but definitely subscribe.